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postgres/src/backend/storage/buffer/buf_init.c

214 lines
5.8 KiB

/*-------------------------------------------------------------------------
*
* buf_init.c
* buffer manager initialization routines
*
* Portions Copyright (c) 1996-2005, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
*
* IDENTIFICATION
* $PostgreSQL: pgsql/src/backend/storage/buffer/buf_init.c,v 1.70 2004/12/31 22:00:49 pgsql Exp $
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include "storage/bufmgr.h"
#include "storage/buf_internals.h"
BufferDesc *BufferDescriptors;
Block *BufferBlockPointers;
int32 *PrivateRefCount;
/* statistics counters */
long int ReadBufferCount;
long int ReadLocalBufferCount;
long int BufferHitCount;
long int LocalBufferHitCount;
long int BufferFlushCount;
long int LocalBufferFlushCount;
/*
* Data Structures:
* buffers live in a freelist and a lookup data structure.
*
*
* Buffer Lookup:
* Two important notes. First, the buffer has to be
* available for lookup BEFORE an IO begins. Otherwise
* a second process trying to read the buffer will
* allocate its own copy and the buffer pool will
* become inconsistent.
*
* Buffer Replacement:
* see freelist.c. A buffer cannot be replaced while in
* use either by data manager or during IO.
*
*
* Synchronization/Locking:
*
* BufMgrLock lock -- must be acquired before manipulating the
* buffer search datastructures (lookup/freelist, as well as the
* flag bits of any buffer). Must be released
* before exit and before doing any IO.
*
* IO_IN_PROGRESS -- this is a flag in the buffer descriptor.
* It must be set when an IO is initiated and cleared at
* the end of the IO. It is there to make sure that one
* process doesn't start to use a buffer while another is
* faulting it in. see IOWait/IOSignal.
*
* refcount -- Counts the number of processes holding pins on a buffer.
* A buffer is pinned during IO and immediately after a BufferAlloc().
* Pins must be released before end of transaction.
*
* PrivateRefCount -- Each buffer also has a private refcount that keeps
* track of the number of times the buffer is pinned in the current
* process. This is used for two purposes: first, if we pin a
* a buffer more than once, we only need to change the shared refcount
* once, thus only lock the shared state once; second, when a transaction
* aborts, it should only unpin the buffers exactly the number of times it
* has pinned them, so that it will not blow away buffers of another
* backend.
*
*/
/*
* Initialize shared buffer pool
*
* This is called once during shared-memory initialization (either in the
* postmaster, or in a standalone backend).
*/
void
InitBufferPool(void)
{
char *BufferBlocks;
bool foundBufs,
foundDescs;
int i;
BufferDescriptors = (BufferDesc *)
ShmemInitStruct("Buffer Descriptors",
NBuffers * sizeof(BufferDesc), &foundDescs);
BufferBlocks = (char *)
ShmemInitStruct("Buffer Blocks",
NBuffers * BLCKSZ, &foundBufs);
if (foundDescs || foundBufs)
{
/* both should be present or neither */
Assert(foundDescs && foundBufs);
}
else
{
BufferDesc *buf;
char *block;
/*
* It's probably not really necessary to grab the lock --- if
* there's anyone else attached to the shmem at this point, we've
* got problems.
*/
LWLockAcquire(BufMgrLock, LW_EXCLUSIVE);
buf = BufferDescriptors;
block = BufferBlocks;
/*
* link the buffers into a single linked list. This will become
* the LIFO list of unused buffers returned by
* StrategyGetBuffer().
*/
for (i = 0; i < NBuffers; block += BLCKSZ, buf++, i++)
{
Assert(ShmemIsValid((unsigned long) block));
buf->bufNext = i + 1;
CLEAR_BUFFERTAG(buf->tag);
buf->buf_id = i;
buf->data = MAKE_OFFSET(block);
buf->flags = 0;
buf->refcount = 0;
buf->io_in_progress_lock = LWLockAssign();
buf->cntx_lock = LWLockAssign();
buf->cntxDirty = false;
buf->wait_backend_id = 0;
}
/* Correct last entry */
BufferDescriptors[NBuffers - 1].bufNext = -1;
LWLockRelease(BufMgrLock);
}
/* Init other shared buffer-management stuff */
StrategyInitialize(!foundDescs);
}
/*
* Initialize access to shared buffer pool
*
* This is called during backend startup (whether standalone or under the
* postmaster). It sets up for this backend's access to the already-existing
* buffer pool.
*
* NB: this is called before InitProcess(), so we do not have a PGPROC and
* cannot do LWLockAcquire; hence we can't actually access the bufmgr's
* shared memory yet. We are only initializing local data here.
*/
void
InitBufferPoolAccess(void)
{
int i;
/*
* Allocate and zero local arrays of per-buffer info.
*/
BufferBlockPointers = (Block *) calloc(NBuffers,
sizeof(*BufferBlockPointers));
PrivateRefCount = (int32 *) calloc(NBuffers,
sizeof(*PrivateRefCount));
/*
* Convert shmem offsets into addresses as seen by this process. This
* is just to speed up the BufferGetBlock() macro.
*/
for (i = 0; i < NBuffers; i++)
BufferBlockPointers[i] = (Block) MAKE_PTR(BufferDescriptors[i].data);
}
/*
* BufferShmemSize
*
* compute the size of shared memory for the buffer pool including
* data pages, buffer descriptors, hash tables, etc.
*/
int
BufferShmemSize(void)
{
int size = 0;
/* size of buffer descriptors */
size += MAXALIGN(NBuffers * sizeof(BufferDesc));
/* size of data pages */
size += NBuffers * MAXALIGN(BLCKSZ);
/* size of buffer hash table */
size += hash_estimate_size(NBuffers * 2, sizeof(BufferLookupEnt));
/* size of the shared replacement strategy control block */
size += MAXALIGN(sizeof(BufferStrategyControl));
/* size of the ARC directory blocks */
size += MAXALIGN(NBuffers * 2 * sizeof(BufferStrategyCDB));
return size;
}