|
|
|
|
/*-------------------------------------------------------------------------
|
|
|
|
|
*
|
|
|
|
|
* syncrep.c
|
|
|
|
|
*
|
|
|
|
|
* Synchronous replication is new as of PostgreSQL 9.1.
|
|
|
|
|
*
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
* If requested, transaction commits wait until their commit LSN are
|
|
|
|
|
* acknowledged by the synchronous standbys.
|
|
|
|
|
*
|
|
|
|
|
* This module contains the code for waiting and release of backends.
|
|
|
|
|
* All code in this module executes on the primary. The core streaming
|
|
|
|
|
* replication transport remains within WALreceiver/WALsender modules.
|
|
|
|
|
*
|
|
|
|
|
* The essence of this design is that it isolates all logic about
|
|
|
|
|
* waiting/releasing onto the primary. The primary defines which standbys
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
* it wishes to wait for. The standbys are completely unaware of the
|
|
|
|
|
* durability requirements of transactions on the primary, reducing the
|
|
|
|
|
* complexity of the code and streamlining both standby operations and
|
|
|
|
|
* network bandwidth because there is no requirement to ship
|
|
|
|
|
* per-transaction state information.
|
|
|
|
|
*
|
|
|
|
|
* Replication is either synchronous or not synchronous (async). If it is
|
|
|
|
|
* async, we just fastpath out of here. If it is sync, then we wait for
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
* the write, flush or apply location on the standby before releasing
|
|
|
|
|
* the waiting backend. Further complexity in that interaction is
|
|
|
|
|
* expected in later releases.
|
|
|
|
|
*
|
|
|
|
|
* The best performing way to manage the waiting backends is to have a
|
|
|
|
|
* single ordered queue of waiting backends, so that we can avoid
|
|
|
|
|
* searching the through all waiters each time we receive a reply.
|
|
|
|
|
*
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
* In 9.5 or before only a single standby could be considered as
|
|
|
|
|
* synchronous. In 9.6 we support a priority-based multiple synchronous
|
|
|
|
|
* standbys. In 10.0 a quorum-based multiple synchronous standbys is also
|
|
|
|
|
* supported. The number of synchronous standbys that transactions
|
|
|
|
|
* must wait for replies from is specified in synchronous_standby_names.
|
|
|
|
|
* This parameter also specifies a list of standby names and the method
|
|
|
|
|
* (FIRST and ANY) to choose synchronous standbys from the listed ones.
|
|
|
|
|
*
|
|
|
|
|
* The method FIRST specifies a priority-based synchronous replication
|
|
|
|
|
* and makes transaction commits wait until their WAL records are
|
|
|
|
|
* replicated to the requested number of synchronous standbys chosen based
|
|
|
|
|
* on their priorities. The standbys whose names appear earlier in the list
|
|
|
|
|
* are given higher priority and will be considered as synchronous.
|
|
|
|
|
* Other standby servers appearing later in this list represent potential
|
|
|
|
|
* synchronous standbys. If any of the current synchronous standbys
|
|
|
|
|
* disconnects for whatever reason, it will be replaced immediately with
|
|
|
|
|
* the next-highest-priority standby.
|
|
|
|
|
*
|
|
|
|
|
* The method ANY specifies a quorum-based synchronous replication
|
|
|
|
|
* and makes transaction commits wait until their WAL records are
|
|
|
|
|
* replicated to at least the requested number of synchronous standbys
|
|
|
|
|
* in the list. All the standbys appearing in the list are considered as
|
|
|
|
|
* candidates for quorum synchronous standbys.
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
*
|
|
|
|
|
* If neither FIRST nor ANY is specified, FIRST is used as the method.
|
|
|
|
|
* This is for backward compatibility with 9.6 or before where only a
|
|
|
|
|
* priority-based sync replication was supported.
|
|
|
|
|
*
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
* Before the standbys chosen from synchronous_standby_names can
|
|
|
|
|
* become the synchronous standbys they must have caught up with
|
|
|
|
|
* the primary; that may take some time. Once caught up,
|
|
|
|
|
* the standbys which are considered as synchronous at that moment
|
|
|
|
|
* will release waiters from the queue.
|
|
|
|
|
*
|
|
|
|
|
* Portions Copyright (c) 2010-2024, PostgreSQL Global Development Group
|
|
|
|
|
*
|
|
|
|
|
* IDENTIFICATION
|
|
|
|
|
* src/backend/replication/syncrep.c
|
|
|
|
|
*
|
|
|
|
|
*-------------------------------------------------------------------------
|
|
|
|
|
*/
|
|
|
|
|
#include "postgres.h"
|
|
|
|
|
|
|
|
|
|
#include <unistd.h>
|
|
|
|
|
|
|
|
|
|
#include "access/xact.h"
|
|
|
|
|
#include "common/int.h"
|
|
|
|
|
#include "miscadmin.h"
|
|
|
|
|
#include "pgstat.h"
|
|
|
|
|
#include "replication/syncrep.h"
|
|
|
|
|
#include "replication/walsender.h"
|
|
|
|
|
#include "replication/walsender_private.h"
|
|
|
|
|
#include "storage/proc.h"
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
#include "tcop/tcopprot.h"
|
Split up guc.c for better build speed and ease of maintenance.
guc.c has grown to be one of our largest .c files, making it
a bottleneck for compilation. It's also acquired a bunch of
knowledge that'd be better kept elsewhere, because of our not
very good habit of putting variable-specific check hooks here.
Hence, split it up along these lines:
* guc.c itself retains just the core GUC housekeeping mechanisms.
* New file guc_funcs.c contains the SET/SHOW interfaces and some
SQL-accessible functions for GUC manipulation.
* New file guc_tables.c contains the data arrays that define the
built-in GUC variables, along with some already-exported constant
tables.
* GUC check/assign/show hook functions are moved to the variable's
home module, whenever that's clearly identifiable. A few hard-
to-classify hooks ended up in commands/variable.c, which was
already a home for miscellaneous GUC hook functions.
To avoid cluttering a lot more header files with #include "guc.h",
I also invented a new header file utils/guc_hooks.h and put all
the GUC hook functions' declarations there, regardless of their
originating module. That allowed removal of #include "guc.h"
from some existing headers. The fallout from that (hopefully
all caught here) demonstrates clearly why such inclusions are
best minimized: there are a lot of files that, for example,
were getting array.h at two or more levels of remove, despite
not having any connection at all to GUCs in themselves.
There is some very minor code beautification here, such as
renaming a couple of inconsistently-named hook functions
and improving some comments. But mostly this just moves
code from point A to point B and deals with the ensuing
needs for #include adjustments and exporting a few functions
that previously weren't exported.
Patch by me, per a suggestion from Andres Freund; thanks also
to Michael Paquier for the idea to invent guc_funcs.c.
Discussion: https://postgr.es/m/587607.1662836699@sss.pgh.pa.us
3 years ago
|
|
|
#include "utils/guc_hooks.h"
|
|
|
|
|
#include "utils/ps_status.h"
|
|
|
|
|
|
|
|
|
|
/* User-settable parameters for sync rep */
|
|
|
|
|
char *SyncRepStandbyNames;
|
|
|
|
|
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
#define SyncStandbysDefined() \
|
|
|
|
|
(SyncRepStandbyNames != NULL && SyncRepStandbyNames[0] != '\0')
|
|
|
|
|
|
|
|
|
|
static bool announce_next_takeover = true;
|
|
|
|
|
|
|
|
|
|
SyncRepConfigData *SyncRepConfig = NULL;
|
|
|
|
|
static int SyncRepWaitMode = SYNC_REP_NO_WAIT;
|
|
|
|
|
|
|
|
|
|
static void SyncRepQueueInsert(int mode);
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
static void SyncRepCancelWait(void);
|
|
|
|
|
static int SyncRepWakeQueue(bool all, int mode);
|
|
|
|
|
|
|
|
|
|
static bool SyncRepGetSyncRecPtr(XLogRecPtr *writePtr,
|
|
|
|
|
XLogRecPtr *flushPtr,
|
|
|
|
|
XLogRecPtr *applyPtr,
|
|
|
|
|
bool *am_sync);
|
|
|
|
|
static void SyncRepGetOldestSyncRecPtr(XLogRecPtr *writePtr,
|
|
|
|
|
XLogRecPtr *flushPtr,
|
|
|
|
|
XLogRecPtr *applyPtr,
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
SyncRepStandbyData *sync_standbys,
|
|
|
|
|
int num_standbys);
|
|
|
|
|
static void SyncRepGetNthLatestSyncRecPtr(XLogRecPtr *writePtr,
|
|
|
|
|
XLogRecPtr *flushPtr,
|
|
|
|
|
XLogRecPtr *applyPtr,
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
SyncRepStandbyData *sync_standbys,
|
|
|
|
|
int num_standbys,
|
|
|
|
|
uint8 nth);
|
|
|
|
|
static int SyncRepGetStandbyPriority(void);
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
static int standby_priority_comparator(const void *a, const void *b);
|
|
|
|
|
static int cmp_lsn(const void *a, const void *b);
|
|
|
|
|
|
|
|
|
|
#ifdef USE_ASSERT_CHECKING
|
|
|
|
|
static bool SyncRepQueueIsOrderedByLSN(int mode);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* ===========================================================
|
|
|
|
|
* Synchronous Replication functions for normal user backends
|
|
|
|
|
* ===========================================================
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Wait for synchronous replication, if requested by user.
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
*
|
|
|
|
|
* Initially backends start in state SYNC_REP_NOT_WAITING and then
|
|
|
|
|
* change that state to SYNC_REP_WAITING before adding ourselves
|
|
|
|
|
* to the wait queue. During SyncRepWakeQueue() a WALSender changes
|
|
|
|
|
* the state to SYNC_REP_WAIT_COMPLETE once replication is confirmed.
|
|
|
|
|
* This backend then resets its state to SYNC_REP_NOT_WAITING.
|
|
|
|
|
*
|
|
|
|
|
* 'lsn' represents the LSN to wait for. 'commit' indicates whether this LSN
|
|
|
|
|
* represents a commit record. If it doesn't, then we wait only for the WAL
|
|
|
|
|
* to be flushed if synchronous_commit is set to the higher level of
|
|
|
|
|
* remote_apply, because only commit records provide apply feedback.
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
SyncRepWaitForLSN(XLogRecPtr lsn, bool commit)
|
|
|
|
|
{
|
|
|
|
|
int mode;
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* This should be called while holding interrupts during a transaction
|
|
|
|
|
* commit to prevent the follow-up shared memory queue cleanups to be
|
|
|
|
|
* influenced by external interruptions.
|
|
|
|
|
*/
|
|
|
|
|
Assert(InterruptHoldoffCount > 0);
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Fast exit if user has not requested sync replication, or there are no
|
|
|
|
|
* sync replication standby names defined.
|
|
|
|
|
*
|
|
|
|
|
* Since this routine gets called every commit time, it's important to
|
Fix race with synchronous_standby_names at startup
synchronous_standby_names cannot be reloaded safely by backends, and the
checkpointer is in charge of updating a state in shared memory if the
GUC is enabled in WalSndCtl, to let the backends know if they should
wait or not for a given LSN. This provides a strict control on the
timing of the waiting queues if the GUC is enabled or disabled, then
reloaded. The checkpointer is also in charge of waking up the backends
that could be waiting for a LSN when the GUC is disabled.
This logic had a race condition at startup, where it would be possible
for backends to not wait for a LSN even if synchronous_standby_names is
enabled. This would cause visibility issues with transactions that we
should be waiting for but they were not. The problem lasts until the
checkpointer does its initial update of the shared memory state when it
loads synchronous_standby_names.
In order to take care of this problem, the shared memory state in
WalSndCtl is extended to detect if it has been initialized by the
checkpointer, and not only check if synchronous_standby_names is
defined. In WalSndCtlData, sync_standbys_defined is renamed to
sync_standbys_status, a bits8 able to know about two states:
- If the shared memory state has been initialized. This flag is set by
the checkpointer at startup once, and never removed.
- If synchronous_standby_names is known as defined in the shared memory
state. This is the same as the previous sync_standbys_defined in
WalSndCtl.
This method gives a way for backends to decide what they should do until
the shared memory area is initialized, and they now ultimately fall back
to a check on the GUC value in this case, which is the best thing that
can be done.
Fortunately, SyncRepUpdateSyncStandbysDefined() is called immediately by
the checkpointer when this process starts, so the window is very narrow.
It is possible to enlarge the problematic window by making the
checkpointer wait at the beginning of SyncRepUpdateSyncStandbysDefined()
with a hardcoded sleep for example, and doing so has showed that a 2PC
visibility test is indeed failing. On machines slow enough, this bug
would cause spurious failures.
In 17~, we have looked at the possibility of adding an injection point
to have a reproducible test, but as the problematic window happens at
early startup, we would need to invent a way to make an injection point
optionally persistent across restarts when attached, something that
would be fine for this case as it would involve the checkpointer. This
issue is quite old, and can be reproduced on all the stable branches.
Author: Melnikov Maksim <m.melnikov@postgrespro.ru>
Co-authored-by: Michael Paquier <michael@paquier.xyz>
Discussion: https://postgr.es/m/163fcbec-900b-4b07-beaa-d2ead8634bec@postgrespro.ru
Backpatch-through: 13
8 months ago
|
|
|
* exit quickly if sync replication is not requested.
|
|
|
|
|
*
|
|
|
|
|
* We check WalSndCtl->sync_standbys_status flag without the lock and exit
|
|
|
|
|
* immediately if SYNC_STANDBY_INIT is set (the checkpointer has
|
|
|
|
|
* initialized this data) but SYNC_STANDBY_DEFINED is missing (no sync
|
|
|
|
|
* replication requested).
|
|
|
|
|
*
|
|
|
|
|
* If SYNC_STANDBY_DEFINED is set, we need to check the status again later
|
|
|
|
|
* while holding the lock, to check the flag and operate the sync rep
|
|
|
|
|
* queue atomically. This is necessary to avoid the race condition
|
|
|
|
|
* described in SyncRepUpdateSyncStandbysDefined(). On the other hand, if
|
|
|
|
|
* SYNC_STANDBY_DEFINED is not set, the lock is not necessary because we
|
|
|
|
|
* don't touch the queue.
|
|
|
|
|
*/
|
|
|
|
|
if (!SyncRepRequested() ||
|
Fix race with synchronous_standby_names at startup
synchronous_standby_names cannot be reloaded safely by backends, and the
checkpointer is in charge of updating a state in shared memory if the
GUC is enabled in WalSndCtl, to let the backends know if they should
wait or not for a given LSN. This provides a strict control on the
timing of the waiting queues if the GUC is enabled or disabled, then
reloaded. The checkpointer is also in charge of waking up the backends
that could be waiting for a LSN when the GUC is disabled.
This logic had a race condition at startup, where it would be possible
for backends to not wait for a LSN even if synchronous_standby_names is
enabled. This would cause visibility issues with transactions that we
should be waiting for but they were not. The problem lasts until the
checkpointer does its initial update of the shared memory state when it
loads synchronous_standby_names.
In order to take care of this problem, the shared memory state in
WalSndCtl is extended to detect if it has been initialized by the
checkpointer, and not only check if synchronous_standby_names is
defined. In WalSndCtlData, sync_standbys_defined is renamed to
sync_standbys_status, a bits8 able to know about two states:
- If the shared memory state has been initialized. This flag is set by
the checkpointer at startup once, and never removed.
- If synchronous_standby_names is known as defined in the shared memory
state. This is the same as the previous sync_standbys_defined in
WalSndCtl.
This method gives a way for backends to decide what they should do until
the shared memory area is initialized, and they now ultimately fall back
to a check on the GUC value in this case, which is the best thing that
can be done.
Fortunately, SyncRepUpdateSyncStandbysDefined() is called immediately by
the checkpointer when this process starts, so the window is very narrow.
It is possible to enlarge the problematic window by making the
checkpointer wait at the beginning of SyncRepUpdateSyncStandbysDefined()
with a hardcoded sleep for example, and doing so has showed that a 2PC
visibility test is indeed failing. On machines slow enough, this bug
would cause spurious failures.
In 17~, we have looked at the possibility of adding an injection point
to have a reproducible test, but as the problematic window happens at
early startup, we would need to invent a way to make an injection point
optionally persistent across restarts when attached, something that
would be fine for this case as it would involve the checkpointer. This
issue is quite old, and can be reproduced on all the stable branches.
Author: Melnikov Maksim <m.melnikov@postgrespro.ru>
Co-authored-by: Michael Paquier <michael@paquier.xyz>
Discussion: https://postgr.es/m/163fcbec-900b-4b07-beaa-d2ead8634bec@postgrespro.ru
Backpatch-through: 13
8 months ago
|
|
|
((((volatile WalSndCtlData *) WalSndCtl)->sync_standbys_status) &
|
|
|
|
|
(SYNC_STANDBY_INIT | SYNC_STANDBY_DEFINED)) == SYNC_STANDBY_INIT)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
/* Cap the level for anything other than commit to remote flush only. */
|
|
|
|
|
if (commit)
|
|
|
|
|
mode = SyncRepWaitMode;
|
|
|
|
|
else
|
|
|
|
|
mode = Min(SyncRepWaitMode, SYNC_REP_WAIT_FLUSH);
|
|
|
|
|
|
|
|
|
|
Assert(dlist_node_is_detached(&MyProc->syncRepLinks));
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
Assert(WalSndCtl != NULL);
|
|
|
|
|
|
|
|
|
|
LWLockAcquire(SyncRepLock, LW_EXCLUSIVE);
|
|
|
|
|
Assert(MyProc->syncRepState == SYNC_REP_NOT_WAITING);
|
|
|
|
|
|
|
|
|
|
/*
|
Fix race with synchronous_standby_names at startup
synchronous_standby_names cannot be reloaded safely by backends, and the
checkpointer is in charge of updating a state in shared memory if the
GUC is enabled in WalSndCtl, to let the backends know if they should
wait or not for a given LSN. This provides a strict control on the
timing of the waiting queues if the GUC is enabled or disabled, then
reloaded. The checkpointer is also in charge of waking up the backends
that could be waiting for a LSN when the GUC is disabled.
This logic had a race condition at startup, where it would be possible
for backends to not wait for a LSN even if synchronous_standby_names is
enabled. This would cause visibility issues with transactions that we
should be waiting for but they were not. The problem lasts until the
checkpointer does its initial update of the shared memory state when it
loads synchronous_standby_names.
In order to take care of this problem, the shared memory state in
WalSndCtl is extended to detect if it has been initialized by the
checkpointer, and not only check if synchronous_standby_names is
defined. In WalSndCtlData, sync_standbys_defined is renamed to
sync_standbys_status, a bits8 able to know about two states:
- If the shared memory state has been initialized. This flag is set by
the checkpointer at startup once, and never removed.
- If synchronous_standby_names is known as defined in the shared memory
state. This is the same as the previous sync_standbys_defined in
WalSndCtl.
This method gives a way for backends to decide what they should do until
the shared memory area is initialized, and they now ultimately fall back
to a check on the GUC value in this case, which is the best thing that
can be done.
Fortunately, SyncRepUpdateSyncStandbysDefined() is called immediately by
the checkpointer when this process starts, so the window is very narrow.
It is possible to enlarge the problematic window by making the
checkpointer wait at the beginning of SyncRepUpdateSyncStandbysDefined()
with a hardcoded sleep for example, and doing so has showed that a 2PC
visibility test is indeed failing. On machines slow enough, this bug
would cause spurious failures.
In 17~, we have looked at the possibility of adding an injection point
to have a reproducible test, but as the problematic window happens at
early startup, we would need to invent a way to make an injection point
optionally persistent across restarts when attached, something that
would be fine for this case as it would involve the checkpointer. This
issue is quite old, and can be reproduced on all the stable branches.
Author: Melnikov Maksim <m.melnikov@postgrespro.ru>
Co-authored-by: Michael Paquier <michael@paquier.xyz>
Discussion: https://postgr.es/m/163fcbec-900b-4b07-beaa-d2ead8634bec@postgrespro.ru
Backpatch-through: 13
8 months ago
|
|
|
* We don't wait for sync rep if SYNC_STANDBY_DEFINED is not set. See
|
|
|
|
|
* SyncRepUpdateSyncStandbysDefined().
|
|
|
|
|
*
|
|
|
|
|
* Also check that the standby hasn't already replied. Unlikely race
|
|
|
|
|
* condition but we'll be fetching that cache line anyway so it's likely
|
|
|
|
|
* to be a low cost check.
|
Fix race with synchronous_standby_names at startup
synchronous_standby_names cannot be reloaded safely by backends, and the
checkpointer is in charge of updating a state in shared memory if the
GUC is enabled in WalSndCtl, to let the backends know if they should
wait or not for a given LSN. This provides a strict control on the
timing of the waiting queues if the GUC is enabled or disabled, then
reloaded. The checkpointer is also in charge of waking up the backends
that could be waiting for a LSN when the GUC is disabled.
This logic had a race condition at startup, where it would be possible
for backends to not wait for a LSN even if synchronous_standby_names is
enabled. This would cause visibility issues with transactions that we
should be waiting for but they were not. The problem lasts until the
checkpointer does its initial update of the shared memory state when it
loads synchronous_standby_names.
In order to take care of this problem, the shared memory state in
WalSndCtl is extended to detect if it has been initialized by the
checkpointer, and not only check if synchronous_standby_names is
defined. In WalSndCtlData, sync_standbys_defined is renamed to
sync_standbys_status, a bits8 able to know about two states:
- If the shared memory state has been initialized. This flag is set by
the checkpointer at startup once, and never removed.
- If synchronous_standby_names is known as defined in the shared memory
state. This is the same as the previous sync_standbys_defined in
WalSndCtl.
This method gives a way for backends to decide what they should do until
the shared memory area is initialized, and they now ultimately fall back
to a check on the GUC value in this case, which is the best thing that
can be done.
Fortunately, SyncRepUpdateSyncStandbysDefined() is called immediately by
the checkpointer when this process starts, so the window is very narrow.
It is possible to enlarge the problematic window by making the
checkpointer wait at the beginning of SyncRepUpdateSyncStandbysDefined()
with a hardcoded sleep for example, and doing so has showed that a 2PC
visibility test is indeed failing. On machines slow enough, this bug
would cause spurious failures.
In 17~, we have looked at the possibility of adding an injection point
to have a reproducible test, but as the problematic window happens at
early startup, we would need to invent a way to make an injection point
optionally persistent across restarts when attached, something that
would be fine for this case as it would involve the checkpointer. This
issue is quite old, and can be reproduced on all the stable branches.
Author: Melnikov Maksim <m.melnikov@postgrespro.ru>
Co-authored-by: Michael Paquier <michael@paquier.xyz>
Discussion: https://postgr.es/m/163fcbec-900b-4b07-beaa-d2ead8634bec@postgrespro.ru
Backpatch-through: 13
8 months ago
|
|
|
*
|
|
|
|
|
* If the sync standby data has not been initialized yet
|
|
|
|
|
* (SYNC_STANDBY_INIT is not set), fall back to a check based on the LSN,
|
|
|
|
|
* then do a direct GUC check.
|
|
|
|
|
*/
|
Fix race with synchronous_standby_names at startup
synchronous_standby_names cannot be reloaded safely by backends, and the
checkpointer is in charge of updating a state in shared memory if the
GUC is enabled in WalSndCtl, to let the backends know if they should
wait or not for a given LSN. This provides a strict control on the
timing of the waiting queues if the GUC is enabled or disabled, then
reloaded. The checkpointer is also in charge of waking up the backends
that could be waiting for a LSN when the GUC is disabled.
This logic had a race condition at startup, where it would be possible
for backends to not wait for a LSN even if synchronous_standby_names is
enabled. This would cause visibility issues with transactions that we
should be waiting for but they were not. The problem lasts until the
checkpointer does its initial update of the shared memory state when it
loads synchronous_standby_names.
In order to take care of this problem, the shared memory state in
WalSndCtl is extended to detect if it has been initialized by the
checkpointer, and not only check if synchronous_standby_names is
defined. In WalSndCtlData, sync_standbys_defined is renamed to
sync_standbys_status, a bits8 able to know about two states:
- If the shared memory state has been initialized. This flag is set by
the checkpointer at startup once, and never removed.
- If synchronous_standby_names is known as defined in the shared memory
state. This is the same as the previous sync_standbys_defined in
WalSndCtl.
This method gives a way for backends to decide what they should do until
the shared memory area is initialized, and they now ultimately fall back
to a check on the GUC value in this case, which is the best thing that
can be done.
Fortunately, SyncRepUpdateSyncStandbysDefined() is called immediately by
the checkpointer when this process starts, so the window is very narrow.
It is possible to enlarge the problematic window by making the
checkpointer wait at the beginning of SyncRepUpdateSyncStandbysDefined()
with a hardcoded sleep for example, and doing so has showed that a 2PC
visibility test is indeed failing. On machines slow enough, this bug
would cause spurious failures.
In 17~, we have looked at the possibility of adding an injection point
to have a reproducible test, but as the problematic window happens at
early startup, we would need to invent a way to make an injection point
optionally persistent across restarts when attached, something that
would be fine for this case as it would involve the checkpointer. This
issue is quite old, and can be reproduced on all the stable branches.
Author: Melnikov Maksim <m.melnikov@postgrespro.ru>
Co-authored-by: Michael Paquier <michael@paquier.xyz>
Discussion: https://postgr.es/m/163fcbec-900b-4b07-beaa-d2ead8634bec@postgrespro.ru
Backpatch-through: 13
8 months ago
|
|
|
if (WalSndCtl->sync_standbys_status & SYNC_STANDBY_INIT)
|
|
|
|
|
{
|
|
|
|
|
if ((WalSndCtl->sync_standbys_status & SYNC_STANDBY_DEFINED) == 0 ||
|
|
|
|
|
lsn <= WalSndCtl->lsn[mode])
|
|
|
|
|
{
|
|
|
|
|
LWLockRelease(SyncRepLock);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (lsn <= WalSndCtl->lsn[mode])
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
{
|
Fix race with synchronous_standby_names at startup
synchronous_standby_names cannot be reloaded safely by backends, and the
checkpointer is in charge of updating a state in shared memory if the
GUC is enabled in WalSndCtl, to let the backends know if they should
wait or not for a given LSN. This provides a strict control on the
timing of the waiting queues if the GUC is enabled or disabled, then
reloaded. The checkpointer is also in charge of waking up the backends
that could be waiting for a LSN when the GUC is disabled.
This logic had a race condition at startup, where it would be possible
for backends to not wait for a LSN even if synchronous_standby_names is
enabled. This would cause visibility issues with transactions that we
should be waiting for but they were not. The problem lasts until the
checkpointer does its initial update of the shared memory state when it
loads synchronous_standby_names.
In order to take care of this problem, the shared memory state in
WalSndCtl is extended to detect if it has been initialized by the
checkpointer, and not only check if synchronous_standby_names is
defined. In WalSndCtlData, sync_standbys_defined is renamed to
sync_standbys_status, a bits8 able to know about two states:
- If the shared memory state has been initialized. This flag is set by
the checkpointer at startup once, and never removed.
- If synchronous_standby_names is known as defined in the shared memory
state. This is the same as the previous sync_standbys_defined in
WalSndCtl.
This method gives a way for backends to decide what they should do until
the shared memory area is initialized, and they now ultimately fall back
to a check on the GUC value in this case, which is the best thing that
can be done.
Fortunately, SyncRepUpdateSyncStandbysDefined() is called immediately by
the checkpointer when this process starts, so the window is very narrow.
It is possible to enlarge the problematic window by making the
checkpointer wait at the beginning of SyncRepUpdateSyncStandbysDefined()
with a hardcoded sleep for example, and doing so has showed that a 2PC
visibility test is indeed failing. On machines slow enough, this bug
would cause spurious failures.
In 17~, we have looked at the possibility of adding an injection point
to have a reproducible test, but as the problematic window happens at
early startup, we would need to invent a way to make an injection point
optionally persistent across restarts when attached, something that
would be fine for this case as it would involve the checkpointer. This
issue is quite old, and can be reproduced on all the stable branches.
Author: Melnikov Maksim <m.melnikov@postgrespro.ru>
Co-authored-by: Michael Paquier <michael@paquier.xyz>
Discussion: https://postgr.es/m/163fcbec-900b-4b07-beaa-d2ead8634bec@postgrespro.ru
Backpatch-through: 13
8 months ago
|
|
|
/*
|
|
|
|
|
* The LSN is older than what we need to wait for. The sync standby
|
|
|
|
|
* data has not been initialized yet, but we are OK to not wait
|
|
|
|
|
* because we know that there is no point in doing so based on the
|
|
|
|
|
* LSN.
|
|
|
|
|
*/
|
|
|
|
|
LWLockRelease(SyncRepLock);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
else if (!SyncStandbysDefined())
|
|
|
|
|
{
|
|
|
|
|
/*
|
|
|
|
|
* If we are here, the sync standby data has not been initialized yet,
|
|
|
|
|
* and the LSN is newer than what need to wait for, so we have fallen
|
|
|
|
|
* back to the best thing we could do in this case: a check on
|
|
|
|
|
* SyncStandbysDefined() to see if the GUC is set or not.
|
|
|
|
|
*
|
|
|
|
|
* When the GUC has a value, we wait until the checkpointer updates
|
|
|
|
|
* the status data because we cannot be sure yet if we should wait or
|
|
|
|
|
* not. Here, the GUC has *no* value, we are sure that there is no
|
|
|
|
|
* point to wait; this matters for example when initializing a
|
|
|
|
|
* cluster, where we should never wait, and no sync standbys is the
|
|
|
|
|
* default behavior.
|
|
|
|
|
*/
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
LWLockRelease(SyncRepLock);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Set our waitLSN so WALSender will know when to wake us, and add
|
|
|
|
|
* ourselves to the queue.
|
|
|
|
|
*/
|
|
|
|
|
MyProc->waitLSN = lsn;
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
MyProc->syncRepState = SYNC_REP_WAITING;
|
|
|
|
|
SyncRepQueueInsert(mode);
|
|
|
|
|
Assert(SyncRepQueueIsOrderedByLSN(mode));
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
LWLockRelease(SyncRepLock);
|
|
|
|
|
|
|
|
|
|
/* Alter ps display to show waiting for sync rep. */
|
|
|
|
|
if (update_process_title)
|
|
|
|
|
{
|
|
|
|
|
char buffer[32];
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
|
|
|
|
|
sprintf(buffer, "waiting for %X/%X", LSN_FORMAT_ARGS(lsn));
|
|
|
|
|
set_ps_display_suffix(buffer);
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Wait for specified LSN to be confirmed.
|
|
|
|
|
*
|
|
|
|
|
* Each proc has its own wait latch, so we perform a normal latch
|
|
|
|
|
* check/wait loop here.
|
|
|
|
|
*/
|
|
|
|
|
for (;;)
|
|
|
|
|
{
|
Add WL_EXIT_ON_PM_DEATH pseudo-event.
Users of the WaitEventSet and WaitLatch() APIs can now choose between
asking for WL_POSTMASTER_DEATH and then handling it explicitly, or asking
for WL_EXIT_ON_PM_DEATH to trigger immediate exit on postmaster death.
This reduces code duplication, since almost all callers want the latter.
Repair all code that was previously ignoring postmaster death completely,
or requesting the event but ignoring it, or requesting the event but then
doing an unconditional PostmasterIsAlive() call every time through its
event loop (which is an expensive syscall on platforms for which we don't
have USE_POSTMASTER_DEATH_SIGNAL support).
Assert that callers of WaitLatchXXX() under the postmaster remember to
ask for either WL_POSTMASTER_DEATH or WL_EXIT_ON_PM_DEATH, to prevent
future bugs.
The only process that doesn't handle postmaster death is syslogger. It
waits until all backends holding the write end of the syslog pipe
(including the postmaster) have closed it by exiting, to be sure to
capture any parting messages. By using the WaitEventSet API directly
it avoids the new assertion, and as a by-product it may be slightly
more efficient on platforms that have epoll().
Author: Thomas Munro
Reviewed-by: Kyotaro Horiguchi, Heikki Linnakangas, Tom Lane
Discussion: https://postgr.es/m/CAEepm%3D1TCviRykkUb69ppWLr_V697rzd1j3eZsRMmbXvETfqbQ%40mail.gmail.com,
https://postgr.es/m/CAEepm=2LqHzizbe7muD7-2yHUbTOoF7Q+qkSD5Q41kuhttRTwA@mail.gmail.com
7 years ago
|
|
|
int rc;
|
|
|
|
|
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
/* Must reset the latch before testing state. */
|
|
|
|
|
ResetLatch(MyLatch);
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Acquiring the lock is not needed, the latch ensures proper
|
|
|
|
|
* barriers. If it looks like we're done, we must really be done,
|
|
|
|
|
* because once walsender changes the state to SYNC_REP_WAIT_COMPLETE,
|
|
|
|
|
* it will never update it again, so we can't be seeing a stale value
|
|
|
|
|
* in that case.
|
|
|
|
|
*/
|
|
|
|
|
if (MyProc->syncRepState == SYNC_REP_WAIT_COMPLETE)
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
/*
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
* If a wait for synchronous replication is pending, we can neither
|
|
|
|
|
* acknowledge the commit nor raise ERROR or FATAL. The latter would
|
|
|
|
|
* lead the client to believe that the transaction aborted, which is
|
|
|
|
|
* not true: it's already committed locally. The former is no good
|
|
|
|
|
* either: the client has requested synchronous replication, and is
|
|
|
|
|
* entitled to assume that an acknowledged commit is also replicated,
|
|
|
|
|
* which might not be true. So in this case we issue a WARNING (which
|
|
|
|
|
* some clients may be able to interpret) and shut off further output.
|
|
|
|
|
* We do NOT reset ProcDiePending, so that the process will die after
|
|
|
|
|
* the commit is cleaned up.
|
|
|
|
|
*/
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
if (ProcDiePending)
|
|
|
|
|
{
|
|
|
|
|
ereport(WARNING,
|
|
|
|
|
(errcode(ERRCODE_ADMIN_SHUTDOWN),
|
|
|
|
|
errmsg("canceling the wait for synchronous replication and terminating connection due to administrator command"),
|
|
|
|
|
errdetail("The transaction has already committed locally, but might not have been replicated to the standby.")));
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
whereToSendOutput = DestNone;
|
|
|
|
|
SyncRepCancelWait();
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* It's unclear what to do if a query cancel interrupt arrives. We
|
|
|
|
|
* can't actually abort at this point, but ignoring the interrupt
|
|
|
|
|
* altogether is not helpful, so we just terminate the wait with a
|
|
|
|
|
* suitable warning.
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
*/
|
|
|
|
|
if (QueryCancelPending)
|
|
|
|
|
{
|
|
|
|
|
QueryCancelPending = false;
|
|
|
|
|
ereport(WARNING,
|
|
|
|
|
(errmsg("canceling wait for synchronous replication due to user request"),
|
|
|
|
|
errdetail("The transaction has already committed locally, but might not have been replicated to the standby.")));
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
SyncRepCancelWait();
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
Add WL_EXIT_ON_PM_DEATH pseudo-event.
Users of the WaitEventSet and WaitLatch() APIs can now choose between
asking for WL_POSTMASTER_DEATH and then handling it explicitly, or asking
for WL_EXIT_ON_PM_DEATH to trigger immediate exit on postmaster death.
This reduces code duplication, since almost all callers want the latter.
Repair all code that was previously ignoring postmaster death completely,
or requesting the event but ignoring it, or requesting the event but then
doing an unconditional PostmasterIsAlive() call every time through its
event loop (which is an expensive syscall on platforms for which we don't
have USE_POSTMASTER_DEATH_SIGNAL support).
Assert that callers of WaitLatchXXX() under the postmaster remember to
ask for either WL_POSTMASTER_DEATH or WL_EXIT_ON_PM_DEATH, to prevent
future bugs.
The only process that doesn't handle postmaster death is syslogger. It
waits until all backends holding the write end of the syslog pipe
(including the postmaster) have closed it by exiting, to be sure to
capture any parting messages. By using the WaitEventSet API directly
it avoids the new assertion, and as a by-product it may be slightly
more efficient on platforms that have epoll().
Author: Thomas Munro
Reviewed-by: Kyotaro Horiguchi, Heikki Linnakangas, Tom Lane
Discussion: https://postgr.es/m/CAEepm%3D1TCviRykkUb69ppWLr_V697rzd1j3eZsRMmbXvETfqbQ%40mail.gmail.com,
https://postgr.es/m/CAEepm=2LqHzizbe7muD7-2yHUbTOoF7Q+qkSD5Q41kuhttRTwA@mail.gmail.com
7 years ago
|
|
|
/*
|
|
|
|
|
* Wait on latch. Any condition that should wake us up will set the
|
|
|
|
|
* latch, so no need for timeout.
|
|
|
|
|
*/
|
|
|
|
|
rc = WaitLatch(MyLatch, WL_LATCH_SET | WL_POSTMASTER_DEATH, -1,
|
|
|
|
|
WAIT_EVENT_SYNC_REP);
|
|
|
|
|
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
/*
|
|
|
|
|
* If the postmaster dies, we'll probably never get an acknowledgment,
|
|
|
|
|
* because all the wal sender processes will exit. So just bail out.
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
*/
|
Add WL_EXIT_ON_PM_DEATH pseudo-event.
Users of the WaitEventSet and WaitLatch() APIs can now choose between
asking for WL_POSTMASTER_DEATH and then handling it explicitly, or asking
for WL_EXIT_ON_PM_DEATH to trigger immediate exit on postmaster death.
This reduces code duplication, since almost all callers want the latter.
Repair all code that was previously ignoring postmaster death completely,
or requesting the event but ignoring it, or requesting the event but then
doing an unconditional PostmasterIsAlive() call every time through its
event loop (which is an expensive syscall on platforms for which we don't
have USE_POSTMASTER_DEATH_SIGNAL support).
Assert that callers of WaitLatchXXX() under the postmaster remember to
ask for either WL_POSTMASTER_DEATH or WL_EXIT_ON_PM_DEATH, to prevent
future bugs.
The only process that doesn't handle postmaster death is syslogger. It
waits until all backends holding the write end of the syslog pipe
(including the postmaster) have closed it by exiting, to be sure to
capture any parting messages. By using the WaitEventSet API directly
it avoids the new assertion, and as a by-product it may be slightly
more efficient on platforms that have epoll().
Author: Thomas Munro
Reviewed-by: Kyotaro Horiguchi, Heikki Linnakangas, Tom Lane
Discussion: https://postgr.es/m/CAEepm%3D1TCviRykkUb69ppWLr_V697rzd1j3eZsRMmbXvETfqbQ%40mail.gmail.com,
https://postgr.es/m/CAEepm=2LqHzizbe7muD7-2yHUbTOoF7Q+qkSD5Q41kuhttRTwA@mail.gmail.com
7 years ago
|
|
|
if (rc & WL_POSTMASTER_DEATH)
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
{
|
|
|
|
|
ProcDiePending = true;
|
|
|
|
|
whereToSendOutput = DestNone;
|
|
|
|
|
SyncRepCancelWait();
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* WalSender has checked our LSN and has removed us from queue. Clean up
|
|
|
|
|
* state and leave. It's OK to reset these shared memory fields without
|
|
|
|
|
* holding SyncRepLock, because any walsenders will ignore us anyway when
|
|
|
|
|
* we're not on the queue. We need a read barrier to make sure we see the
|
|
|
|
|
* changes to the queue link (this might be unnecessary without
|
|
|
|
|
* assertions, but better safe than sorry).
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
*/
|
|
|
|
|
pg_read_barrier();
|
|
|
|
|
Assert(dlist_node_is_detached(&MyProc->syncRepLinks));
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
MyProc->syncRepState = SYNC_REP_NOT_WAITING;
|
|
|
|
|
MyProc->waitLSN = 0;
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
|
|
|
|
|
/* reset ps display to remove the suffix */
|
|
|
|
|
if (update_process_title)
|
|
|
|
|
set_ps_display_remove_suffix();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Insert MyProc into the specified SyncRepQueue, maintaining sorted invariant.
|
|
|
|
|
*
|
|
|
|
|
* Usually we will go at tail of queue, though it's possible that we arrive
|
|
|
|
|
* here out of order, so start at tail and work back to insertion point.
|
|
|
|
|
*/
|
|
|
|
|
static void
|
|
|
|
|
SyncRepQueueInsert(int mode)
|
|
|
|
|
{
|
|
|
|
|
dlist_head *queue;
|
|
|
|
|
dlist_iter iter;
|
|
|
|
|
|
|
|
|
|
Assert(mode >= 0 && mode < NUM_SYNC_REP_WAIT_MODE);
|
|
|
|
|
queue = &WalSndCtl->SyncRepQueue[mode];
|
|
|
|
|
|
|
|
|
|
dlist_reverse_foreach(iter, queue)
|
|
|
|
|
{
|
|
|
|
|
PGPROC *proc = dlist_container(PGPROC, syncRepLinks, iter.cur);
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Stop at the queue element that we should insert after to ensure the
|
|
|
|
|
* queue is ordered by LSN.
|
|
|
|
|
*/
|
|
|
|
|
if (proc->waitLSN < MyProc->waitLSN)
|
|
|
|
|
{
|
|
|
|
|
dlist_insert_after(&proc->syncRepLinks, &MyProc->syncRepLinks);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* If we get here, the list was either empty, or this process needs to be
|
|
|
|
|
* at the head.
|
|
|
|
|
*/
|
|
|
|
|
dlist_push_head(queue, &MyProc->syncRepLinks);
|
|
|
|
|
}
|
|
|
|
|
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
/*
|
|
|
|
|
* Acquire SyncRepLock and cancel any wait currently in progress.
|
|
|
|
|
*/
|
|
|
|
|
static void
|
|
|
|
|
SyncRepCancelWait(void)
|
|
|
|
|
{
|
|
|
|
|
LWLockAcquire(SyncRepLock, LW_EXCLUSIVE);
|
|
|
|
|
if (!dlist_node_is_detached(&MyProc->syncRepLinks))
|
|
|
|
|
dlist_delete_thoroughly(&MyProc->syncRepLinks);
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
MyProc->syncRepState = SYNC_REP_NOT_WAITING;
|
|
|
|
|
LWLockRelease(SyncRepLock);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
SyncRepCleanupAtProcExit(void)
|
|
|
|
|
{
|
|
|
|
|
/*
|
|
|
|
|
* First check if we are removed from the queue without the lock to not
|
|
|
|
|
* slow down backend exit.
|
|
|
|
|
*/
|
|
|
|
|
if (!dlist_node_is_detached(&MyProc->syncRepLinks))
|
|
|
|
|
{
|
|
|
|
|
LWLockAcquire(SyncRepLock, LW_EXCLUSIVE);
|
|
|
|
|
|
|
|
|
|
/* maybe we have just been removed, so recheck */
|
|
|
|
|
if (!dlist_node_is_detached(&MyProc->syncRepLinks))
|
|
|
|
|
dlist_delete_thoroughly(&MyProc->syncRepLinks);
|
|
|
|
|
|
|
|
|
|
LWLockRelease(SyncRepLock);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* ===========================================================
|
|
|
|
|
* Synchronous Replication functions for wal sender processes
|
|
|
|
|
* ===========================================================
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Take any action required to initialise sync rep state from config
|
|
|
|
|
* data. Called at WALSender startup and after each SIGHUP.
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
SyncRepInitConfig(void)
|
|
|
|
|
{
|
|
|
|
|
int priority;
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Determine if we are a potential sync standby and remember the result
|
|
|
|
|
* for handling replies from standby.
|
|
|
|
|
*/
|
|
|
|
|
priority = SyncRepGetStandbyPriority();
|
|
|
|
|
if (MyWalSnd->sync_standby_priority != priority)
|
|
|
|
|
{
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
SpinLockAcquire(&MyWalSnd->mutex);
|
|
|
|
|
MyWalSnd->sync_standby_priority = priority;
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
SpinLockRelease(&MyWalSnd->mutex);
|
|
|
|
|
|
|
|
|
|
ereport(DEBUG1,
|
|
|
|
|
(errmsg_internal("standby \"%s\" now has synchronous standby priority %d",
|
|
|
|
|
application_name, priority)));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Update the LSNs on each queue based upon our latest state. This
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
* implements a simple policy of first-valid-sync-standby-releases-waiter.
|
|
|
|
|
*
|
|
|
|
|
* Other policies are possible, which would change what we do here and
|
|
|
|
|
* perhaps also which information we store as well.
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
SyncRepReleaseWaiters(void)
|
|
|
|
|
{
|
|
|
|
|
volatile WalSndCtlData *walsndctl = WalSndCtl;
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
XLogRecPtr writePtr;
|
|
|
|
|
XLogRecPtr flushPtr;
|
|
|
|
|
XLogRecPtr applyPtr;
|
|
|
|
|
bool got_recptr;
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
bool am_sync;
|
|
|
|
|
int numwrite = 0;
|
|
|
|
|
int numflush = 0;
|
|
|
|
|
int numapply = 0;
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* If this WALSender is serving a standby that is not on the list of
|
|
|
|
|
* potential sync standbys then we have nothing to do. If we are still
|
|
|
|
|
* starting up, still running base backup or the current flush position is
|
|
|
|
|
* still invalid, then leave quickly also. Streaming or stopping WAL
|
|
|
|
|
* senders are allowed to release waiters.
|
|
|
|
|
*/
|
|
|
|
|
if (MyWalSnd->sync_standby_priority == 0 ||
|
|
|
|
|
(MyWalSnd->state != WALSNDSTATE_STREAMING &&
|
|
|
|
|
MyWalSnd->state != WALSNDSTATE_STOPPING) ||
|
|
|
|
|
XLogRecPtrIsInvalid(MyWalSnd->flush))
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
{
|
|
|
|
|
announce_next_takeover = true;
|
|
|
|
|
return;
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* We're a potential sync standby. Release waiters if there are enough
|
|
|
|
|
* sync standbys and we are considered as sync.
|
|
|
|
|
*/
|
|
|
|
|
LWLockAcquire(SyncRepLock, LW_EXCLUSIVE);
|
|
|
|
|
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
/*
|
|
|
|
|
* Check whether we are a sync standby or not, and calculate the synced
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
* positions among all sync standbys. (Note: although this step does not
|
|
|
|
|
* of itself require holding SyncRepLock, it seems like a good idea to do
|
|
|
|
|
* it after acquiring the lock. This ensures that the WAL pointers we use
|
|
|
|
|
* to release waiters are newer than any previous execution of this
|
|
|
|
|
* routine used.)
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
*/
|
|
|
|
|
got_recptr = SyncRepGetSyncRecPtr(&writePtr, &flushPtr, &applyPtr, &am_sync);
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* If we are managing a sync standby, though we weren't prior to this,
|
|
|
|
|
* then announce we are now a sync standby.
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
*/
|
|
|
|
|
if (announce_next_takeover && am_sync)
|
|
|
|
|
{
|
|
|
|
|
announce_next_takeover = false;
|
|
|
|
|
|
|
|
|
|
if (SyncRepConfig->syncrep_method == SYNC_REP_PRIORITY)
|
|
|
|
|
ereport(LOG,
|
|
|
|
|
(errmsg("standby \"%s\" is now a synchronous standby with priority %d",
|
Phase 3 of pgindent updates.
Don't move parenthesized lines to the left, even if that means they
flow past the right margin.
By default, BSD indent lines up statement continuation lines that are
within parentheses so that they start just to the right of the preceding
left parenthesis. However, traditionally, if that resulted in the
continuation line extending to the right of the desired right margin,
then indent would push it left just far enough to not overrun the margin,
if it could do so without making the continuation line start to the left of
the current statement indent. That makes for a weird mix of indentations
unless one has been completely rigid about never violating the 80-column
limit.
This behavior has been pretty universally panned by Postgres developers.
Hence, disable it with indent's new -lpl switch, so that parenthesized
lines are always lined up with the preceding left paren.
This patch is much less interesting than the first round of indent
changes, but also bulkier, so I thought it best to separate the effects.
Discussion: https://postgr.es/m/E1dAmxK-0006EE-1r@gemulon.postgresql.org
Discussion: https://postgr.es/m/30527.1495162840@sss.pgh.pa.us
9 years ago
|
|
|
application_name, MyWalSnd->sync_standby_priority)));
|
|
|
|
|
else
|
|
|
|
|
ereport(LOG,
|
|
|
|
|
(errmsg("standby \"%s\" is now a candidate for quorum synchronous standby",
|
|
|
|
|
application_name)));
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
* If the number of sync standbys is less than requested or we aren't
|
|
|
|
|
* managing a sync standby then just leave.
|
|
|
|
|
*/
|
|
|
|
|
if (!got_recptr || !am_sync)
|
|
|
|
|
{
|
|
|
|
|
LWLockRelease(SyncRepLock);
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
announce_next_takeover = !am_sync;
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Set the lsn first so that when we wake backends they will release up to
|
|
|
|
|
* this location.
|
|
|
|
|
*/
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
if (walsndctl->lsn[SYNC_REP_WAIT_WRITE] < writePtr)
|
|
|
|
|
{
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
walsndctl->lsn[SYNC_REP_WAIT_WRITE] = writePtr;
|
|
|
|
|
numwrite = SyncRepWakeQueue(false, SYNC_REP_WAIT_WRITE);
|
|
|
|
|
}
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
if (walsndctl->lsn[SYNC_REP_WAIT_FLUSH] < flushPtr)
|
|
|
|
|
{
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
walsndctl->lsn[SYNC_REP_WAIT_FLUSH] = flushPtr;
|
|
|
|
|
numflush = SyncRepWakeQueue(false, SYNC_REP_WAIT_FLUSH);
|
|
|
|
|
}
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
if (walsndctl->lsn[SYNC_REP_WAIT_APPLY] < applyPtr)
|
|
|
|
|
{
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
walsndctl->lsn[SYNC_REP_WAIT_APPLY] = applyPtr;
|
|
|
|
|
numapply = SyncRepWakeQueue(false, SYNC_REP_WAIT_APPLY);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
LWLockRelease(SyncRepLock);
|
|
|
|
|
|
|
|
|
|
elog(DEBUG3, "released %d procs up to write %X/%X, %d procs up to flush %X/%X, %d procs up to apply %X/%X",
|
|
|
|
|
numwrite, LSN_FORMAT_ARGS(writePtr),
|
|
|
|
|
numflush, LSN_FORMAT_ARGS(flushPtr),
|
|
|
|
|
numapply, LSN_FORMAT_ARGS(applyPtr));
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Calculate the synced Write, Flush and Apply positions among sync standbys.
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
*
|
|
|
|
|
* Return false if the number of sync standbys is less than
|
|
|
|
|
* synchronous_standby_names specifies. Otherwise return true and
|
|
|
|
|
* store the positions into *writePtr, *flushPtr and *applyPtr.
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
*
|
|
|
|
|
* On return, *am_sync is set to true if this walsender is connecting to
|
|
|
|
|
* sync standby. Otherwise it's set to false.
|
|
|
|
|
*/
|
|
|
|
|
static bool
|
|
|
|
|
SyncRepGetSyncRecPtr(XLogRecPtr *writePtr, XLogRecPtr *flushPtr,
|
|
|
|
|
XLogRecPtr *applyPtr, bool *am_sync)
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
{
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
SyncRepStandbyData *sync_standbys;
|
|
|
|
|
int num_standbys;
|
|
|
|
|
int i;
|
|
|
|
|
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
/* Initialize default results */
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
*writePtr = InvalidXLogRecPtr;
|
|
|
|
|
*flushPtr = InvalidXLogRecPtr;
|
|
|
|
|
*applyPtr = InvalidXLogRecPtr;
|
|
|
|
|
*am_sync = false;
|
|
|
|
|
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
/* Quick out if not even configured to be synchronous */
|
|
|
|
|
if (SyncRepConfig == NULL)
|
|
|
|
|
return false;
|
|
|
|
|
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
/* Get standbys that are considered as synchronous at this moment */
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
num_standbys = SyncRepGetCandidateStandbys(&sync_standbys);
|
|
|
|
|
|
|
|
|
|
/* Am I among the candidate sync standbys? */
|
|
|
|
|
for (i = 0; i < num_standbys; i++)
|
|
|
|
|
{
|
|
|
|
|
if (sync_standbys[i].is_me)
|
|
|
|
|
{
|
|
|
|
|
*am_sync = true;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
* Nothing more to do if we are not managing a sync standby or there are
|
|
|
|
|
* not enough synchronous standbys.
|
|
|
|
|
*/
|
Clean up parsing of synchronous_standby_names GUC variable.
Commit 989be0810dffd08b added a flex/bison lexer/parser to interpret
synchronous_standby_names. It was done in a pretty crufty way, though,
making assorted end-use sites responsible for calling the parser at the
right times. That was not only vulnerable to errors of omission, but made
it possible that lexer/parser errors occur at very undesirable times,
and created memory leakages even if there was no error.
Instead, perform the parsing once during check_synchronous_standby_names
and let guc.c manage the resulting data. To do that, we have to flatten
the parsed representation into a single hunk of malloc'd memory, but that
is not very hard.
While at it, work a little harder on making useful error reports for
parsing problems; the previous code felt that "synchronous_standby_names
parser returned 1" was an appropriate user-facing error message. (To
be fair, it did also log a syntax error message, but separately from the
GUC problem report, which is at best confusing.) It had some outright
bugs in the face of invalid input, too.
I (tgl) also concluded that we need to restrict unquoted names in
synchronous_standby_names to be just SQL identifiers. The previous coding
would accept darn near anything, which (1) makes the quoting convention
both nearly-unnecessary and formally ambiguous, (2) makes it very hard to
understand what is a syntax error and what is a creative interpretation of
the input as a standby name, and (3) makes it impossible to further extend
the syntax in future without a compatibility break. I presume that we're
intending future extensions of the syntax, else this parsing infrastructure
is massive overkill, so (3) is an important objection. Since we've taken
a compatibility hit for non-identifier names with this change anyway, we
might as well lock things down now and insist that users use double quotes
for standby names that aren't identifiers.
Kyotaro Horiguchi and Tom Lane
10 years ago
|
|
|
if (!(*am_sync) ||
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
num_standbys < SyncRepConfig->num_sync)
|
|
|
|
|
{
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
pfree(sync_standbys);
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* In a priority-based sync replication, the synced positions are the
|
|
|
|
|
* oldest ones among sync standbys. In a quorum-based, they are the Nth
|
|
|
|
|
* latest ones.
|
|
|
|
|
*
|
|
|
|
|
* SyncRepGetNthLatestSyncRecPtr() also can calculate the oldest
|
|
|
|
|
* positions. But we use SyncRepGetOldestSyncRecPtr() for that calculation
|
|
|
|
|
* because it's a bit more efficient.
|
|
|
|
|
*
|
|
|
|
|
* XXX If the numbers of current and requested sync standbys are the same,
|
|
|
|
|
* we can use SyncRepGetOldestSyncRecPtr() to calculate the synced
|
|
|
|
|
* positions even in a quorum-based sync replication.
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
*/
|
|
|
|
|
if (SyncRepConfig->syncrep_method == SYNC_REP_PRIORITY)
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
{
|
|
|
|
|
SyncRepGetOldestSyncRecPtr(writePtr, flushPtr, applyPtr,
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
sync_standbys, num_standbys);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
SyncRepGetNthLatestSyncRecPtr(writePtr, flushPtr, applyPtr,
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
sync_standbys, num_standbys,
|
|
|
|
|
SyncRepConfig->num_sync);
|
|
|
|
|
}
|
|
|
|
|
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
pfree(sync_standbys);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Calculate the oldest Write, Flush and Apply positions among sync standbys.
|
|
|
|
|
*/
|
|
|
|
|
static void
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
SyncRepGetOldestSyncRecPtr(XLogRecPtr *writePtr,
|
|
|
|
|
XLogRecPtr *flushPtr,
|
|
|
|
|
XLogRecPtr *applyPtr,
|
|
|
|
|
SyncRepStandbyData *sync_standbys,
|
|
|
|
|
int num_standbys)
|
|
|
|
|
{
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
int i;
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Scan through all sync standbys and calculate the oldest Write, Flush
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
* and Apply positions. We assume *writePtr et al were initialized to
|
|
|
|
|
* InvalidXLogRecPtr.
|
|
|
|
|
*/
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
for (i = 0; i < num_standbys; i++)
|
|
|
|
|
{
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
XLogRecPtr write = sync_standbys[i].write;
|
|
|
|
|
XLogRecPtr flush = sync_standbys[i].flush;
|
|
|
|
|
XLogRecPtr apply = sync_standbys[i].apply;
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
|
|
|
|
|
if (XLogRecPtrIsInvalid(*writePtr) || *writePtr > write)
|
|
|
|
|
*writePtr = write;
|
|
|
|
|
if (XLogRecPtrIsInvalid(*flushPtr) || *flushPtr > flush)
|
|
|
|
|
*flushPtr = flush;
|
|
|
|
|
if (XLogRecPtrIsInvalid(*applyPtr) || *applyPtr > apply)
|
|
|
|
|
*applyPtr = apply;
|
|
|
|
|
}
|
|
|
|
|
}
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Calculate the Nth latest Write, Flush and Apply positions among sync
|
|
|
|
|
* standbys.
|
|
|
|
|
*/
|
|
|
|
|
static void
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
SyncRepGetNthLatestSyncRecPtr(XLogRecPtr *writePtr,
|
|
|
|
|
XLogRecPtr *flushPtr,
|
|
|
|
|
XLogRecPtr *applyPtr,
|
|
|
|
|
SyncRepStandbyData *sync_standbys,
|
|
|
|
|
int num_standbys,
|
|
|
|
|
uint8 nth)
|
|
|
|
|
{
|
|
|
|
|
XLogRecPtr *write_array;
|
|
|
|
|
XLogRecPtr *flush_array;
|
|
|
|
|
XLogRecPtr *apply_array;
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
int i;
|
|
|
|
|
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
/* Should have enough candidates, or somebody messed up */
|
|
|
|
|
Assert(nth > 0 && nth <= num_standbys);
|
|
|
|
|
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
write_array = (XLogRecPtr *) palloc(sizeof(XLogRecPtr) * num_standbys);
|
|
|
|
|
flush_array = (XLogRecPtr *) palloc(sizeof(XLogRecPtr) * num_standbys);
|
|
|
|
|
apply_array = (XLogRecPtr *) palloc(sizeof(XLogRecPtr) * num_standbys);
|
|
|
|
|
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
for (i = 0; i < num_standbys; i++)
|
|
|
|
|
{
|
|
|
|
|
write_array[i] = sync_standbys[i].write;
|
|
|
|
|
flush_array[i] = sync_standbys[i].flush;
|
|
|
|
|
apply_array[i] = sync_standbys[i].apply;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Sort each array in descending order */
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
qsort(write_array, num_standbys, sizeof(XLogRecPtr), cmp_lsn);
|
|
|
|
|
qsort(flush_array, num_standbys, sizeof(XLogRecPtr), cmp_lsn);
|
|
|
|
|
qsort(apply_array, num_standbys, sizeof(XLogRecPtr), cmp_lsn);
|
|
|
|
|
|
|
|
|
|
/* Get Nth latest Write, Flush, Apply positions */
|
|
|
|
|
*writePtr = write_array[nth - 1];
|
|
|
|
|
*flushPtr = flush_array[nth - 1];
|
|
|
|
|
*applyPtr = apply_array[nth - 1];
|
|
|
|
|
|
|
|
|
|
pfree(write_array);
|
|
|
|
|
pfree(flush_array);
|
|
|
|
|
pfree(apply_array);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Compare lsn in order to sort array in descending order.
|
|
|
|
|
*/
|
|
|
|
|
static int
|
|
|
|
|
cmp_lsn(const void *a, const void *b)
|
|
|
|
|
{
|
|
|
|
|
XLogRecPtr lsn1 = *((const XLogRecPtr *) a);
|
|
|
|
|
XLogRecPtr lsn2 = *((const XLogRecPtr *) b);
|
|
|
|
|
|
|
|
|
|
return pg_cmp_u64(lsn2, lsn1);
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
* Return data about walsenders that are candidates to be sync standbys.
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
*
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
* *standbys is set to a palloc'd array of structs of per-walsender data,
|
|
|
|
|
* and the number of valid entries (candidate sync senders) is returned.
|
|
|
|
|
* (This might be more or fewer than num_sync; caller must check.)
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
*/
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
int
|
|
|
|
|
SyncRepGetCandidateStandbys(SyncRepStandbyData **standbys)
|
|
|
|
|
{
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
int i;
|
|
|
|
|
int n;
|
|
|
|
|
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
/* Create result array */
|
|
|
|
|
*standbys = (SyncRepStandbyData *)
|
|
|
|
|
palloc(max_wal_senders * sizeof(SyncRepStandbyData));
|
|
|
|
|
|
|
|
|
|
/* Quick exit if sync replication is not requested */
|
|
|
|
|
if (SyncRepConfig == NULL)
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
return 0;
|
|
|
|
|
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
/* Collect raw data from shared memory */
|
|
|
|
|
n = 0;
|
|
|
|
|
for (i = 0; i < max_wal_senders; i++)
|
|
|
|
|
{
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
volatile WalSnd *walsnd; /* Use volatile pointer to prevent code
|
|
|
|
|
* rearrangement */
|
|
|
|
|
SyncRepStandbyData *stby;
|
|
|
|
|
WalSndState state; /* not included in SyncRepStandbyData */
|
Fix locking in WAL receiver/sender shmem state structs
In WAL receiver and WAL server, some accesses to their corresponding
shared memory control structs were done without holding any kind of
lock, which could lead to inconsistent and possibly insecure results.
In walsender, fix by clarifying the locking rules and following them
correctly, as documented in the new comment in walsender_private.h;
namely that some members can be read in walsender itself without a lock,
because the only writes occur in the same process. The rest of the
struct requires spinlock for accesses, as usual.
In walreceiver, fix by always holding spinlock while accessing the
struct.
While there is potentially a problem in all branches, it is minor in
stable ones. This only became a real problem in pg10 because of quorum
commit in synchronous replication (commit 3901fd70cc7c), and a potential
security problem in walreceiver because a superuser() check was removed
by default monitoring roles (commit 25fff40798fc). Thus, no backpatch.
In passing, clean up some leftover braces which were used to create
unconditional blocks. Once upon a time these were used for
volatile-izing accesses to those shmem structs, which is no longer
required. Many other occurrences of this pattern remain.
Author: Michaël Paquier
Reported-by: Michaël Paquier
Reviewed-by: Masahiko Sawada, Kyotaro Horiguchi, Thomas Munro,
Robert Haas
Discussion: https://postgr.es/m/CAB7nPqTWYqtzD=LN_oDaf9r-hAjUEPAy0B9yRkhcsLdRN8fzrw@mail.gmail.com
9 years ago
|
|
|
|
|
|
|
|
walsnd = &WalSndCtl->walsnds[i];
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
stby = *standbys + n;
|
|
|
|
|
|
Fix locking in WAL receiver/sender shmem state structs
In WAL receiver and WAL server, some accesses to their corresponding
shared memory control structs were done without holding any kind of
lock, which could lead to inconsistent and possibly insecure results.
In walsender, fix by clarifying the locking rules and following them
correctly, as documented in the new comment in walsender_private.h;
namely that some members can be read in walsender itself without a lock,
because the only writes occur in the same process. The rest of the
struct requires spinlock for accesses, as usual.
In walreceiver, fix by always holding spinlock while accessing the
struct.
While there is potentially a problem in all branches, it is minor in
stable ones. This only became a real problem in pg10 because of quorum
commit in synchronous replication (commit 3901fd70cc7c), and a potential
security problem in walreceiver because a superuser() check was removed
by default monitoring roles (commit 25fff40798fc). Thus, no backpatch.
In passing, clean up some leftover braces which were used to create
unconditional blocks. Once upon a time these were used for
volatile-izing accesses to those shmem structs, which is no longer
required. Many other occurrences of this pattern remain.
Author: Michaël Paquier
Reported-by: Michaël Paquier
Reviewed-by: Masahiko Sawada, Kyotaro Horiguchi, Thomas Munro,
Robert Haas
Discussion: https://postgr.es/m/CAB7nPqTWYqtzD=LN_oDaf9r-hAjUEPAy0B9yRkhcsLdRN8fzrw@mail.gmail.com
9 years ago
|
|
|
SpinLockAcquire(&walsnd->mutex);
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
stby->pid = walsnd->pid;
|
Fix locking in WAL receiver/sender shmem state structs
In WAL receiver and WAL server, some accesses to their corresponding
shared memory control structs were done without holding any kind of
lock, which could lead to inconsistent and possibly insecure results.
In walsender, fix by clarifying the locking rules and following them
correctly, as documented in the new comment in walsender_private.h;
namely that some members can be read in walsender itself without a lock,
because the only writes occur in the same process. The rest of the
struct requires spinlock for accesses, as usual.
In walreceiver, fix by always holding spinlock while accessing the
struct.
While there is potentially a problem in all branches, it is minor in
stable ones. This only became a real problem in pg10 because of quorum
commit in synchronous replication (commit 3901fd70cc7c), and a potential
security problem in walreceiver because a superuser() check was removed
by default monitoring roles (commit 25fff40798fc). Thus, no backpatch.
In passing, clean up some leftover braces which were used to create
unconditional blocks. Once upon a time these were used for
volatile-izing accesses to those shmem structs, which is no longer
required. Many other occurrences of this pattern remain.
Author: Michaël Paquier
Reported-by: Michaël Paquier
Reviewed-by: Masahiko Sawada, Kyotaro Horiguchi, Thomas Munro,
Robert Haas
Discussion: https://postgr.es/m/CAB7nPqTWYqtzD=LN_oDaf9r-hAjUEPAy0B9yRkhcsLdRN8fzrw@mail.gmail.com
9 years ago
|
|
|
state = walsnd->state;
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
stby->write = walsnd->write;
|
|
|
|
|
stby->flush = walsnd->flush;
|
|
|
|
|
stby->apply = walsnd->apply;
|
|
|
|
|
stby->sync_standby_priority = walsnd->sync_standby_priority;
|
Fix locking in WAL receiver/sender shmem state structs
In WAL receiver and WAL server, some accesses to their corresponding
shared memory control structs were done without holding any kind of
lock, which could lead to inconsistent and possibly insecure results.
In walsender, fix by clarifying the locking rules and following them
correctly, as documented in the new comment in walsender_private.h;
namely that some members can be read in walsender itself without a lock,
because the only writes occur in the same process. The rest of the
struct requires spinlock for accesses, as usual.
In walreceiver, fix by always holding spinlock while accessing the
struct.
While there is potentially a problem in all branches, it is minor in
stable ones. This only became a real problem in pg10 because of quorum
commit in synchronous replication (commit 3901fd70cc7c), and a potential
security problem in walreceiver because a superuser() check was removed
by default monitoring roles (commit 25fff40798fc). Thus, no backpatch.
In passing, clean up some leftover braces which were used to create
unconditional blocks. Once upon a time these were used for
volatile-izing accesses to those shmem structs, which is no longer
required. Many other occurrences of this pattern remain.
Author: Michaël Paquier
Reported-by: Michaël Paquier
Reviewed-by: Masahiko Sawada, Kyotaro Horiguchi, Thomas Munro,
Robert Haas
Discussion: https://postgr.es/m/CAB7nPqTWYqtzD=LN_oDaf9r-hAjUEPAy0B9yRkhcsLdRN8fzrw@mail.gmail.com
9 years ago
|
|
|
SpinLockRelease(&walsnd->mutex);
|
|
|
|
|
|
|
|
|
|
/* Must be active */
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
if (stby->pid == 0)
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
/* Must be streaming or stopping */
|
|
|
|
|
if (state != WALSNDSTATE_STREAMING &&
|
|
|
|
|
state != WALSNDSTATE_STOPPING)
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
/* Must be synchronous */
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
if (stby->sync_standby_priority == 0)
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
/* Must have a valid flush position */
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
if (XLogRecPtrIsInvalid(stby->flush))
|
|
|
|
|
continue;
|
|
|
|
|
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
/* OK, it's a candidate */
|
|
|
|
|
stby->walsnd_index = i;
|
|
|
|
|
stby->is_me = (walsnd == MyWalSnd);
|
|
|
|
|
n++;
|
|
|
|
|
}
|
|
|
|
|
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
/*
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
* In quorum mode, we return all the candidates. In priority mode, if we
|
|
|
|
|
* have too many candidates then return only the num_sync ones of highest
|
|
|
|
|
* priority.
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
*/
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
if (SyncRepConfig->syncrep_method == SYNC_REP_PRIORITY &&
|
|
|
|
|
n > SyncRepConfig->num_sync)
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
{
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
/* Sort by priority ... */
|
|
|
|
|
qsort(*standbys, n, sizeof(SyncRepStandbyData),
|
|
|
|
|
standby_priority_comparator);
|
|
|
|
|
/* ... then report just the first num_sync ones */
|
|
|
|
|
n = SyncRepConfig->num_sync;
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
}
|
|
|
|
|
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
return n;
|
|
|
|
|
}
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
/*
|
|
|
|
|
* qsort comparator to sort SyncRepStandbyData entries by priority
|
|
|
|
|
*/
|
|
|
|
|
static int
|
|
|
|
|
standby_priority_comparator(const void *a, const void *b)
|
|
|
|
|
{
|
|
|
|
|
const SyncRepStandbyData *sa = (const SyncRepStandbyData *) a;
|
|
|
|
|
const SyncRepStandbyData *sb = (const SyncRepStandbyData *) b;
|
|
|
|
|
|
|
|
|
|
/* First, sort by increasing priority value */
|
|
|
|
|
if (sa->sync_standby_priority != sb->sync_standby_priority)
|
|
|
|
|
return sa->sync_standby_priority - sb->sync_standby_priority;
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
|
|
|
|
|
/*
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
* We might have equal priority values; arbitrarily break ties by position
|
|
|
|
|
* in the WalSnd array. (This is utterly bogus, since that is arrival
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
* order dependent, but there are regression tests that rely on it.)
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
*/
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
return sa->walsnd_index - sb->walsnd_index;
|
|
|
|
|
}
|
|
|
|
|
|
Fix race conditions in synchronous standby management.
We have repeatedly seen the buildfarm reach the Assert(false) in
SyncRepGetSyncStandbysPriority. This apparently is due to failing to
consider the possibility that the sync_standby_priority values in
shared memory might be inconsistent; but they will be whenever only
some of the walsenders have updated their values after a change in
the synchronous_standby_names setting. That function is vastly too
complex for what it does, anyway, so rewriting it seems better than
trying to apply a band-aid fix.
Furthermore, the API of SyncRepGetSyncStandbys is broken by design:
it returns a list of WalSnd array indexes, but there is nothing
guaranteeing that the contents of the WalSnd array remain stable.
Thus, if some walsender exits and then a new walsender process
takes over that WalSnd array slot, a caller might make use of
WAL position data that it should not, potentially leading to
incorrect decisions about whether to release transactions that
are waiting for synchronous commit.
To fix, replace SyncRepGetSyncStandbys with a new function
SyncRepGetCandidateStandbys that copies all the required data
from shared memory while holding the relevant mutexes. If the
associated walsender process then exits, this data is still safe to
make release decisions with, since we know that that much WAL *was*
sent to a valid standby server. This incidentally means that we no
longer need to treat sync_standby_priority as protected by the
SyncRepLock rather than the per-walsender mutex.
SyncRepGetSyncStandbys is no longer used by the core code, so remove
it entirely in HEAD. However, it seems possible that external code is
relying on that function, so do not remove it from the back branches.
Instead, just remove the known-incorrect Assert. When the bug occurs,
the function will return a too-short list, which callers should treat
as meaning there are not enough sync standbys, which seems like a
reasonably safe fallback until the inconsistent state is resolved.
Moreover it's bug-compatible with what has been happening in non-assert
builds. We cannot do anything about the walsender-replacement race
condition without an API/ABI break.
The bogus assertion exists back to 9.6, but 9.6 is sufficiently
different from the later branches that the patch doesn't apply at all.
I chose to just remove the bogus assertion in 9.6, feeling that the
probability of a bad outcome from the walsender-replacement race
condition is too low to justify rewriting the whole patch for 9.6.
Discussion: https://postgr.es/m/21519.1585272409@sss.pgh.pa.us
6 years ago
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Check if we are in the list of sync standbys, and if so, determine
|
|
|
|
|
* priority sequence. Return priority if set, or zero to indicate that
|
|
|
|
|
* we are not a potential sync standby.
|
|
|
|
|
*
|
|
|
|
|
* Compare the parameter SyncRepStandbyNames against the application_name
|
|
|
|
|
* for this WALSender, or allow any name if we find a wildcard "*".
|
|
|
|
|
*/
|
|
|
|
|
static int
|
|
|
|
|
SyncRepGetStandbyPriority(void)
|
|
|
|
|
{
|
Clean up parsing of synchronous_standby_names GUC variable.
Commit 989be0810dffd08b added a flex/bison lexer/parser to interpret
synchronous_standby_names. It was done in a pretty crufty way, though,
making assorted end-use sites responsible for calling the parser at the
right times. That was not only vulnerable to errors of omission, but made
it possible that lexer/parser errors occur at very undesirable times,
and created memory leakages even if there was no error.
Instead, perform the parsing once during check_synchronous_standby_names
and let guc.c manage the resulting data. To do that, we have to flatten
the parsed representation into a single hunk of malloc'd memory, but that
is not very hard.
While at it, work a little harder on making useful error reports for
parsing problems; the previous code felt that "synchronous_standby_names
parser returned 1" was an appropriate user-facing error message. (To
be fair, it did also log a syntax error message, but separately from the
GUC problem report, which is at best confusing.) It had some outright
bugs in the face of invalid input, too.
I (tgl) also concluded that we need to restrict unquoted names in
synchronous_standby_names to be just SQL identifiers. The previous coding
would accept darn near anything, which (1) makes the quoting convention
both nearly-unnecessary and formally ambiguous, (2) makes it very hard to
understand what is a syntax error and what is a creative interpretation of
the input as a standby name, and (3) makes it impossible to further extend
the syntax in future without a compatibility break. I presume that we're
intending future extensions of the syntax, else this parsing infrastructure
is massive overkill, so (3) is an important objection. Since we've taken
a compatibility hit for non-identifier names with this change anyway, we
might as well lock things down now and insist that users use double quotes
for standby names that aren't identifiers.
Kyotaro Horiguchi and Tom Lane
10 years ago
|
|
|
const char *standby_name;
|
|
|
|
|
int priority;
|
|
|
|
|
bool found = false;
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Since synchronous cascade replication is not allowed, we always set the
|
|
|
|
|
* priority of cascading walsender to zero.
|
|
|
|
|
*/
|
|
|
|
|
if (am_cascading_walsender)
|
|
|
|
|
return 0;
|
|
|
|
|
|
Clean up parsing of synchronous_standby_names GUC variable.
Commit 989be0810dffd08b added a flex/bison lexer/parser to interpret
synchronous_standby_names. It was done in a pretty crufty way, though,
making assorted end-use sites responsible for calling the parser at the
right times. That was not only vulnerable to errors of omission, but made
it possible that lexer/parser errors occur at very undesirable times,
and created memory leakages even if there was no error.
Instead, perform the parsing once during check_synchronous_standby_names
and let guc.c manage the resulting data. To do that, we have to flatten
the parsed representation into a single hunk of malloc'd memory, but that
is not very hard.
While at it, work a little harder on making useful error reports for
parsing problems; the previous code felt that "synchronous_standby_names
parser returned 1" was an appropriate user-facing error message. (To
be fair, it did also log a syntax error message, but separately from the
GUC problem report, which is at best confusing.) It had some outright
bugs in the face of invalid input, too.
I (tgl) also concluded that we need to restrict unquoted names in
synchronous_standby_names to be just SQL identifiers. The previous coding
would accept darn near anything, which (1) makes the quoting convention
both nearly-unnecessary and formally ambiguous, (2) makes it very hard to
understand what is a syntax error and what is a creative interpretation of
the input as a standby name, and (3) makes it impossible to further extend
the syntax in future without a compatibility break. I presume that we're
intending future extensions of the syntax, else this parsing infrastructure
is massive overkill, so (3) is an important objection. Since we've taken
a compatibility hit for non-identifier names with this change anyway, we
might as well lock things down now and insist that users use double quotes
for standby names that aren't identifiers.
Kyotaro Horiguchi and Tom Lane
10 years ago
|
|
|
if (!SyncStandbysDefined() || SyncRepConfig == NULL)
|
|
|
|
|
return 0;
|
|
|
|
|
|
Clean up parsing of synchronous_standby_names GUC variable.
Commit 989be0810dffd08b added a flex/bison lexer/parser to interpret
synchronous_standby_names. It was done in a pretty crufty way, though,
making assorted end-use sites responsible for calling the parser at the
right times. That was not only vulnerable to errors of omission, but made
it possible that lexer/parser errors occur at very undesirable times,
and created memory leakages even if there was no error.
Instead, perform the parsing once during check_synchronous_standby_names
and let guc.c manage the resulting data. To do that, we have to flatten
the parsed representation into a single hunk of malloc'd memory, but that
is not very hard.
While at it, work a little harder on making useful error reports for
parsing problems; the previous code felt that "synchronous_standby_names
parser returned 1" was an appropriate user-facing error message. (To
be fair, it did also log a syntax error message, but separately from the
GUC problem report, which is at best confusing.) It had some outright
bugs in the face of invalid input, too.
I (tgl) also concluded that we need to restrict unquoted names in
synchronous_standby_names to be just SQL identifiers. The previous coding
would accept darn near anything, which (1) makes the quoting convention
both nearly-unnecessary and formally ambiguous, (2) makes it very hard to
understand what is a syntax error and what is a creative interpretation of
the input as a standby name, and (3) makes it impossible to further extend
the syntax in future without a compatibility break. I presume that we're
intending future extensions of the syntax, else this parsing infrastructure
is massive overkill, so (3) is an important objection. Since we've taken
a compatibility hit for non-identifier names with this change anyway, we
might as well lock things down now and insist that users use double quotes
for standby names that aren't identifiers.
Kyotaro Horiguchi and Tom Lane
10 years ago
|
|
|
standby_name = SyncRepConfig->member_names;
|
|
|
|
|
for (priority = 1; priority <= SyncRepConfig->nmembers; priority++)
|
|
|
|
|
{
|
|
|
|
|
if (pg_strcasecmp(standby_name, application_name) == 0 ||
|
Clean up parsing of synchronous_standby_names GUC variable.
Commit 989be0810dffd08b added a flex/bison lexer/parser to interpret
synchronous_standby_names. It was done in a pretty crufty way, though,
making assorted end-use sites responsible for calling the parser at the
right times. That was not only vulnerable to errors of omission, but made
it possible that lexer/parser errors occur at very undesirable times,
and created memory leakages even if there was no error.
Instead, perform the parsing once during check_synchronous_standby_names
and let guc.c manage the resulting data. To do that, we have to flatten
the parsed representation into a single hunk of malloc'd memory, but that
is not very hard.
While at it, work a little harder on making useful error reports for
parsing problems; the previous code felt that "synchronous_standby_names
parser returned 1" was an appropriate user-facing error message. (To
be fair, it did also log a syntax error message, but separately from the
GUC problem report, which is at best confusing.) It had some outright
bugs in the face of invalid input, too.
I (tgl) also concluded that we need to restrict unquoted names in
synchronous_standby_names to be just SQL identifiers. The previous coding
would accept darn near anything, which (1) makes the quoting convention
both nearly-unnecessary and formally ambiguous, (2) makes it very hard to
understand what is a syntax error and what is a creative interpretation of
the input as a standby name, and (3) makes it impossible to further extend
the syntax in future without a compatibility break. I presume that we're
intending future extensions of the syntax, else this parsing infrastructure
is massive overkill, so (3) is an important objection. Since we've taken
a compatibility hit for non-identifier names with this change anyway, we
might as well lock things down now and insist that users use double quotes
for standby names that aren't identifiers.
Kyotaro Horiguchi and Tom Lane
10 years ago
|
|
|
strcmp(standby_name, "*") == 0)
|
|
|
|
|
{
|
|
|
|
|
found = true;
|
|
|
|
|
break;
|
|
|
|
|
}
|
Clean up parsing of synchronous_standby_names GUC variable.
Commit 989be0810dffd08b added a flex/bison lexer/parser to interpret
synchronous_standby_names. It was done in a pretty crufty way, though,
making assorted end-use sites responsible for calling the parser at the
right times. That was not only vulnerable to errors of omission, but made
it possible that lexer/parser errors occur at very undesirable times,
and created memory leakages even if there was no error.
Instead, perform the parsing once during check_synchronous_standby_names
and let guc.c manage the resulting data. To do that, we have to flatten
the parsed representation into a single hunk of malloc'd memory, but that
is not very hard.
While at it, work a little harder on making useful error reports for
parsing problems; the previous code felt that "synchronous_standby_names
parser returned 1" was an appropriate user-facing error message. (To
be fair, it did also log a syntax error message, but separately from the
GUC problem report, which is at best confusing.) It had some outright
bugs in the face of invalid input, too.
I (tgl) also concluded that we need to restrict unquoted names in
synchronous_standby_names to be just SQL identifiers. The previous coding
would accept darn near anything, which (1) makes the quoting convention
both nearly-unnecessary and formally ambiguous, (2) makes it very hard to
understand what is a syntax error and what is a creative interpretation of
the input as a standby name, and (3) makes it impossible to further extend
the syntax in future without a compatibility break. I presume that we're
intending future extensions of the syntax, else this parsing infrastructure
is massive overkill, so (3) is an important objection. Since we've taken
a compatibility hit for non-identifier names with this change anyway, we
might as well lock things down now and insist that users use double quotes
for standby names that aren't identifiers.
Kyotaro Horiguchi and Tom Lane
10 years ago
|
|
|
standby_name += strlen(standby_name) + 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!found)
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* In quorum-based sync replication, all the standbys in the list have the
|
|
|
|
|
* same priority, one.
|
|
|
|
|
*/
|
|
|
|
|
return (SyncRepConfig->syncrep_method == SYNC_REP_PRIORITY) ? priority : 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Walk the specified queue from head. Set the state of any backends that
|
|
|
|
|
* need to be woken, remove them from the queue, and then wake them.
|
|
|
|
|
* Pass all = true to wake whole queue; otherwise, just wake up to
|
|
|
|
|
* the walsender's LSN.
|
|
|
|
|
*
|
|
|
|
|
* The caller must hold SyncRepLock in exclusive mode.
|
|
|
|
|
*/
|
|
|
|
|
static int
|
|
|
|
|
SyncRepWakeQueue(bool all, int mode)
|
|
|
|
|
{
|
|
|
|
|
volatile WalSndCtlData *walsndctl = WalSndCtl;
|
|
|
|
|
int numprocs = 0;
|
|
|
|
|
dlist_mutable_iter iter;
|
|
|
|
|
|
|
|
|
|
Assert(mode >= 0 && mode < NUM_SYNC_REP_WAIT_MODE);
|
|
|
|
|
Assert(LWLockHeldByMeInMode(SyncRepLock, LW_EXCLUSIVE));
|
|
|
|
|
Assert(SyncRepQueueIsOrderedByLSN(mode));
|
|
|
|
|
|
|
|
|
|
dlist_foreach_modify(iter, &WalSndCtl->SyncRepQueue[mode])
|
|
|
|
|
{
|
|
|
|
|
PGPROC *proc = dlist_container(PGPROC, syncRepLinks, iter.cur);
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Assume the queue is ordered by LSN
|
|
|
|
|
*/
|
|
|
|
|
if (!all && walsndctl->lsn[mode] < proc->waitLSN)
|
|
|
|
|
return numprocs;
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Remove from queue.
|
|
|
|
|
*/
|
|
|
|
|
dlist_delete_thoroughly(&proc->syncRepLinks);
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* SyncRepWaitForLSN() reads syncRepState without holding the lock, so
|
|
|
|
|
* make sure that it sees the queue link being removed before the
|
|
|
|
|
* syncRepState change.
|
|
|
|
|
*/
|
|
|
|
|
pg_write_barrier();
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Set state to complete; see SyncRepWaitForLSN() for discussion of
|
|
|
|
|
* the various states.
|
|
|
|
|
*/
|
|
|
|
|
proc->syncRepState = SYNC_REP_WAIT_COMPLETE;
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Wake only when we have set state and removed from queue.
|
|
|
|
|
*/
|
|
|
|
|
SetLatch(&(proc->procLatch));
|
|
|
|
|
|
|
|
|
|
numprocs++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return numprocs;
|
|
|
|
|
}
|
|
|
|
|
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
/*
|
|
|
|
|
* The checkpointer calls this as needed to update the shared
|
Fix race with synchronous_standby_names at startup
synchronous_standby_names cannot be reloaded safely by backends, and the
checkpointer is in charge of updating a state in shared memory if the
GUC is enabled in WalSndCtl, to let the backends know if they should
wait or not for a given LSN. This provides a strict control on the
timing of the waiting queues if the GUC is enabled or disabled, then
reloaded. The checkpointer is also in charge of waking up the backends
that could be waiting for a LSN when the GUC is disabled.
This logic had a race condition at startup, where it would be possible
for backends to not wait for a LSN even if synchronous_standby_names is
enabled. This would cause visibility issues with transactions that we
should be waiting for but they were not. The problem lasts until the
checkpointer does its initial update of the shared memory state when it
loads synchronous_standby_names.
In order to take care of this problem, the shared memory state in
WalSndCtl is extended to detect if it has been initialized by the
checkpointer, and not only check if synchronous_standby_names is
defined. In WalSndCtlData, sync_standbys_defined is renamed to
sync_standbys_status, a bits8 able to know about two states:
- If the shared memory state has been initialized. This flag is set by
the checkpointer at startup once, and never removed.
- If synchronous_standby_names is known as defined in the shared memory
state. This is the same as the previous sync_standbys_defined in
WalSndCtl.
This method gives a way for backends to decide what they should do until
the shared memory area is initialized, and they now ultimately fall back
to a check on the GUC value in this case, which is the best thing that
can be done.
Fortunately, SyncRepUpdateSyncStandbysDefined() is called immediately by
the checkpointer when this process starts, so the window is very narrow.
It is possible to enlarge the problematic window by making the
checkpointer wait at the beginning of SyncRepUpdateSyncStandbysDefined()
with a hardcoded sleep for example, and doing so has showed that a 2PC
visibility test is indeed failing. On machines slow enough, this bug
would cause spurious failures.
In 17~, we have looked at the possibility of adding an injection point
to have a reproducible test, but as the problematic window happens at
early startup, we would need to invent a way to make an injection point
optionally persistent across restarts when attached, something that
would be fine for this case as it would involve the checkpointer. This
issue is quite old, and can be reproduced on all the stable branches.
Author: Melnikov Maksim <m.melnikov@postgrespro.ru>
Co-authored-by: Michael Paquier <michael@paquier.xyz>
Discussion: https://postgr.es/m/163fcbec-900b-4b07-beaa-d2ead8634bec@postgrespro.ru
Backpatch-through: 13
8 months ago
|
|
|
* sync_standbys_status flag, so that backends don't remain permanently wedged
|
|
|
|
|
* if synchronous_standby_names is unset. It's safe to check the current value
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
* without the lock, because it's only ever updated by one process. But we
|
|
|
|
|
* must take the lock to change it.
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
SyncRepUpdateSyncStandbysDefined(void)
|
|
|
|
|
{
|
|
|
|
|
bool sync_standbys_defined = SyncStandbysDefined();
|
|
|
|
|
|
Fix race with synchronous_standby_names at startup
synchronous_standby_names cannot be reloaded safely by backends, and the
checkpointer is in charge of updating a state in shared memory if the
GUC is enabled in WalSndCtl, to let the backends know if they should
wait or not for a given LSN. This provides a strict control on the
timing of the waiting queues if the GUC is enabled or disabled, then
reloaded. The checkpointer is also in charge of waking up the backends
that could be waiting for a LSN when the GUC is disabled.
This logic had a race condition at startup, where it would be possible
for backends to not wait for a LSN even if synchronous_standby_names is
enabled. This would cause visibility issues with transactions that we
should be waiting for but they were not. The problem lasts until the
checkpointer does its initial update of the shared memory state when it
loads synchronous_standby_names.
In order to take care of this problem, the shared memory state in
WalSndCtl is extended to detect if it has been initialized by the
checkpointer, and not only check if synchronous_standby_names is
defined. In WalSndCtlData, sync_standbys_defined is renamed to
sync_standbys_status, a bits8 able to know about two states:
- If the shared memory state has been initialized. This flag is set by
the checkpointer at startup once, and never removed.
- If synchronous_standby_names is known as defined in the shared memory
state. This is the same as the previous sync_standbys_defined in
WalSndCtl.
This method gives a way for backends to decide what they should do until
the shared memory area is initialized, and they now ultimately fall back
to a check on the GUC value in this case, which is the best thing that
can be done.
Fortunately, SyncRepUpdateSyncStandbysDefined() is called immediately by
the checkpointer when this process starts, so the window is very narrow.
It is possible to enlarge the problematic window by making the
checkpointer wait at the beginning of SyncRepUpdateSyncStandbysDefined()
with a hardcoded sleep for example, and doing so has showed that a 2PC
visibility test is indeed failing. On machines slow enough, this bug
would cause spurious failures.
In 17~, we have looked at the possibility of adding an injection point
to have a reproducible test, but as the problematic window happens at
early startup, we would need to invent a way to make an injection point
optionally persistent across restarts when attached, something that
would be fine for this case as it would involve the checkpointer. This
issue is quite old, and can be reproduced on all the stable branches.
Author: Melnikov Maksim <m.melnikov@postgrespro.ru>
Co-authored-by: Michael Paquier <michael@paquier.xyz>
Discussion: https://postgr.es/m/163fcbec-900b-4b07-beaa-d2ead8634bec@postgrespro.ru
Backpatch-through: 13
8 months ago
|
|
|
if (sync_standbys_defined !=
|
|
|
|
|
((WalSndCtl->sync_standbys_status & SYNC_STANDBY_DEFINED) != 0))
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
{
|
|
|
|
|
LWLockAcquire(SyncRepLock, LW_EXCLUSIVE);
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* If synchronous_standby_names has been reset to empty, it's futile
|
|
|
|
|
* for backends to continue waiting. Since the user no longer wants
|
|
|
|
|
* synchronous replication, we'd better wake them up.
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
*/
|
|
|
|
|
if (!sync_standbys_defined)
|
|
|
|
|
{
|
|
|
|
|
int i;
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < NUM_SYNC_REP_WAIT_MODE; i++)
|
|
|
|
|
SyncRepWakeQueue(true, i);
|
|
|
|
|
}
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Only allow people to join the queue when there are synchronous
|
|
|
|
|
* standbys defined. Without this interlock, there's a race
|
|
|
|
|
* condition: we might wake up all the current waiters; then, some
|
|
|
|
|
* backend that hasn't yet reloaded its config might go to sleep on
|
|
|
|
|
* the queue (and never wake up). This prevents that.
|
|
|
|
|
*/
|
Fix race with synchronous_standby_names at startup
synchronous_standby_names cannot be reloaded safely by backends, and the
checkpointer is in charge of updating a state in shared memory if the
GUC is enabled in WalSndCtl, to let the backends know if they should
wait or not for a given LSN. This provides a strict control on the
timing of the waiting queues if the GUC is enabled or disabled, then
reloaded. The checkpointer is also in charge of waking up the backends
that could be waiting for a LSN when the GUC is disabled.
This logic had a race condition at startup, where it would be possible
for backends to not wait for a LSN even if synchronous_standby_names is
enabled. This would cause visibility issues with transactions that we
should be waiting for but they were not. The problem lasts until the
checkpointer does its initial update of the shared memory state when it
loads synchronous_standby_names.
In order to take care of this problem, the shared memory state in
WalSndCtl is extended to detect if it has been initialized by the
checkpointer, and not only check if synchronous_standby_names is
defined. In WalSndCtlData, sync_standbys_defined is renamed to
sync_standbys_status, a bits8 able to know about two states:
- If the shared memory state has been initialized. This flag is set by
the checkpointer at startup once, and never removed.
- If synchronous_standby_names is known as defined in the shared memory
state. This is the same as the previous sync_standbys_defined in
WalSndCtl.
This method gives a way for backends to decide what they should do until
the shared memory area is initialized, and they now ultimately fall back
to a check on the GUC value in this case, which is the best thing that
can be done.
Fortunately, SyncRepUpdateSyncStandbysDefined() is called immediately by
the checkpointer when this process starts, so the window is very narrow.
It is possible to enlarge the problematic window by making the
checkpointer wait at the beginning of SyncRepUpdateSyncStandbysDefined()
with a hardcoded sleep for example, and doing so has showed that a 2PC
visibility test is indeed failing. On machines slow enough, this bug
would cause spurious failures.
In 17~, we have looked at the possibility of adding an injection point
to have a reproducible test, but as the problematic window happens at
early startup, we would need to invent a way to make an injection point
optionally persistent across restarts when attached, something that
would be fine for this case as it would involve the checkpointer. This
issue is quite old, and can be reproduced on all the stable branches.
Author: Melnikov Maksim <m.melnikov@postgrespro.ru>
Co-authored-by: Michael Paquier <michael@paquier.xyz>
Discussion: https://postgr.es/m/163fcbec-900b-4b07-beaa-d2ead8634bec@postgrespro.ru
Backpatch-through: 13
8 months ago
|
|
|
WalSndCtl->sync_standbys_status = SYNC_STANDBY_INIT |
|
|
|
|
|
(sync_standbys_defined ? SYNC_STANDBY_DEFINED : 0);
|
|
|
|
|
|
|
|
|
|
LWLockRelease(SyncRepLock);
|
|
|
|
|
}
|
|
|
|
|
else if ((WalSndCtl->sync_standbys_status & SYNC_STANDBY_INIT) == 0)
|
|
|
|
|
{
|
|
|
|
|
LWLockAcquire(SyncRepLock, LW_EXCLUSIVE);
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Note that there is no need to wake up the queues here. We would
|
|
|
|
|
* reach this path only if SyncStandbysDefined() returns false, or it
|
|
|
|
|
* would mean that some backends are waiting with the GUC set. See
|
|
|
|
|
* SyncRepWaitForLSN().
|
|
|
|
|
*/
|
|
|
|
|
Assert(!SyncStandbysDefined());
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Even if there is no sync standby defined, let the readers of this
|
|
|
|
|
* information know that the sync standby data has been initialized.
|
|
|
|
|
* This can just be done once, hence the previous check on
|
|
|
|
|
* SYNC_STANDBY_INIT to avoid useless work.
|
|
|
|
|
*/
|
|
|
|
|
WalSndCtl->sync_standbys_status |= SYNC_STANDBY_INIT;
|
Fix various possible problems with synchronous replication.
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
15 years ago
|
|
|
|
|
|
|
|
LWLockRelease(SyncRepLock);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifdef USE_ASSERT_CHECKING
|
|
|
|
|
static bool
|
|
|
|
|
SyncRepQueueIsOrderedByLSN(int mode)
|
|
|
|
|
{
|
|
|
|
|
XLogRecPtr lastLSN;
|
|
|
|
|
dlist_iter iter;
|
|
|
|
|
|
|
|
|
|
Assert(mode >= 0 && mode < NUM_SYNC_REP_WAIT_MODE);
|
|
|
|
|
|
|
|
|
|
lastLSN = 0;
|
|
|
|
|
|
|
|
|
|
dlist_foreach(iter, &WalSndCtl->SyncRepQueue[mode])
|
|
|
|
|
{
|
|
|
|
|
PGPROC *proc = dlist_container(PGPROC, syncRepLinks, iter.cur);
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Check the queue is ordered by LSN and that multiple procs don't
|
|
|
|
|
* have matching LSNs
|
|
|
|
|
*/
|
|
|
|
|
if (proc->waitLSN <= lastLSN)
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
lastLSN = proc->waitLSN;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* ===========================================================
|
|
|
|
|
* Synchronous Replication functions executed by any process
|
|
|
|
|
* ===========================================================
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
bool
|
|
|
|
|
check_synchronous_standby_names(char **newval, void **extra, GucSource source)
|
|
|
|
|
{
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
if (*newval != NULL && (*newval)[0] != '\0')
|
|
|
|
|
{
|
Clean up parsing of synchronous_standby_names GUC variable.
Commit 989be0810dffd08b added a flex/bison lexer/parser to interpret
synchronous_standby_names. It was done in a pretty crufty way, though,
making assorted end-use sites responsible for calling the parser at the
right times. That was not only vulnerable to errors of omission, but made
it possible that lexer/parser errors occur at very undesirable times,
and created memory leakages even if there was no error.
Instead, perform the parsing once during check_synchronous_standby_names
and let guc.c manage the resulting data. To do that, we have to flatten
the parsed representation into a single hunk of malloc'd memory, but that
is not very hard.
While at it, work a little harder on making useful error reports for
parsing problems; the previous code felt that "synchronous_standby_names
parser returned 1" was an appropriate user-facing error message. (To
be fair, it did also log a syntax error message, but separately from the
GUC problem report, which is at best confusing.) It had some outright
bugs in the face of invalid input, too.
I (tgl) also concluded that we need to restrict unquoted names in
synchronous_standby_names to be just SQL identifiers. The previous coding
would accept darn near anything, which (1) makes the quoting convention
both nearly-unnecessary and formally ambiguous, (2) makes it very hard to
understand what is a syntax error and what is a creative interpretation of
the input as a standby name, and (3) makes it impossible to further extend
the syntax in future without a compatibility break. I presume that we're
intending future extensions of the syntax, else this parsing infrastructure
is massive overkill, so (3) is an important objection. Since we've taken
a compatibility hit for non-identifier names with this change anyway, we
might as well lock things down now and insist that users use double quotes
for standby names that aren't identifiers.
Kyotaro Horiguchi and Tom Lane
10 years ago
|
|
|
int parse_rc;
|
|
|
|
|
SyncRepConfigData *pconf;
|
|
|
|
|
|
|
|
|
|
/* Reset communication variables to ensure a fresh start */
|
|
|
|
|
syncrep_parse_result = NULL;
|
|
|
|
|
syncrep_parse_error_msg = NULL;
|
|
|
|
|
|
|
|
|
|
/* Parse the synchronous_standby_names string */
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
syncrep_scanner_init(*newval);
|
|
|
|
|
parse_rc = syncrep_yyparse();
|
|
|
|
|
syncrep_scanner_finish();
|
|
|
|
|
|
Clean up parsing of synchronous_standby_names GUC variable.
Commit 989be0810dffd08b added a flex/bison lexer/parser to interpret
synchronous_standby_names. It was done in a pretty crufty way, though,
making assorted end-use sites responsible for calling the parser at the
right times. That was not only vulnerable to errors of omission, but made
it possible that lexer/parser errors occur at very undesirable times,
and created memory leakages even if there was no error.
Instead, perform the parsing once during check_synchronous_standby_names
and let guc.c manage the resulting data. To do that, we have to flatten
the parsed representation into a single hunk of malloc'd memory, but that
is not very hard.
While at it, work a little harder on making useful error reports for
parsing problems; the previous code felt that "synchronous_standby_names
parser returned 1" was an appropriate user-facing error message. (To
be fair, it did also log a syntax error message, but separately from the
GUC problem report, which is at best confusing.) It had some outright
bugs in the face of invalid input, too.
I (tgl) also concluded that we need to restrict unquoted names in
synchronous_standby_names to be just SQL identifiers. The previous coding
would accept darn near anything, which (1) makes the quoting convention
both nearly-unnecessary and formally ambiguous, (2) makes it very hard to
understand what is a syntax error and what is a creative interpretation of
the input as a standby name, and (3) makes it impossible to further extend
the syntax in future without a compatibility break. I presume that we're
intending future extensions of the syntax, else this parsing infrastructure
is massive overkill, so (3) is an important objection. Since we've taken
a compatibility hit for non-identifier names with this change anyway, we
might as well lock things down now and insist that users use double quotes
for standby names that aren't identifiers.
Kyotaro Horiguchi and Tom Lane
10 years ago
|
|
|
if (parse_rc != 0 || syncrep_parse_result == NULL)
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
{
|
|
|
|
|
GUC_check_errcode(ERRCODE_SYNTAX_ERROR);
|
Clean up parsing of synchronous_standby_names GUC variable.
Commit 989be0810dffd08b added a flex/bison lexer/parser to interpret
synchronous_standby_names. It was done in a pretty crufty way, though,
making assorted end-use sites responsible for calling the parser at the
right times. That was not only vulnerable to errors of omission, but made
it possible that lexer/parser errors occur at very undesirable times,
and created memory leakages even if there was no error.
Instead, perform the parsing once during check_synchronous_standby_names
and let guc.c manage the resulting data. To do that, we have to flatten
the parsed representation into a single hunk of malloc'd memory, but that
is not very hard.
While at it, work a little harder on making useful error reports for
parsing problems; the previous code felt that "synchronous_standby_names
parser returned 1" was an appropriate user-facing error message. (To
be fair, it did also log a syntax error message, but separately from the
GUC problem report, which is at best confusing.) It had some outright
bugs in the face of invalid input, too.
I (tgl) also concluded that we need to restrict unquoted names in
synchronous_standby_names to be just SQL identifiers. The previous coding
would accept darn near anything, which (1) makes the quoting convention
both nearly-unnecessary and formally ambiguous, (2) makes it very hard to
understand what is a syntax error and what is a creative interpretation of
the input as a standby name, and (3) makes it impossible to further extend
the syntax in future without a compatibility break. I presume that we're
intending future extensions of the syntax, else this parsing infrastructure
is massive overkill, so (3) is an important objection. Since we've taken
a compatibility hit for non-identifier names with this change anyway, we
might as well lock things down now and insist that users use double quotes
for standby names that aren't identifiers.
Kyotaro Horiguchi and Tom Lane
10 years ago
|
|
|
if (syncrep_parse_error_msg)
|
|
|
|
|
GUC_check_errdetail("%s", syncrep_parse_error_msg);
|
|
|
|
|
else
|
|
|
|
|
GUC_check_errdetail("\"synchronous_standby_names\" parser failed");
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (syncrep_parse_result->num_sync <= 0)
|
|
|
|
|
{
|
|
|
|
|
GUC_check_errmsg("number of synchronous standbys (%d) must be greater than zero",
|
|
|
|
|
syncrep_parse_result->num_sync);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* GUC extra value must be guc_malloc'd, not palloc'd */
|
Clean up parsing of synchronous_standby_names GUC variable.
Commit 989be0810dffd08b added a flex/bison lexer/parser to interpret
synchronous_standby_names. It was done in a pretty crufty way, though,
making assorted end-use sites responsible for calling the parser at the
right times. That was not only vulnerable to errors of omission, but made
it possible that lexer/parser errors occur at very undesirable times,
and created memory leakages even if there was no error.
Instead, perform the parsing once during check_synchronous_standby_names
and let guc.c manage the resulting data. To do that, we have to flatten
the parsed representation into a single hunk of malloc'd memory, but that
is not very hard.
While at it, work a little harder on making useful error reports for
parsing problems; the previous code felt that "synchronous_standby_names
parser returned 1" was an appropriate user-facing error message. (To
be fair, it did also log a syntax error message, but separately from the
GUC problem report, which is at best confusing.) It had some outright
bugs in the face of invalid input, too.
I (tgl) also concluded that we need to restrict unquoted names in
synchronous_standby_names to be just SQL identifiers. The previous coding
would accept darn near anything, which (1) makes the quoting convention
both nearly-unnecessary and formally ambiguous, (2) makes it very hard to
understand what is a syntax error and what is a creative interpretation of
the input as a standby name, and (3) makes it impossible to further extend
the syntax in future without a compatibility break. I presume that we're
intending future extensions of the syntax, else this parsing infrastructure
is massive overkill, so (3) is an important objection. Since we've taken
a compatibility hit for non-identifier names with this change anyway, we
might as well lock things down now and insist that users use double quotes
for standby names that aren't identifiers.
Kyotaro Horiguchi and Tom Lane
10 years ago
|
|
|
pconf = (SyncRepConfigData *)
|
|
|
|
|
guc_malloc(LOG, syncrep_parse_result->config_size);
|
Clean up parsing of synchronous_standby_names GUC variable.
Commit 989be0810dffd08b added a flex/bison lexer/parser to interpret
synchronous_standby_names. It was done in a pretty crufty way, though,
making assorted end-use sites responsible for calling the parser at the
right times. That was not only vulnerable to errors of omission, but made
it possible that lexer/parser errors occur at very undesirable times,
and created memory leakages even if there was no error.
Instead, perform the parsing once during check_synchronous_standby_names
and let guc.c manage the resulting data. To do that, we have to flatten
the parsed representation into a single hunk of malloc'd memory, but that
is not very hard.
While at it, work a little harder on making useful error reports for
parsing problems; the previous code felt that "synchronous_standby_names
parser returned 1" was an appropriate user-facing error message. (To
be fair, it did also log a syntax error message, but separately from the
GUC problem report, which is at best confusing.) It had some outright
bugs in the face of invalid input, too.
I (tgl) also concluded that we need to restrict unquoted names in
synchronous_standby_names to be just SQL identifiers. The previous coding
would accept darn near anything, which (1) makes the quoting convention
both nearly-unnecessary and formally ambiguous, (2) makes it very hard to
understand what is a syntax error and what is a creative interpretation of
the input as a standby name, and (3) makes it impossible to further extend
the syntax in future without a compatibility break. I presume that we're
intending future extensions of the syntax, else this parsing infrastructure
is massive overkill, so (3) is an important objection. Since we've taken
a compatibility hit for non-identifier names with this change anyway, we
might as well lock things down now and insist that users use double quotes
for standby names that aren't identifiers.
Kyotaro Horiguchi and Tom Lane
10 years ago
|
|
|
if (pconf == NULL)
|
|
|
|
|
return false;
|
|
|
|
|
memcpy(pconf, syncrep_parse_result, syncrep_parse_result->config_size);
|
|
|
|
|
|
|
|
|
|
*extra = (void *) pconf;
|
|
|
|
|
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
/*
|
Clean up parsing of synchronous_standby_names GUC variable.
Commit 989be0810dffd08b added a flex/bison lexer/parser to interpret
synchronous_standby_names. It was done in a pretty crufty way, though,
making assorted end-use sites responsible for calling the parser at the
right times. That was not only vulnerable to errors of omission, but made
it possible that lexer/parser errors occur at very undesirable times,
and created memory leakages even if there was no error.
Instead, perform the parsing once during check_synchronous_standby_names
and let guc.c manage the resulting data. To do that, we have to flatten
the parsed representation into a single hunk of malloc'd memory, but that
is not very hard.
While at it, work a little harder on making useful error reports for
parsing problems; the previous code felt that "synchronous_standby_names
parser returned 1" was an appropriate user-facing error message. (To
be fair, it did also log a syntax error message, but separately from the
GUC problem report, which is at best confusing.) It had some outright
bugs in the face of invalid input, too.
I (tgl) also concluded that we need to restrict unquoted names in
synchronous_standby_names to be just SQL identifiers. The previous coding
would accept darn near anything, which (1) makes the quoting convention
both nearly-unnecessary and formally ambiguous, (2) makes it very hard to
understand what is a syntax error and what is a creative interpretation of
the input as a standby name, and (3) makes it impossible to further extend
the syntax in future without a compatibility break. I presume that we're
intending future extensions of the syntax, else this parsing infrastructure
is massive overkill, so (3) is an important objection. Since we've taken
a compatibility hit for non-identifier names with this change anyway, we
might as well lock things down now and insist that users use double quotes
for standby names that aren't identifiers.
Kyotaro Horiguchi and Tom Lane
10 years ago
|
|
|
* We need not explicitly clean up syncrep_parse_result. It, and any
|
|
|
|
|
* other cruft generated during parsing, will be freed when the
|
|
|
|
|
* current memory context is deleted. (This code is generally run in
|
|
|
|
|
* a short-lived context used for config file processing, so that will
|
|
|
|
|
* not be very long.)
|
Support multiple synchronous standby servers.
Previously synchronous replication offered only the ability to confirm
that all changes made by a transaction had been transferred to at most
one synchronous standby server.
This commit extends synchronous replication so that it supports multiple
synchronous standby servers. It enables users to consider one or more
standby servers as synchronous, and increase the level of transaction
durability by ensuring that transaction commits wait for replies from
all of those synchronous standbys.
Multiple synchronous standby servers are configured in
synchronous_standby_names which is extended to support new syntax of
'num_sync ( standby_name [ , ... ] )', where num_sync specifies
the number of synchronous standbys that transaction commits need to
wait for replies from and standby_name is the name of a standby
server.
The syntax of 'standby_name [ , ... ]' which was used in 9.5 or before
is also still supported. It's the same as new syntax with num_sync=1.
This commit doesn't include "quorum commit" feature which was discussed
in pgsql-hackers. Synchronous standbys are chosen based on their priorities.
synchronous_standby_names determines the priority of each standby for
being chosen as a synchronous standby. The standbys whose names appear
earlier in the list are given higher priority and will be considered as
synchronous. Other standby servers appearing later in this list
represent potential synchronous standbys.
The regression test for multiple synchronous standbys is not included
in this commit. It should come later.
Authors: Sawada Masahiko, Beena Emerson, Michael Paquier, Fujii Masao
Reviewed-By: Kyotaro Horiguchi, Amit Kapila, Robert Haas, Simon Riggs,
Amit Langote, Thomas Munro, Sameer Thakur, Suraj Kharage, Abhijit Menon-Sen,
Rajeev Rastogi
Many thanks to the various individuals who were involved in
discussing and developing this feature.
10 years ago
|
|
|
*/
|
|
|
|
|
}
|
Clean up parsing of synchronous_standby_names GUC variable.
Commit 989be0810dffd08b added a flex/bison lexer/parser to interpret
synchronous_standby_names. It was done in a pretty crufty way, though,
making assorted end-use sites responsible for calling the parser at the
right times. That was not only vulnerable to errors of omission, but made
it possible that lexer/parser errors occur at very undesirable times,
and created memory leakages even if there was no error.
Instead, perform the parsing once during check_synchronous_standby_names
and let guc.c manage the resulting data. To do that, we have to flatten
the parsed representation into a single hunk of malloc'd memory, but that
is not very hard.
While at it, work a little harder on making useful error reports for
parsing problems; the previous code felt that "synchronous_standby_names
parser returned 1" was an appropriate user-facing error message. (To
be fair, it did also log a syntax error message, but separately from the
GUC problem report, which is at best confusing.) It had some outright
bugs in the face of invalid input, too.
I (tgl) also concluded that we need to restrict unquoted names in
synchronous_standby_names to be just SQL identifiers. The previous coding
would accept darn near anything, which (1) makes the quoting convention
both nearly-unnecessary and formally ambiguous, (2) makes it very hard to
understand what is a syntax error and what is a creative interpretation of
the input as a standby name, and (3) makes it impossible to further extend
the syntax in future without a compatibility break. I presume that we're
intending future extensions of the syntax, else this parsing infrastructure
is massive overkill, so (3) is an important objection. Since we've taken
a compatibility hit for non-identifier names with this change anyway, we
might as well lock things down now and insist that users use double quotes
for standby names that aren't identifiers.
Kyotaro Horiguchi and Tom Lane
10 years ago
|
|
|
else
|
|
|
|
|
*extra = NULL;
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
Clean up parsing of synchronous_standby_names GUC variable.
Commit 989be0810dffd08b added a flex/bison lexer/parser to interpret
synchronous_standby_names. It was done in a pretty crufty way, though,
making assorted end-use sites responsible for calling the parser at the
right times. That was not only vulnerable to errors of omission, but made
it possible that lexer/parser errors occur at very undesirable times,
and created memory leakages even if there was no error.
Instead, perform the parsing once during check_synchronous_standby_names
and let guc.c manage the resulting data. To do that, we have to flatten
the parsed representation into a single hunk of malloc'd memory, but that
is not very hard.
While at it, work a little harder on making useful error reports for
parsing problems; the previous code felt that "synchronous_standby_names
parser returned 1" was an appropriate user-facing error message. (To
be fair, it did also log a syntax error message, but separately from the
GUC problem report, which is at best confusing.) It had some outright
bugs in the face of invalid input, too.
I (tgl) also concluded that we need to restrict unquoted names in
synchronous_standby_names to be just SQL identifiers. The previous coding
would accept darn near anything, which (1) makes the quoting convention
both nearly-unnecessary and formally ambiguous, (2) makes it very hard to
understand what is a syntax error and what is a creative interpretation of
the input as a standby name, and (3) makes it impossible to further extend
the syntax in future without a compatibility break. I presume that we're
intending future extensions of the syntax, else this parsing infrastructure
is massive overkill, so (3) is an important objection. Since we've taken
a compatibility hit for non-identifier names with this change anyway, we
might as well lock things down now and insist that users use double quotes
for standby names that aren't identifiers.
Kyotaro Horiguchi and Tom Lane
10 years ago
|
|
|
void
|
|
|
|
|
assign_synchronous_standby_names(const char *newval, void *extra)
|
|
|
|
|
{
|
|
|
|
|
SyncRepConfig = (SyncRepConfigData *) extra;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
assign_synchronous_commit(int newval, void *extra)
|
|
|
|
|
{
|
|
|
|
|
switch (newval)
|
|
|
|
|
{
|
|
|
|
|
case SYNCHRONOUS_COMMIT_REMOTE_WRITE:
|
|
|
|
|
SyncRepWaitMode = SYNC_REP_WAIT_WRITE;
|
|
|
|
|
break;
|
|
|
|
|
case SYNCHRONOUS_COMMIT_REMOTE_FLUSH:
|
|
|
|
|
SyncRepWaitMode = SYNC_REP_WAIT_FLUSH;
|
|
|
|
|
break;
|
|
|
|
|
case SYNCHRONOUS_COMMIT_REMOTE_APPLY:
|
|
|
|
|
SyncRepWaitMode = SYNC_REP_WAIT_APPLY;
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
SyncRepWaitMode = SYNC_REP_NO_WAIT;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|