ui/compress: Do not change git worktree (#10467)
This change makes sure that the git worktree is not changed while compressing assets, making it better for local development. To achieve this, the compression script keeps the un-compressed assets and generates the go:embed directory when compressing the files. A .gitignore file has been added to ignore generated files. Signed-off-by: Julien Pivotto <roidelapluie@inuits.eu>pull/10471/head
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@ -1,5 +1,11 @@ |
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#!/usr/bin/env bash |
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# |
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# [de]compress static assets |
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# compress static assets |
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find web/ui/static -type f -exec gzip "$@" {} \; |
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set -euo pipefail |
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cd web/ui |
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cp embed.go.tmpl embed.go |
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find static -type f -name '*.gz' -delete |
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find static -type f -exec gzip -fk '{}' \; -print0 | xargs -0 -I % echo %.gz | xargs echo //go:embed >> embed.go |
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echo var EmbedFS embed.FS >> embed.go |
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@ -0,0 +1,2 @@ |
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*.gz |
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embed.go |
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@ -0,0 +1,20 @@ |
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// Copyright 2022 The Prometheus Authors |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// http://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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//go:build builtinassets |
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// +build builtinassets |
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package ui |
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import "embed" |
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