After updating to the latest cvs, and also building most of the addons
(like PLs), the following patch is neededf for win32 + Visual C++.
* Switch to use the new win32 semaphore code
* Rename win32_open to pgwin32_open. win32_open collides with symbols
defined in Perl. MingW didn't detect ig, MSVC did. And it's a bit too
generic a name to export globally, imho...
* Python defines some partially broken #pragmas in the headers when
doing a debug build. Workaround.
Magnus Hagander
The first rule of portability for us is 'thou shalt have no other gods
before c.h', and a whole lot of these files were either not including
c.h at all, or including random system headers beforehand, either of
which sins can mess up largefile support nicely. Once you have
included c.h, there is no need to re-include what it includes, either.
currently does. This is now the default Win32 wal sync method because
we perfer o_datasync to fsync.
Also, change Win32 fsync to a new wal sync method called
fsync_writethrough because that is the behavior of _commit, which is
what is used for fsync on Win32.
Backpatch to 8.0.X.
* removed a few redundant defines
* get_user_name safe under win32
* rationalized pipe read EOF for win32 (UPDATED PATCH USED)
* changed all backend instances of sleep() to pg_usleep
- except for the SLEEP_ON_ASSERT in assert.c, as it would exceed a
32-bit long [Note to patcher: If a SLEEP_ON_ASSERT of 2000 seconds is
acceptable, please replace with pg_usleep(2000000000L)]
I added a comment to that part of the code:
/*
* It would be nice to use pg_usleep() here, but only does 2000 sec
* or 33 minutes, which seems too short.
*/
sleep(1000000);
Claudio Natoli