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postgres/src/backend/utils/misc/injection_point.c

587 lines
16 KiB

Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
/*-------------------------------------------------------------------------
*
* injection_point.c
* Routines to control and run injection points in the code.
*
* Injection points can be used to run arbitrary code by attaching callbacks
* that would be executed in place of the named injection point.
*
* Portions Copyright (c) 1996-2024, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
*
* IDENTIFICATION
* src/backend/utils/misc/injection_point.c
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include "utils/injection_point.h"
#ifdef USE_INJECTION_POINTS
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
#include <sys/stat.h>
#include "fmgr.h"
#include "miscadmin.h"
#include "storage/fd.h"
#include "storage/lwlock.h"
#include "storage/shmem.h"
#include "utils/hsearch.h"
#include "utils/memutils.h"
/* Field sizes */
#define INJ_NAME_MAXLEN 64
#define INJ_LIB_MAXLEN 128
#define INJ_FUNC_MAXLEN 128
#define INJ_PRIVATE_MAXLEN 1024
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
/* Single injection point stored in shared memory */
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
typedef struct InjectionPointEntry
{
/*
* Because injection points need to be usable without LWLocks, we use a
* generation counter on each entry to allow safe, lock-free reading.
*
* To read an entry, first read the current 'generation' value. If it's
* even, then the slot is currently unused, and odd means it's in use.
* When reading the other fields, beware that they may change while
* reading them, if the entry is released and reused! After reading the
* other fields, read 'generation' again: if its value hasn't changed, you
* can be certain that the other fields you read are valid. Otherwise,
* the slot was concurrently recycled, and you should ignore it.
*
* When adding an entry, you must store all the other fields first, and
* then update the generation number, with an appropriate memory barrier
* in between. In addition to that protocol, you must also hold
* InjectionPointLock, to prevent two backends from modifying the array at
* the same time.
*/
pg_atomic_uint64 generation;
char name[INJ_NAME_MAXLEN]; /* point name */
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
char library[INJ_LIB_MAXLEN]; /* library */
char function[INJ_FUNC_MAXLEN]; /* function */
/*
* Opaque data area that modules can use to pass some custom data to
* callbacks, registered when attached.
*/
char private_data[INJ_PRIVATE_MAXLEN];
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
} InjectionPointEntry;
#define MAX_INJECTION_POINTS 128
/*
* Shared memory array of active injection points.
*
* 'max_inuse' is the highest index currently in use, plus one. It's just an
* optimization to avoid scanning through the whole entry, in the common case
* that there are no injection points, or only a few.
*/
typedef struct InjectionPointsCtl
{
pg_atomic_uint32 max_inuse;
InjectionPointEntry entries[MAX_INJECTION_POINTS];
} InjectionPointsCtl;
NON_EXEC_STATIC InjectionPointsCtl *ActiveInjectionPoints;
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
/*
* Backend local cache of injection callbacks already loaded, stored in
* TopMemoryContext.
*/
typedef struct InjectionPointCacheEntry
{
char name[INJ_NAME_MAXLEN];
char private_data[INJ_PRIVATE_MAXLEN];
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
InjectionPointCallback callback;
/*
* Shmem slot and copy of its generation number when this cache entry was
* created. They can be used to validate if the cached entry is still
* valid.
*/
int slot_idx;
uint64 generation;
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
} InjectionPointCacheEntry;
static HTAB *InjectionPointCache = NULL;
/*
* injection_point_cache_add
*
* Add an injection point to the local cache.
*/
static InjectionPointCacheEntry *
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
injection_point_cache_add(const char *name,
int slot_idx,
uint64 generation,
InjectionPointCallback callback,
const void *private_data)
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
{
InjectionPointCacheEntry *entry;
bool found;
/* If first time, initialize */
if (InjectionPointCache == NULL)
{
HASHCTL hash_ctl;
hash_ctl.keysize = sizeof(char[INJ_NAME_MAXLEN]);
hash_ctl.entrysize = sizeof(InjectionPointCacheEntry);
hash_ctl.hcxt = TopMemoryContext;
InjectionPointCache = hash_create("InjectionPoint cache hash",
MAX_INJECTION_POINTS,
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
&hash_ctl,
HASH_ELEM | HASH_STRINGS | HASH_CONTEXT);
}
entry = (InjectionPointCacheEntry *)
hash_search(InjectionPointCache, name, HASH_ENTER, &found);
Assert(!found);
strlcpy(entry->name, name, sizeof(entry->name));
entry->slot_idx = slot_idx;
entry->generation = generation;
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
entry->callback = callback;
memcpy(entry->private_data, private_data, INJ_PRIVATE_MAXLEN);
return entry;
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
}
/*
* injection_point_cache_remove
*
* Remove entry from the local cache. Note that this leaks a callback
* loaded but removed later on, which should have no consequence from
* a testing perspective.
*/
static void
injection_point_cache_remove(const char *name)
{
bool found PG_USED_FOR_ASSERTS_ONLY;
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
(void) hash_search(InjectionPointCache, name, HASH_REMOVE, &found);
Assert(found);
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
}
/*
* injection_point_cache_load
*
* Load an injection point into the local cache.
*/
static InjectionPointCacheEntry *
injection_point_cache_load(InjectionPointEntry *entry, int slot_idx, uint64 generation)
{
char path[MAXPGPATH];
void *injection_callback_local;
snprintf(path, MAXPGPATH, "%s/%s%s", pkglib_path,
entry->library, DLSUFFIX);
if (!pg_file_exists(path))
elog(ERROR, "could not find library \"%s\" for injection point \"%s\"",
path, entry->name);
injection_callback_local = (void *)
load_external_function(path, entry->function, false, NULL);
if (injection_callback_local == NULL)
elog(ERROR, "could not find function \"%s\" in library \"%s\" for injection point \"%s\"",
entry->function, path, entry->name);
/* add it to the local cache */
return injection_point_cache_add(entry->name,
slot_idx,
generation,
injection_callback_local,
entry->private_data);
}
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
/*
* injection_point_cache_get
*
* Retrieve an injection point from the local cache, if any.
*/
static InjectionPointCacheEntry *
injection_point_cache_get(const char *name)
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
{
bool found;
InjectionPointCacheEntry *entry;
/* no callback if no cache yet */
if (InjectionPointCache == NULL)
return NULL;
entry = (InjectionPointCacheEntry *)
hash_search(InjectionPointCache, name, HASH_FIND, &found);
if (found)
return entry;
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
return NULL;
}
#endif /* USE_INJECTION_POINTS */
/*
* Return the space for dynamic shared hash table.
*/
Size
InjectionPointShmemSize(void)
{
#ifdef USE_INJECTION_POINTS
Size sz = 0;
sz = add_size(sz, sizeof(InjectionPointsCtl));
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
return sz;
#else
return 0;
#endif
}
/*
* Allocate shmem space for dynamic shared hash.
*/
void
InjectionPointShmemInit(void)
{
#ifdef USE_INJECTION_POINTS
bool found;
ActiveInjectionPoints = ShmemInitStruct("InjectionPoint hash",
sizeof(InjectionPointsCtl),
&found);
if (!IsUnderPostmaster)
{
Assert(!found);
pg_atomic_init_u32(&ActiveInjectionPoints->max_inuse, 0);
for (int i = 0; i < MAX_INJECTION_POINTS; i++)
pg_atomic_init_u64(&ActiveInjectionPoints->entries[i].generation, 0);
}
else
Assert(found);
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
#endif
}
/*
* Attach a new injection point.
*/
void
InjectionPointAttach(const char *name,
const char *library,
const char *function,
const void *private_data,
int private_data_size)
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
{
#ifdef USE_INJECTION_POINTS
InjectionPointEntry *entry;
uint64 generation;
uint32 max_inuse;
int free_idx;
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
if (strlen(name) >= INJ_NAME_MAXLEN)
elog(ERROR, "injection point name %s too long (maximum of %u)",
name, INJ_NAME_MAXLEN);
if (strlen(library) >= INJ_LIB_MAXLEN)
elog(ERROR, "injection point library %s too long (maximum of %u)",
library, INJ_LIB_MAXLEN);
if (strlen(function) >= INJ_FUNC_MAXLEN)
elog(ERROR, "injection point function %s too long (maximum of %u)",
function, INJ_FUNC_MAXLEN);
if (private_data_size >= INJ_PRIVATE_MAXLEN)
elog(ERROR, "injection point data too long (maximum of %u)",
INJ_PRIVATE_MAXLEN);
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
/*
* Allocate and register a new injection point. A new point should not
* exist. For testing purposes this should be fine.
*/
LWLockAcquire(InjectionPointLock, LW_EXCLUSIVE);
max_inuse = pg_atomic_read_u32(&ActiveInjectionPoints->max_inuse);
free_idx = -1;
for (int idx = 0; idx < max_inuse; idx++)
{
entry = &ActiveInjectionPoints->entries[idx];
generation = pg_atomic_read_u64(&entry->generation);
if (generation % 2 == 0)
{
/*
* Found a free slot where we can add the new entry, but keep
* going so that we will find out if the entry already exists.
*/
if (free_idx == -1)
free_idx = idx;
}
else if (strcmp(entry->name, name) == 0)
elog(ERROR, "injection point \"%s\" already defined", name);
}
if (free_idx == -1)
{
if (max_inuse == MAX_INJECTION_POINTS)
elog(ERROR, "too many injection points");
free_idx = max_inuse;
}
entry = &ActiveInjectionPoints->entries[free_idx];
generation = pg_atomic_read_u64(&entry->generation);
Assert(generation % 2 == 0);
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
/* Save the entry */
strlcpy(entry->name, name, sizeof(entry->name));
entry->name[INJ_NAME_MAXLEN - 1] = '\0';
strlcpy(entry->library, library, sizeof(entry->library));
entry->library[INJ_LIB_MAXLEN - 1] = '\0';
strlcpy(entry->function, function, sizeof(entry->function));
entry->function[INJ_FUNC_MAXLEN - 1] = '\0';
if (private_data != NULL)
memcpy(entry->private_data, private_data, private_data_size);
pg_write_barrier();
pg_atomic_write_u64(&entry->generation, generation + 1);
if (free_idx + 1 > max_inuse)
pg_atomic_write_u32(&ActiveInjectionPoints->max_inuse, free_idx + 1);
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
LWLockRelease(InjectionPointLock);
#else
elog(ERROR, "injection points are not supported by this build");
#endif
}
/*
* Detach an existing injection point.
*
* Returns true if the injection point was detached, false otherwise.
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
*/
bool
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
InjectionPointDetach(const char *name)
{
#ifdef USE_INJECTION_POINTS
bool found = false;
int idx;
int max_inuse;
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
LWLockAcquire(InjectionPointLock, LW_EXCLUSIVE);
/* Find it in the shmem array, and mark the slot as unused */
max_inuse = (int) pg_atomic_read_u32(&ActiveInjectionPoints->max_inuse);
for (idx = max_inuse - 1; idx >= 0; --idx)
{
InjectionPointEntry *entry = &ActiveInjectionPoints->entries[idx];
uint64 generation;
generation = pg_atomic_read_u64(&entry->generation);
if (generation % 2 == 0)
continue; /* empty slot */
if (strcmp(entry->name, name) == 0)
{
Assert(!found);
found = true;
pg_atomic_write_u64(&entry->generation, generation + 1);
break;
}
}
/* If we just removed the highest-numbered entry, update 'max_inuse' */
if (found && idx == max_inuse - 1)
{
for (; idx >= 0; --idx)
{
InjectionPointEntry *entry = &ActiveInjectionPoints->entries[idx];
uint64 generation;
generation = pg_atomic_read_u64(&entry->generation);
if (generation % 2 != 0)
break;
}
pg_atomic_write_u32(&ActiveInjectionPoints->max_inuse, idx + 1);
}
LWLockRelease(InjectionPointLock);
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
return found;
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
#else
elog(ERROR, "Injection points are not supported by this build");
return true; /* silence compiler */
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
#endif
}
#ifdef USE_INJECTION_POINTS
/*
* Common workhorse of InjectionPointRun() and InjectionPointLoad()
*
* Checks if an injection point exists in shared memory, and update
* the local cache entry accordingly.
*/
static InjectionPointCacheEntry *
InjectionPointCacheRefresh(const char *name)
{
uint32 max_inuse;
int namelen;
InjectionPointEntry local_copy;
InjectionPointCacheEntry *cached;
/*
* First read the number of in-use slots. More entries can be added or
* existing ones can be removed while we're reading them. If the entry
* we're looking for is concurrently added or removed, we might or might
* not see it. That's OK.
*/
max_inuse = pg_atomic_read_u32(&ActiveInjectionPoints->max_inuse);
if (max_inuse == 0)
{
if (InjectionPointCache)
{
hash_destroy(InjectionPointCache);
InjectionPointCache = NULL;
}
return NULL;
}
/*
* If we have this entry in the local cache already, check if the cached
* entry is still valid.
*/
cached = injection_point_cache_get(name);
if (cached)
{
int idx = cached->slot_idx;
InjectionPointEntry *entry = &ActiveInjectionPoints->entries[idx];
if (pg_atomic_read_u64(&entry->generation) == cached->generation)
{
/* still good */
return cached;
}
injection_point_cache_remove(name);
cached = NULL;
}
/*
* Search the shared memory array.
*
* It's possible that the entry we're looking for is concurrently detached
* or attached. Or detached *and* re-attached, to the same slot or a
* different slot. Detach and re-attach is not an atomic operation, so
* it's OK for us to return the old value, NULL, or the new value in such
* cases.
*/
namelen = strlen(name);
for (int idx = 0; idx < max_inuse; idx++)
{
InjectionPointEntry *entry = &ActiveInjectionPoints->entries[idx];
uint64 generation;
/*
* Read the generation number so that we can detect concurrent
* modifications. The read barrier ensures that the generation number
* is loaded before any of the other fields.
*/
generation = pg_atomic_read_u64(&entry->generation);
if (generation % 2 == 0)
continue; /* empty slot */
pg_read_barrier();
/* Is this the injection point we're looking for? */
if (memcmp(entry->name, name, namelen + 1) != 0)
continue;
/*
* The entry can change at any time, if the injection point is
* concurrently detached. Copy it to local memory, and re-check the
* generation. If the generation hasn't changed, we know our local
* copy is coherent.
*/
memcpy(&local_copy, entry, sizeof(InjectionPointEntry));
pg_read_barrier();
if (pg_atomic_read_u64(&entry->generation) != generation)
{
/*
* The entry was concurrently detached.
*
* Continue the search, because if the generation number changed,
* we cannot trust the result of the name comparison we did above.
* It's theoretically possible that it falsely matched a mixed-up
* state of the old and new name, if the slot was recycled with a
* different name.
*/
continue;
}
/* Success! Load it into the cache and return it */
return injection_point_cache_load(&local_copy, idx, generation);
}
return NULL;
}
#endif
/*
* Load an injection point into the local cache.
*
* This is useful to be able to load an injection point before running it,
* especially if the injection point is called in a code path where memory
* allocations cannot happen, like critical sections.
*/
void
InjectionPointLoad(const char *name)
{
#ifdef USE_INJECTION_POINTS
InjectionPointCacheRefresh(name);
#else
elog(ERROR, "Injection points are not supported by this build");
#endif
}
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
/*
* Execute an injection point, if defined.
*/
void
InjectionPointRun(const char *name)
{
#ifdef USE_INJECTION_POINTS
InjectionPointCacheEntry *cache_entry;
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
cache_entry = InjectionPointCacheRefresh(name);
if (cache_entry)
cache_entry->callback(name, cache_entry->private_data);
Add backend support for injection points Injection points are a new facility that makes possible for developers to run custom code in pre-defined code paths. Its goal is to provide ways to design and run advanced tests, for cases like: - Race conditions, where processes need to do actions in a controlled ordered manner. - Forcing a state, like an ERROR, FATAL or even PANIC for OOM, to force recovery, etc. - Arbitrary sleeps. This implements some basics, and there are plans to extend it more in the future depending on what's required. Hence, this commit adds a set of routines in the backend that allows developers to attach, detach and run injection points: - A code path calling an injection point can be declared with the macro INJECTION_POINT(name). - InjectionPointAttach() and InjectionPointDetach() to respectively attach and detach a callback to/from an injection point. An injection point name is registered in a shmem hash table with a library name and a function name, which will be used to load the callback attached to an injection point when its code path is run. Injection point names are just strings, so as an injection point can be declared and run by out-of-core extensions and modules, with callbacks defined in external libraries. This facility is hidden behind a dedicated switch for ./configure and meson, disabled by default. Note that backends use a local cache to store callbacks already loaded, cleaning up their cache if a callback has found to be removed on a best-effort basis. This could be refined further but any tests but what we have here was fine with the tests I've written while implementing these backend APIs. Author: Michael Paquier, with doc suggestions from Ashutosh Bapat. Reviewed-by: Ashutosh Bapat, Nathan Bossart, Álvaro Herrera, Dilip Kumar, Amul Sul, Nazir Bilal Yavuz Discussion: https://postgr.es/m/ZTiV8tn_MIb_H2rE@paquier.xyz
2 years ago
#else
elog(ERROR, "Injection points are not supported by this build");
#endif
}
/*
* Execute an injection point directly from the cache, if defined.
*/
void
InjectionPointCached(const char *name)
{
#ifdef USE_INJECTION_POINTS
InjectionPointCacheEntry *cache_entry;
cache_entry = injection_point_cache_get(name);
if (cache_entry)
cache_entry->callback(name, cache_entry->private_data);
#else
elog(ERROR, "Injection points are not supported by this build");
#endif
}
/*
* Test if an injection point is defined.
*/
bool
IsInjectionPointAttached(const char *name)
{
#ifdef USE_INJECTION_POINTS
return InjectionPointCacheRefresh(name) != NULL;
#else
elog(ERROR, "Injection points are not supported by this build");
return false; /* silence compiler */
#endif
}