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${ noResults }
10 Commits (110eb4aefbad683c8f512ee8a7168d1718353baa)
| Author | SHA1 | Message | Date |
|---|---|---|---|
|
|
0ba8b75e7e |
Enlarge bit-space for MemoryContextMethodID
Reserve 4 bits for MemoryContextMethodID rather than 3. 3 bits did technically allow a maximum of 8 memory context types, however, we've opted to reserve some bit patterns which left us with only 4 slots, all of which were used. Here we add another bit which frees up 8 slots for future memory context types. In passing, adjust the enum names in MemoryContextMethodID to make it more clear which ones can be used and which ones are reserved. Author: Matthias van de Meent, David Rowley Discussion: https://postgr.es/m/CAApHDvqGSpCU95TmM=Bp=6xjL_nLys4zdZOpfNyWBk97Xrdj2w@mail.gmail.com |
2 years ago |
|
|
29275b1d17 |
Update copyright for 2024
Reported-by: Michael Paquier Discussion: https://postgr.es/m/ZZKTDPxBBMt3C0J9@paquier.xyz Backpatch-through: 12 |
2 years ago |
|
|
b4dbf3e924 |
Fix various typos
This fixes many spelling mistakes in comments, but a few references to invalid parameter names, function names and option names too in comments and also some in string constants Also, fix an #undef that was undefining the incorrect definition Author: Alexander Lakhin Reviewed-by: Justin Pryzby Discussion: https://postgr.es/m/d5f68d19-c0fc-91a9-118d-7c6a5a3f5fad@gmail.com |
3 years ago |
|
|
b23837dde4 |
Fix typo in memutils_memorychunk.h
Author: Richard Guo Discussion: https://postgr.es/m/CAMbWs483CYjHoLH32_hd3Yq1NJfravNdL2zy7+e7pwvFPJF1RQ@mail.gmail.com |
3 years ago |
|
|
c8e1ba736b |
Update copyright for 2023
Backpatch-through: 11 |
3 years ago |
|
|
439f61757f |
Add palloc_aligned() to allow aligned memory allocations
This introduces palloc_aligned() and MemoryContextAllocAligned() which allow callers to obtain memory which is allocated to the given size and also aligned to the specified alignment boundary. The alignment boundaries may be any power-of-2 value. Currently, the alignment is capped at 2^26, however, we don't expect values anything like that large. The primary expected use case is to align allocations to perhaps CPU cache line size or to maybe I/O page size. Certain use cases can benefit from having aligned memory by either having better performance or more predictable performance. The alignment is achieved by requesting 'alignto' additional bytes from the underlying allocator function and then aligning the address that is returned to the requested alignment. This obviously does waste some memory, so alignments should be kept as small as what is required. It's also important to note that these alignment bytes eat into the maximum allocation size. So something like: palloc_aligned(MaxAllocSize, 64, 0); will not work as we cannot request MaxAllocSize + 64 bytes. Additionally, because we're just requesting the requested size plus the alignment requirements from the given MemoryContext, if that context is the Slab allocator, then since slab can only provide chunks of the size that's specified when the slab context is created, then this is not going to work. Slab will generate an error to indicate that the requested size is not supported. The alignment that is requested in palloc_aligned() is stored along with the allocated memory. This allows the alignment to remain intact through repalloc() calls. Author: Andres Freund, David Rowley Reviewed-by: Maxim Orlov, Andres Freund, John Naylor Discussion: https://postgr.es/m/CAApHDvpxLPUMV1mhxs6g7GNwCP6Cs6hfnYQL5ffJQTuFAuxt8A%40mail.gmail.com |
3 years ago |
|
|
05f9084236 |
Various cleanups of the new memory context header code
Robert Haas reported that his older clang compiler didn't like the two
Asserts which were verifying that the given MemoryContextMethodID was <=
MEMORY_CONTEXT_METHODID_MASK when building with
-Wtautological-constant-out-of-range-compare. In my (David's) opinion,
the compiler is wrong to warn about that. Newer versions of clang don't
warn about the out of range enum value, so perhaps this was a bug that has
now been fixed. To keep older clang versions happy, let's just cast the
enum value to int to stop the compiler complaining.
The main reason for the Asserts mentioned above to exist are to inform
future developers which are adding new MemoryContexts if they run out of
bit space in MemoryChunk to store the MemoryContextMethodID. As pointed
out by Tom Lane, it seems wise to also add a comment to the header for
that enum to document the restriction on these enum values.
Additionally, also fix an incorrect usage of UINT64CONST() which was
introduced in
|
3 years ago |
|
|
5495796ad1 |
Revert "Add missing padding from MemoryChunk struct"
This reverts commit |
3 years ago |
|
|
df0f4feef8 |
Add missing padding from MemoryChunk struct
Buildfarm animals skate, grison and mamba are Assert failing on the pointer being given to repalloc not being MAXALIGNED. |
3 years ago |
|
|
c6e0fe1f2a |
Improve performance of and reduce overheads of memory management
Whenever we palloc a chunk of memory, traditionally, we prefix the returned pointer with a pointer to the memory context to which the chunk belongs. This is required so that we're able to easily determine the owning context when performing operations such as pfree() and repalloc(). For the AllocSet context, prior to this commit we additionally prefixed the pointer to the owning context with the size of the chunk. This made the header 16 bytes in size. This 16-byte overhead was required for all AllocSet allocations regardless of the allocation size. For the generation context, the problem was worse; in addition to the pointer to the owning context and chunk size, we also stored a pointer to the owning block so that we could track the number of freed chunks on a block. The slab allocator had a 16-byte chunk header. The changes being made here reduce the chunk header size down to just 8 bytes for all 3 of our memory context types. For small to medium sized allocations, this significantly increases the number of chunks that we can fit on a given block which results in much more efficient use of memory. Additionally, this commit completely changes the rule that pointers to palloc'd memory must be directly prefixed by a pointer to the owning memory context and instead, we now insist that they're directly prefixed by an 8-byte value where the least significant 3-bits are set to a value to indicate which type of memory context the pointer belongs to. Using those 3 bits as an index (known as MemoryContextMethodID) to a new array which stores the methods for each memory context type, we're now able to pass the pointer given to functions such as pfree() and repalloc() to the function specific to that context implementation to allow them to devise their own methods of finding the memory context which owns the given allocated chunk of memory. The reason we're able to reduce the chunk header down to just 8 bytes is because of the way we make use of the remaining 61 bits of the required 8-byte chunk header. Here we also implement a general-purpose MemoryChunk struct which makes use of those 61 remaining bits to allow the storage of a 30-bit value which the MemoryContext is free to use as it pleases, and also the number of bytes which must be subtracted from the chunk to get a reference to the block that the chunk is stored on (also 30 bits). The 1 additional remaining bit is to denote if the chunk is an "external" chunk or not. External here means that the chunk header does not store the 30-bit value or the block offset. The MemoryContext can use these external chunks at any time, but must use them if any of the two 30-bit fields are not large enough for the value(s) that need to be stored in them. When the chunk is marked as external, it is up to the MemoryContext to devise its own means to determine the block offset. Using 3-bits for the MemoryContextMethodID does mean we're limiting ourselves to only having a maximum of 8 different memory context types. We could reduce the bit space for the 30-bit value a little to make way for more than 3 bits, but it seems like it might be better to do that only if we ever need more than 8 context types. This would only be a problem if some future memory context type which does not use MemoryChunk really couldn't give up any of the 61 remaining bits in the chunk header. With this MemoryChunk, each of our 3 memory context types can quickly obtain a reference to the block any given chunk is located on. AllocSet is able to find the context to which the chunk is owned, by first obtaining a reference to the block by subtracting the block offset as is stored in the 'hdrmask' field and then referencing the block's 'aset' field. The Generation context uses the same method, but GenerationBlock did not have a field pointing back to the owning context, so one is added by this commit. In aset.c and generation.c, all allocations larger than allocChunkLimit are stored on dedicated blocks. When there's just a single chunk on a block like this, it's easy to find the block from the chunk, we just subtract the size of the block header from the chunk pointer. The size of these chunks is also known as we store the endptr on the block, so we can just subtract the pointer to the allocated memory from that. Because we can easily find the owning block and the size of the chunk for these dedicated blocks, we just always use external chunks for allocation sizes larger than allocChunkLimit. For generation.c, this sidesteps the problem of non-external MemoryChunks being unable to represent chunk sizes >= 1GB. This is less of a problem for aset.c as we store the free list index in the MemoryChunk's spare 30-bit field (the value of which will never be close to using all 30-bits). We can easily reverse engineer the chunk size from this when needed. Storing this saves AllocSetFree() from having to make a call to AllocSetFreeIndex() to determine which free list to put the newly freed chunk on. For the slab allocator, this commit adds a new restriction that slab chunks cannot be >= 1GB in size. If there happened to be any users of slab.c which used chunk sizes this large, they really should be using AllocSet instead. Here we also add a restriction that normal non-dedicated blocks cannot be 1GB or larger. It's now not possible to pass a 'maxBlockSize' >= 1GB during the creation of an AllocSet or Generation context. Allocations can still be larger than 1GB, it's just these will always be on dedicated blocks (which do not have the 1GB restriction). Author: Andres Freund, David Rowley Discussion: https://postgr.es/m/CAApHDvpjauCRXcgcaL6+e3eqecEHoeRm9D-kcbuvBitgPnW=vw@mail.gmail.com |
3 years ago |