diff --git a/main/template/default/skill/skill_wheel.tpl b/main/template/default/skill/skill_wheel.tpl index 1e5f5b7b2a..c11e02ca21 100644 --- a/main/template/default/skill/skill_wheel.tpl +++ b/main/template/default/skill/skill_wheel.tpl @@ -10,12 +10,14 @@ $(document).ready(function() { /** x/y positionning of the center of the wheel */ x = d3.scale.linear().range([0, 2 * Math.PI]), y = d3.scale.pow().exponent(1.1).domain([0, 1]).range([0, r]), - /** Padding in pixels before th string starts */ + /** Padding in pixels before the string starts */ p = 3, /** Duration of click animations */ duration = 1000, /** Levels to show */ levels_to_show = 3; + + reduce_top = 1.5; /* Locate the #div id element */ var div = d3.select("#vis"); @@ -29,7 +31,7 @@ $(document).ready(function() { .attr("width", w + p * 2) .attr("height", h + p * 2) .append("g") - .attr("transform", "translate(" + (r + p) + "," + (r/1.5 + p) + ")"); + .attr("transform", "translate(" + (r + p) + "," + (r/reduce_top + p) + ")"); /* ...update translate variables to change coordinates of wheel's center */ /* Add a small label to help the user */ @@ -44,7 +46,9 @@ $(document).ready(function() { depending on the level of depth they're at. Changing it makes elements pass over the limits of others... */ .value(function(d) { - return 5.8 - d.depth; + //return 5.8 - d.depth; + //When having more than 4 children seems that the code above doesn't work + return 1; }); /* Generate an arc which will define the whole wheel context */