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@ -23,13 +23,13 @@ import ( |
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type Pool struct { |
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buckets []sync.Pool |
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sizes []int |
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// initialize is the function used to create an empty slice when none exist yet.
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initialize func(int) interface{} |
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// make is the function used to create an empty slice when none exist yet.
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make func(int) interface{} |
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} |
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// New returns a new Pool with size buckets for minSize to maxSize
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// increasing by the given factor.
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func New(minSize, maxSize int, factor float64, newFunc func(int) interface{}) *Pool { |
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func New(minSize, maxSize int, factor float64, makeFunc func(int) interface{}) *Pool { |
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if minSize < 1 { |
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panic("invalid minimum pool size") |
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} |
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@ -47,9 +47,9 @@ func New(minSize, maxSize int, factor float64, newFunc func(int) interface{}) *P |
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} |
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p := &Pool{ |
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buckets: make([]sync.Pool, len(sizes)), |
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sizes: sizes, |
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initialize: newFunc, |
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buckets: make([]sync.Pool, len(sizes)), |
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sizes: sizes, |
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make: makeFunc, |
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} |
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return p |
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@ -63,11 +63,11 @@ func (p *Pool) Get(sz int) interface{} { |
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} |
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b := p.buckets[i].Get() |
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if b == nil { |
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b = p.initialize(bktSize) |
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b = p.make(bktSize) |
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} |
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return b |
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} |
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return p.initialize(sz) |
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return p.make(sz) |
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} |
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// Put adds a slice to the right bucket in the pool.
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