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grafana/public/app/features/scenes/components/Scene.tsx

55 lines
1.7 KiB

Scene: POC for a future dashboard model and runtime (#50980) * Playing around * This is getting interesting * Updates * Updated * Observable experiments * This is tricky * VizPanel panel renderer * New model progress * Maybe this could be something * Updated * Rename * updates * Updated * Query runners? not sure * Updated * updates * flex box layout starting to work * Testing * Tested an action * Parent context sort of working * Progress * Progress * Updated * Starting to work * Things are working * Scene list, nested scene demo * Progress on repeats * Moving things * Pretty big progress * More things working * Great progress * Progress * Name changing * Minor tweaks * Simplified sizing * Move toggleDirection to SceneFlexLayout * add feature flag (#50990) * removed new useObservable hook * Rename folder and feature toggle to scenes * Caching scenes so you can go back to another scene without having to re-query data * Fix issue with subs on re-mount * Fixing test * Added SceneCanvasText to play around with layout elements with size based on content * Scene: Edit mode and component edit wrapper that handles selection (#51078) * First step for scene variables * Started playing around with a scene edit mode * Better way to set component * Progress on edit mode * Update * Progress on edit mode * Progress on editor * Progress on editor * Updates * More working * Progress * Minor update * removed unnessary file * Moving things around * Updated * Making time range separate from time picker * minor rename of methods * The most basic variable start * Minor renames * Fixed interpolate issue if not found at closest level * An embryo of event model and url sync handling * Update url sync types * Removed unnessary any type arg Co-authored-by: Ryan McKinley <ryantxu@gmail.com> Co-authored-by: Dominik Prokop <dominik.prokop@grafana.com>
3 years ago
import React from 'react';
import { PageToolbar, ToolbarButton } from '@grafana/ui';
import { SceneObjectBase } from '../core/SceneObjectBase';
import { SceneComponentProps, SceneObjectState, SceneObject } from '../core/types';
import { UrlSyncManager } from '../services/UrlSyncManager';
interface SceneState extends SceneObjectState {
title: string;
layout: SceneObject;
actions?: SceneObject[];
isEditing?: boolean;
}
export class Scene extends SceneObjectBase<SceneState> {
static Component = SceneRenderer;
urlSyncManager?: UrlSyncManager;
activate() {
super.activate();
Scene: POC for a future dashboard model and runtime (#50980) * Playing around * This is getting interesting * Updates * Updated * Observable experiments * This is tricky * VizPanel panel renderer * New model progress * Maybe this could be something * Updated * Rename * updates * Updated * Query runners? not sure * Updated * updates * flex box layout starting to work * Testing * Tested an action * Parent context sort of working * Progress * Progress * Updated * Starting to work * Things are working * Scene list, nested scene demo * Progress on repeats * Moving things * Pretty big progress * More things working * Great progress * Progress * Name changing * Minor tweaks * Simplified sizing * Move toggleDirection to SceneFlexLayout * add feature flag (#50990) * removed new useObservable hook * Rename folder and feature toggle to scenes * Caching scenes so you can go back to another scene without having to re-query data * Fix issue with subs on re-mount * Fixing test * Added SceneCanvasText to play around with layout elements with size based on content * Scene: Edit mode and component edit wrapper that handles selection (#51078) * First step for scene variables * Started playing around with a scene edit mode * Better way to set component * Progress on edit mode * Update * Progress on edit mode * Progress on editor * Progress on editor * Updates * More working * Progress * Minor update * removed unnessary file * Moving things around * Updated * Making time range separate from time picker * minor rename of methods * The most basic variable start * Minor renames * Fixed interpolate issue if not found at closest level * An embryo of event model and url sync handling * Update url sync types * Removed unnessary any type arg Co-authored-by: Ryan McKinley <ryantxu@gmail.com> Co-authored-by: Dominik Prokop <dominik.prokop@grafana.com>
3 years ago
this.urlSyncManager = new UrlSyncManager(this);
}
deactivate() {
super.deactivate();
Scene: POC for a future dashboard model and runtime (#50980) * Playing around * This is getting interesting * Updates * Updated * Observable experiments * This is tricky * VizPanel panel renderer * New model progress * Maybe this could be something * Updated * Rename * updates * Updated * Query runners? not sure * Updated * updates * flex box layout starting to work * Testing * Tested an action * Parent context sort of working * Progress * Progress * Updated * Starting to work * Things are working * Scene list, nested scene demo * Progress on repeats * Moving things * Pretty big progress * More things working * Great progress * Progress * Name changing * Minor tweaks * Simplified sizing * Move toggleDirection to SceneFlexLayout * add feature flag (#50990) * removed new useObservable hook * Rename folder and feature toggle to scenes * Caching scenes so you can go back to another scene without having to re-query data * Fix issue with subs on re-mount * Fixing test * Added SceneCanvasText to play around with layout elements with size based on content * Scene: Edit mode and component edit wrapper that handles selection (#51078) * First step for scene variables * Started playing around with a scene edit mode * Better way to set component * Progress on edit mode * Update * Progress on edit mode * Progress on editor * Progress on editor * Updates * More working * Progress * Minor update * removed unnessary file * Moving things around * Updated * Making time range separate from time picker * minor rename of methods * The most basic variable start * Minor renames * Fixed interpolate issue if not found at closest level * An embryo of event model and url sync handling * Update url sync types * Removed unnessary any type arg Co-authored-by: Ryan McKinley <ryantxu@gmail.com> Co-authored-by: Dominik Prokop <dominik.prokop@grafana.com>
3 years ago
this.urlSyncManager!.cleanUp();
}
}
function SceneRenderer({ model }: SceneComponentProps<Scene>) {
const { title, layout, actions = [], isEditing, $editor } = model.useState();
return (
<div style={{ height: '100%', display: 'flex', flexDirection: 'column', flex: '1 1 0', minHeight: 0 }}>
<PageToolbar title={title}>
{actions.map((action) => (
<action.Component key={action.state.key} model={action} />
))}
{$editor && (
<ToolbarButton
icon="cog"
variant={isEditing ? 'primary' : 'default'}
onClick={() => model.setState({ isEditing: !model.state.isEditing })}
/>
)}
</PageToolbar>
<div style={{ flexGrow: 1, display: 'flex', padding: '16px', gap: '8px', paddingTop: 0, overflow: 'auto' }}>
<layout.Component model={layout} isEditing={isEditing} />
{$editor && <$editor.Component model={$editor} isEditing={isEditing} />}
</div>
</div>
);
}