mirror of https://github.com/jitsi/jitsi-meet
parent
304cdf5b40
commit
50f1521d5c
@ -0,0 +1,193 @@ |
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/** |
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* The audio Levels plugin. |
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*/ |
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var AudioLevels = (function(my) { |
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var CANVAS_EXTRA = 104; |
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var CANVAS_RADIUS = 7; |
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var SHADOW_COLOR = '#00ccff'; |
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var audioLevelCanvasCache = {}; |
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|
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/** |
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* Updates the audio level canvas for the given peerJid. If the canvas |
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* didn't exist we create it. |
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*/ |
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my.updateAudioLevelCanvas = function (peerJid) { |
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var resourceJid = null; |
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var videoSpanId = null; |
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if (!peerJid) |
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videoSpanId = 'localVideoContainer'; |
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else { |
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resourceJid = Strophe.getResourceFromJid(peerJid); |
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videoSpanId = 'participant_' + resourceJid; |
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} |
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videoSpan = document.getElementById(videoSpanId); |
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if (!videoSpan) { |
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if (resourceJid) |
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console.error("No video element for jid", resourceJid); |
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else |
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console.error("No video element for local video."); |
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return; |
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} |
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var audioLevelCanvas = $('#' + videoSpanId + '>canvas'); |
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var videoSpaceWidth = $('#remoteVideos').width(); |
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var thumbnailSize |
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= VideoLayout.calculateThumbnailSize(videoSpaceWidth); |
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var thumbnailWidth = thumbnailSize[0]; |
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var thumbnailHeight = thumbnailSize[1]; |
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if (!audioLevelCanvas || audioLevelCanvas.length === 0) { |
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audioLevelCanvas = document.createElement('canvas'); |
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audioLevelCanvas.className = "audiolevel"; |
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audioLevelCanvas.style.bottom = "-" + CANVAS_EXTRA/2 + "px"; |
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audioLevelCanvas.style.left = "-" + CANVAS_EXTRA/2 + "px"; |
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resizeAudioLevelCanvas( audioLevelCanvas, |
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thumbnailWidth, |
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thumbnailHeight); |
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videoSpan.appendChild(audioLevelCanvas); |
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} else { |
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audioLevelCanvas = audioLevelCanvas.get(0); |
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resizeAudioLevelCanvas( audioLevelCanvas, |
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thumbnailWidth, |
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thumbnailHeight); |
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} |
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}; |
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/** |
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* Updates the audio level UI for the given resourceJid. |
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* |
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* @param resourceJid the resource jid indicating the video element for |
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* which we draw the audio level |
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* @param audioLevel the newAudio level to render |
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*/ |
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my.updateAudioLevel = function (resourceJid, audioLevel) { |
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drawAudioLevelCanvas(resourceJid, audioLevel); |
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var videoSpanId = null; |
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if (resourceJid |
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=== Strophe.getResourceFromJid(connection.emuc.myroomjid)) |
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videoSpanId = 'localVideoContainer'; |
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else |
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videoSpanId = 'participant_' + resourceJid; |
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var audioLevelCanvas = $('#' + videoSpanId + '>canvas').get(0); |
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if (!audioLevelCanvas) |
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return ; |
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var drawContext = audioLevelCanvas.getContext('2d'); |
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var canvasCache = audioLevelCanvasCache[resourceJid]; |
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drawContext.clearRect (0, 0, |
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audioLevelCanvas.width, audioLevelCanvas.height); |
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drawContext.drawImage(canvasCache, 0, 0); |
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}; |
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function resizeAudioLevelCanvas(audioLevelCanvas, |
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thumbnailWidth, |
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thumbnailHeight) { |
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audioLevelCanvas.width = thumbnailWidth + CANVAS_EXTRA; |
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audioLevelCanvas.height = thumbnailHeight + CANVAS_EXTRA; |
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}; |
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/** |
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* Draws the audio level canvas into the cached canvas object. |
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* |
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* @param resourceJid the resource jid indicating the video element for |
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* which we draw the audio level |
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* @param audioLevel the newAudio level to render |
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*/ |
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function drawAudioLevelCanvas(resourceJid, audioLevel) { |
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if (!audioLevelCanvasCache[resourceJid]) { |
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var videoSpanId = null; |
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if (resourceJid |
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=== Strophe.getResourceFromJid(connection.emuc.myroomjid)) |
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videoSpanId = 'localVideoContainer'; |
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else |
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videoSpanId = 'participant_' + resourceJid; |
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var audioLevelCanvasOrig = $('#' + videoSpanId + '>canvas').get(0); |
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audioLevelCanvasCache[resourceJid] |
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= CanvasUtil.cloneCanvas(audioLevelCanvasOrig); |
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} |
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var canvas = audioLevelCanvasCache[resourceJid]; |
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var drawContext = canvas.getContext('2d'); |
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drawContext.clearRect (0, 0, canvas.width, canvas.height); |
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var shadowLevel = getShadowLevel(audioLevel); |
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if (shadowLevel > 0) |
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// drawContext, x, y, w, h, r, shadowColor, shadowLevel
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CanvasUtil.drawRoundRectGlow( drawContext, |
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CANVAS_EXTRA/2, CANVAS_EXTRA/2, |
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canvas.width - CANVAS_EXTRA, |
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canvas.height - CANVAS_EXTRA, |
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CANVAS_RADIUS, |
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SHADOW_COLOR, |
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shadowLevel); |
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}; |
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/** |
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* Returns the shadow/glow level for the given audio level. |
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* |
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* @param audioLevel the audio level from which we determine the shadow |
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* level |
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*/ |
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function getShadowLevel (audioLevel) { |
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var shadowLevel = 0; |
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if (audioLevel <= 0.3) { |
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shadowLevel = Math.round(CANVAS_EXTRA/2*(audioLevel/0.3)); |
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} |
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else if (audioLevel <= 0.6) { |
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shadowLevel = Math.round(CANVAS_EXTRA/2*((audioLevel - 0.3) / 0.3)); |
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} |
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else { |
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shadowLevel = Math.round(CANVAS_EXTRA/2*((audioLevel - 0.6) / 0.4)); |
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} |
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return shadowLevel; |
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}; |
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/** |
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* Indicates that the remote video has been resized. |
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*/ |
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$(document).bind('remotevideo.resized', function (event, width, height) { |
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var resized = false; |
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$('#remoteVideos>span>canvas').each(function() { |
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var canvas = $(this).get(0); |
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if (canvas.width !== width + CANVAS_EXTRA) { |
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canvas.width = width + CANVAS_EXTRA; |
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resized = true; |
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} |
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if (canvas.heigh !== height + CANVAS_EXTRA) { |
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canvas.height = height + CANVAS_EXTRA; |
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resized = true; |
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} |
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}); |
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if (resized) |
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Object.keys(audioLevelCanvasCache).forEach(function (resourceJid) { |
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audioLevelCanvasCache[resourceJid].width |
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= width + CANVAS_EXTRA; |
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audioLevelCanvasCache[resourceJid].height |
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= height + CANVAS_EXTRA; |
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}); |
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}); |
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return my; |
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})(AudioLevels || {}); |
@ -0,0 +1,101 @@ |
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/** |
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* Utility class for drawing canvas shapes. |
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*/ |
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var CanvasUtil = (function(my) { |
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/** |
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* Draws a round rectangle with a glow. The glowWidth indicates the depth |
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* of the glow. |
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* |
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* @param drawContext the context of the canvas to draw to |
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* @param x the x coordinate of the round rectangle |
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* @param y the y coordinate of the round rectangle |
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* @param w the width of the round rectangle |
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* @param h the height of the round rectangle |
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* @param glowColor the color of the glow |
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* @param glowWidth the width of the glow |
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*/ |
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my.drawRoundRectGlow |
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= function(drawContext, x, y, w, h, r, glowColor, glowWidth) { |
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// Save the previous state of the context.
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drawContext.save(); |
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if (w < 2 * r) r = w / 2; |
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if (h < 2 * r) r = h / 2; |
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// Draw a round rectangle.
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drawContext.beginPath(); |
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drawContext.moveTo(x+r, y); |
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drawContext.arcTo(x+w, y, x+w, y+h, r); |
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drawContext.arcTo(x+w, y+h, x, y+h, r); |
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drawContext.arcTo(x, y+h, x, y, r); |
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drawContext.arcTo(x, y, x+w, y, r); |
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drawContext.closePath(); |
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// Add a shadow around the rectangle
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drawContext.shadowColor = glowColor; |
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drawContext.shadowBlur = glowWidth; |
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drawContext.shadowOffsetX = 0; |
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drawContext.shadowOffsetY = 0; |
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// Fill the shape.
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drawContext.fill(); |
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drawContext.save(); |
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drawContext.restore(); |
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// 1) Uncomment this line to use Composite Operation, which is doing the
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// same as the clip function below and is also antialiasing the round
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// border, but is said to be less fast performance wise.
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// drawContext.globalCompositeOperation='destination-out';
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drawContext.beginPath(); |
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drawContext.moveTo(x+r, y); |
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drawContext.arcTo(x+w, y, x+w, y+h, r); |
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drawContext.arcTo(x+w, y+h, x, y+h, r); |
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drawContext.arcTo(x, y+h, x, y, r); |
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drawContext.arcTo(x, y, x+w, y, r); |
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drawContext.closePath(); |
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// 2) Uncomment this line to use Composite Operation, which is doing the
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// same as the clip function below and is also antialiasing the round
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// border, but is said to be less fast performance wise.
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// drawContext.fill();
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// Comment these two lines if choosing to do the same with composite
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// operation above 1 and 2.
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drawContext.clip(); |
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drawContext.clearRect(0, 0, 277, 200); |
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// Restore the previous context state.
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drawContext.restore(); |
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}; |
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/** |
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* Clones the given canvas. |
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* |
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* @return the new cloned canvas. |
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*/ |
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my.cloneCanvas = function (oldCanvas) { |
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//create a new canvas
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var newCanvas = document.createElement('canvas'); |
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var context = newCanvas.getContext('2d'); |
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//set dimensions
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newCanvas.width = oldCanvas.width; |
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newCanvas.height = oldCanvas.height; |
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//apply the old canvas to the new one
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context.drawImage(oldCanvas, 0, 0); |
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//return the new canvas
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return newCanvas; |
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}; |
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return my; |
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})(CanvasUtil || {}); |
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