We had two copies of this function in the backend and libpq, which was
already pretty bogus, but it turns out that we need it in some other
programs that don't use libpq (such as pg_test_fsync). So put it where
it probably should have been all along. The signal-mask-initialization
support in src/backend/libpq/pqsignal.c stays where it is, though, since
we only need that in the backend.
There was a race condition where the receiving pipe could be closed by the
child thread if the main thread was pre-empted before it got a chance to
create a new one, and the dispatch thread ran to completion during that time.
One symptom of this is that rows in pg_listener could be dropped under
heavy load.
Analysis and original patch by Radu Ilie, with some small
modifications by Magnus Hagander.
SHGetFolderPath.
This removes the direct dependency on shell32.dll and user32.dll, which
eats a lot of "desktop heap" for each backend that's started. The
desktop heap is a very limited resource, causing backends to no
longer start once it's been exhausted.
We still have indirect depdendencies on user32.dll through third party
libraries, but those can't easily be removed.
Dave Page
pg_usleep at all. Instead call the replacement function in
port/win32/signal.c by that name. Avoids tricky macro-redefinition
logic and suppresses a compiler warning; furthermore it ensures that
no one can accidentally use the non-signal-aware version of pg_usleep
in a Windows backend.
comment line where output as too long, and update typedefs for /lib
directory. Also fix case where identifiers were used as variable names
in the backend, but as typedefs in ecpg (favor the backend for
indenting).
Backpatch to 8.1.X.
to the main thread. This allows removal of WaitForSingleObjectEx() calls
from the main thread, thereby allowing us to re-enable Qingqing Zhou's
CHECK_FOR_INTERRUPTS performance improvement. Qingqing, Magnus, et al.
a kernel call unless there's some evidence of a pending signal. This should
bring its performance on Windows into line with the Unix version. Problem
diagnosis and patch by Qingqing Zhou. Minor stylistic tweaks by moi ...
if it's broken, it's my fault.
even uglier than it was already :-(. Also, on Windows only, use temporary
shared memory segments instead of ordinary files to pass over critical
variable values from postmaster to child processes. Magnus Hagander
It works on the principle of turning sockets into non-blocking, and then
emulate blocking behaviour on top of that, while allowing signals to
run. Signals are now implemented using an event instead of APCs, thus
getting rid of the issue of APCs not being compatible with "old style"
sockets functions.
It also moves the win32 specific code away from pqsignal.h/c into
port/win32, and also removes the "thread style workaround" of the APC
issue previously in place.
In order to make things work, a few things are also changed in pgstat.c:
1) There is now a separate pipe to the collector and the bufferer. This
is required because the pipe will otherwise only be signalled in one of
the processes when the postmaster goes down. The MS winsock code for
select() must have some kind of workaround for this behaviour, but I
have found no stable way of doing that. You really are not supposed to
use the same socket from more than one process (unless you use
WSADuplicateSocket(), in which case the docs specifically say that only
one will be flagged).
2) The check for "postmaster death" is moved into a separate select()
call after the main loop. The previous behaviour select():ed on the
postmaster pipe, while later explicitly saying "we do NOT check for
postmaster exit inside the loop".
The issue was that the code relies on the same select() call seeing both
the postmaster pipe *and* the pgstat pipe go away. This does not always
happen, and it appears that useing WSAEventSelect() makes it even more
common that it does not.
Since it's only called when the process exits, I don't think using a
separate select() call will have any significant impact on how the stats
collector works.
Magnus Hagander
applied, deadlock detection and statement_timeout now works.
The file timer.c goes into src/backend/port/win32/.
The patch also removes two lines of "printf debugging" accidentally left
in pqsignal.h, in the console control handler.
Magnus Hagander
Natoli and Bruce Momjian (and some cosmetic fixes from Neil Conway).
Changes:
- remove duplicate signal definitions from pqsignal.h
- replace pqkill() with kill() and redefine kill() in Win32
- use ereport() in place of fprintf() in some error handling in
pqsignal.c
- export pg_queue_signal() and make use of it where necessary
- add a console control handler for Ctrl-C and similar handling
on Win32
- do WaitForSingleObjectEx() in CHECK_FOR_INTERRUPTS() on Win32;
query cancelling should now work on Win32
- various other fixes and cleanups
against the latest shapshot. It also includes the replacement of kill()
with pqkill() and sigsetmask() with pqsigsetmask().
Passes all tests fine on my linux machine once applied. Still doesn't
link completely on Win32 - there are a few things still required. But
much closer than before.
At Bruce's request, I'm goint to write up a README file about the method
of signals delivery chosen and why the others were rejected (basically a
summary of the mailinglist discussions). I'll finish that up once/if the
patch is accepted.
Magnus Hagander
a hung client or lost connection can't indefinitely block a postmaster
child (not to mention the possibility of deliberate DoS attacks).
Timeout is controlled by new authentication_timeout GUC variable,
which I set to 60 seconds by default ... does that seem reasonable?
We will no longer try to send elog messages to the client before we have
initialized backend libpq (oops); however, reporting bogus commandline
switches via elog does work now (not irrelevant, because of PGOPTIONS).
Fix problem with inappropriate sending of checkpoint-process messages
to stderr.
are now separate files "postgres.h" and "postgres_fe.h", which are meant
to be the primary include files for backend .c files and frontend .c files
respectively. By default, only include files meant for frontend use are
installed into the installation include directory. There is a new make
target 'make install-all-headers' that adds the whole content of the
src/include tree to the installed fileset, for use by people who want to
develop server-side code without keeping the complete source tree on hand.
Cleaned up a whole lot of crufty and inconsistent header inclusions.