Remove the two engine implementations (NEV_UDP_SOCKET_PER_SESSION and
NEV_UDP_SOCKET_PER_ENDPOINT) and all the dispatch/selection logic around
them. NEV_UDP_SOCKET_PER_THREAD is now the sole, unconditional
implementation.
- mainrelay.h: removed _NET_ENG_VERSION enum, typedef, and
net_engine_version / net_engine_version_txt struct fields
- mainrelay.c: removed NE_TYPE_OPT CLI option, set_network_engine(),
per-endpoint branch in print_features(), and all remaining
net_engine_version references
- netengine.c: removed run_udp_listener_thread(),
setup_socket_per_endpoint_udp_listener_servers() (~190 lines),
setup_socket_per_session_udp_listener_servers() (~90 lines); simplified
setup_barriers(), setup_relay_server(), run_general_relay_thread(),
setup_general_relay_servers(), and setup_server() by eliminating all
engine-type conditionals
- turn_admin_server.c: replaced dynamic engine version lookups with
hardcoded values (3 / "UDP thread per CPU core") in CLI and HTTPS status
handlers
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Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>