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# Copyright 2014 - 2016 OpenMarket Ltd
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# Copyright 2020 The Matrix.org Foundation C.I.C.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import collections.abc
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import logging
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import typing
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from typing import (
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Any,
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Collection,
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Dict,
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Iterable,
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List,
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Mapping,
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Optional,
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Set,
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Tuple,
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Union,
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)
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from canonicaljson import encode_canonical_json
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from signedjson.key import decode_verify_key_bytes
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from signedjson.sign import SignatureVerifyException, verify_signed_json
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from typing_extensions import Protocol
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from unpaddedbase64 import decode_base64
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from synapse.api.constants import (
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MAX_PDU_SIZE,
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EventContentFields,
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EventTypes,
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JoinRules,
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Membership,
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)
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from synapse.api.errors import (
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AuthError,
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Codes,
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EventSizeError,
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SynapseError,
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UnstableSpecAuthError,
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)
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from synapse.api.room_versions import (
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KNOWN_ROOM_VERSIONS,
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EventFormatVersions,
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RoomVersion,
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RoomVersions,
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)
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from synapse.storage.databases.main.events_worker import EventRedactBehaviour
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from synapse.types import MutableStateMap, StateMap, UserID, get_domain_from_id
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if typing.TYPE_CHECKING:
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# conditional imports to avoid import cycle
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from synapse.events import EventBase
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from synapse.events.builder import EventBuilder
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logger = logging.getLogger(__name__)
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class _EventSourceStore(Protocol):
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async def get_events(
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self,
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event_ids: Collection[str],
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redact_behaviour: EventRedactBehaviour,
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get_prev_content: bool = False,
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allow_rejected: bool = False,
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) -> Dict[str, "EventBase"]:
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...
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def validate_event_for_room_version(event: "EventBase") -> None:
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Split `event_auth.check` into two parts (#10940)
Broadly, the existing `event_auth.check` function has two parts:
* a validation section: checks that the event isn't too big, that it has the rught signatures, etc.
This bit is independent of the rest of the state in the room, and so need only be done once
for each event.
* an auth section: ensures that the event is allowed, given the rest of the state in the room.
This gets done multiple times, against various sets of room state, because it forms part of
the state res algorithm.
Currently, this is implemented with `do_sig_check` and `do_size_check` parameters, but I think
that makes everything hard to follow. Instead, we split the function in two and call each part
separately where it is needed.
3 years ago
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"""Ensure that the event complies with the limits, and has the right signatures
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NB: does not *validate* the signatures - it assumes that any signatures present
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have already been checked.
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NB: it does not check that the event satisfies the auth rules (that is done in
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check_auth_rules_for_event) - these tests are independent of the rest of the state
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in the room.
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NB: This is used to check events that have been received over federation. As such,
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it can only enforce the checks specified in the relevant room version, to avoid
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a split-brain situation where some servers accept such events, and others reject
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them. See also EventValidator, which contains extra checks which are applied only to
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locally-generated events.
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Args:
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Split `event_auth.check` into two parts (#10940)
Broadly, the existing `event_auth.check` function has two parts:
* a validation section: checks that the event isn't too big, that it has the rught signatures, etc.
This bit is independent of the rest of the state in the room, and so need only be done once
for each event.
* an auth section: ensures that the event is allowed, given the rest of the state in the room.
This gets done multiple times, against various sets of room state, because it forms part of
the state res algorithm.
Currently, this is implemented with `do_sig_check` and `do_size_check` parameters, but I think
that makes everything hard to follow. Instead, we split the function in two and call each part
separately where it is needed.
3 years ago
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event: the event to be checked
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Raises:
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Split `event_auth.check` into two parts (#10940)
Broadly, the existing `event_auth.check` function has two parts:
* a validation section: checks that the event isn't too big, that it has the rught signatures, etc.
This bit is independent of the rest of the state in the room, and so need only be done once
for each event.
* an auth section: ensures that the event is allowed, given the rest of the state in the room.
This gets done multiple times, against various sets of room state, because it forms part of
the state res algorithm.
Currently, this is implemented with `do_sig_check` and `do_size_check` parameters, but I think
that makes everything hard to follow. Instead, we split the function in two and call each part
separately where it is needed.
3 years ago
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SynapseError if there is a problem with the event
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"""
|
Split `event_auth.check` into two parts (#10940)
Broadly, the existing `event_auth.check` function has two parts:
* a validation section: checks that the event isn't too big, that it has the rught signatures, etc.
This bit is independent of the rest of the state in the room, and so need only be done once
for each event.
* an auth section: ensures that the event is allowed, given the rest of the state in the room.
This gets done multiple times, against various sets of room state, because it forms part of
the state res algorithm.
Currently, this is implemented with `do_sig_check` and `do_size_check` parameters, but I think
that makes everything hard to follow. Instead, we split the function in two and call each part
separately where it is needed.
3 years ago
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_check_size_limits(event)
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if not hasattr(event, "room_id"):
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raise AuthError(500, "Event has no room_id: %s" % event)
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Split `event_auth.check` into two parts (#10940)
Broadly, the existing `event_auth.check` function has two parts:
* a validation section: checks that the event isn't too big, that it has the rught signatures, etc.
This bit is independent of the rest of the state in the room, and so need only be done once
for each event.
* an auth section: ensures that the event is allowed, given the rest of the state in the room.
This gets done multiple times, against various sets of room state, because it forms part of
the state res algorithm.
Currently, this is implemented with `do_sig_check` and `do_size_check` parameters, but I think
that makes everything hard to follow. Instead, we split the function in two and call each part
separately where it is needed.
3 years ago
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# check that the event has the correct signatures
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sender_domain = get_domain_from_id(event.sender)
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is_invite_via_3pid = (
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event.type == EventTypes.Member
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and event.membership == Membership.INVITE
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and "third_party_invite" in event.content
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)
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# Check the sender's domain has signed the event
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if not event.signatures.get(sender_domain):
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# We allow invites via 3pid to have a sender from a different
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# HS, as the sender must match the sender of the original
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# 3pid invite. This is checked further down with the
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# other dedicated membership checks.
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if not is_invite_via_3pid:
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raise AuthError(403, "Event not signed by sender's server")
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if event.format_version in (EventFormatVersions.ROOM_V1_V2,):
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Split `event_auth.check` into two parts (#10940)
Broadly, the existing `event_auth.check` function has two parts:
* a validation section: checks that the event isn't too big, that it has the rught signatures, etc.
This bit is independent of the rest of the state in the room, and so need only be done once
for each event.
* an auth section: ensures that the event is allowed, given the rest of the state in the room.
This gets done multiple times, against various sets of room state, because it forms part of
the state res algorithm.
Currently, this is implemented with `do_sig_check` and `do_size_check` parameters, but I think
that makes everything hard to follow. Instead, we split the function in two and call each part
separately where it is needed.
3 years ago
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# Only older room versions have event IDs to check.
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event_id_domain = get_domain_from_id(event.event_id)
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# Check the origin domain has signed the event
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if not event.signatures.get(event_id_domain):
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raise AuthError(403, "Event not signed by sending server")
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is_invite_via_allow_rule = (
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event.room_version.msc3083_join_rules
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Split `event_auth.check` into two parts (#10940)
Broadly, the existing `event_auth.check` function has two parts:
* a validation section: checks that the event isn't too big, that it has the rught signatures, etc.
This bit is independent of the rest of the state in the room, and so need only be done once
for each event.
* an auth section: ensures that the event is allowed, given the rest of the state in the room.
This gets done multiple times, against various sets of room state, because it forms part of
the state res algorithm.
Currently, this is implemented with `do_sig_check` and `do_size_check` parameters, but I think
that makes everything hard to follow. Instead, we split the function in two and call each part
separately where it is needed.
3 years ago
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and event.type == EventTypes.Member
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and event.membership == Membership.JOIN
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and EventContentFields.AUTHORISING_USER in event.content
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Split `event_auth.check` into two parts (#10940)
Broadly, the existing `event_auth.check` function has two parts:
* a validation section: checks that the event isn't too big, that it has the rught signatures, etc.
This bit is independent of the rest of the state in the room, and so need only be done once
for each event.
* an auth section: ensures that the event is allowed, given the rest of the state in the room.
This gets done multiple times, against various sets of room state, because it forms part of
the state res algorithm.
Currently, this is implemented with `do_sig_check` and `do_size_check` parameters, but I think
that makes everything hard to follow. Instead, we split the function in two and call each part
separately where it is needed.
3 years ago
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)
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if is_invite_via_allow_rule:
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authoriser_domain = get_domain_from_id(
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event.content[EventContentFields.AUTHORISING_USER]
|
Split `event_auth.check` into two parts (#10940)
Broadly, the existing `event_auth.check` function has two parts:
* a validation section: checks that the event isn't too big, that it has the rught signatures, etc.
This bit is independent of the rest of the state in the room, and so need only be done once
for each event.
* an auth section: ensures that the event is allowed, given the rest of the state in the room.
This gets done multiple times, against various sets of room state, because it forms part of
the state res algorithm.
Currently, this is implemented with `do_sig_check` and `do_size_check` parameters, but I think
that makes everything hard to follow. Instead, we split the function in two and call each part
separately where it is needed.
3 years ago
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)
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if not event.signatures.get(authoriser_domain):
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raise AuthError(403, "Event not signed by authorising server")
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async def check_state_independent_auth_rules(
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store: _EventSourceStore,
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event: "EventBase",
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batched_auth_events: Optional[Mapping[str, "EventBase"]] = None,
|
Split `event_auth.check` into two parts (#10940)
Broadly, the existing `event_auth.check` function has two parts:
* a validation section: checks that the event isn't too big, that it has the rught signatures, etc.
This bit is independent of the rest of the state in the room, and so need only be done once
for each event.
* an auth section: ensures that the event is allowed, given the rest of the state in the room.
This gets done multiple times, against various sets of room state, because it forms part of
the state res algorithm.
Currently, this is implemented with `do_sig_check` and `do_size_check` parameters, but I think
that makes everything hard to follow. Instead, we split the function in two and call each part
separately where it is needed.
3 years ago
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) -> None:
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"""Check that an event complies with auth rules that are independent of room state
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Split `event_auth.check` into two parts (#10940)
Broadly, the existing `event_auth.check` function has two parts:
* a validation section: checks that the event isn't too big, that it has the rught signatures, etc.
This bit is independent of the rest of the state in the room, and so need only be done once
for each event.
* an auth section: ensures that the event is allowed, given the rest of the state in the room.
This gets done multiple times, against various sets of room state, because it forms part of
the state res algorithm.
Currently, this is implemented with `do_sig_check` and `do_size_check` parameters, but I think
that makes everything hard to follow. Instead, we split the function in two and call each part
separately where it is needed.
3 years ago
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Runs through the first few auth rules, which are independent of room state. (Which
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means that we only need to them once for each received event)
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Split `event_auth.check` into two parts (#10940)
Broadly, the existing `event_auth.check` function has two parts:
* a validation section: checks that the event isn't too big, that it has the rught signatures, etc.
This bit is independent of the rest of the state in the room, and so need only be done once
for each event.
* an auth section: ensures that the event is allowed, given the rest of the state in the room.
This gets done multiple times, against various sets of room state, because it forms part of
the state res algorithm.
Currently, this is implemented with `do_sig_check` and `do_size_check` parameters, but I think
that makes everything hard to follow. Instead, we split the function in two and call each part
separately where it is needed.
3 years ago
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Args:
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store: the datastore; used to fetch the auth events for validation
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Split `event_auth.check` into two parts (#10940)
Broadly, the existing `event_auth.check` function has two parts:
* a validation section: checks that the event isn't too big, that it has the rught signatures, etc.
This bit is independent of the rest of the state in the room, and so need only be done once
for each event.
* an auth section: ensures that the event is allowed, given the rest of the state in the room.
This gets done multiple times, against various sets of room state, because it forms part of
the state res algorithm.
Currently, this is implemented with `do_sig_check` and `do_size_check` parameters, but I think
that makes everything hard to follow. Instead, we split the function in two and call each part
separately where it is needed.
3 years ago
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event: the event being checked.
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batched_auth_events: if the event being authed is part of a batch, any events
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from the same batch that may be necessary to auth the current event
|
Split `event_auth.check` into two parts (#10940)
Broadly, the existing `event_auth.check` function has two parts:
* a validation section: checks that the event isn't too big, that it has the rught signatures, etc.
This bit is independent of the rest of the state in the room, and so need only be done once
for each event.
* an auth section: ensures that the event is allowed, given the rest of the state in the room.
This gets done multiple times, against various sets of room state, because it forms part of
the state res algorithm.
Currently, this is implemented with `do_sig_check` and `do_size_check` parameters, but I think
that makes everything hard to follow. Instead, we split the function in two and call each part
separately where it is needed.
3 years ago
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Raises:
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AuthError if the checks fail
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"""
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# Implementation of https://spec.matrix.org/v1.2/rooms/v9/#authorization-rules
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# 1. If type is m.room.create:
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if event.type == EventTypes.Create:
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_check_create(event)
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# 1.5 Otherwise, allow
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return
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# 2. Reject if event has auth_events that: ...
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auth_events = await store.get_events(
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event.auth_event_ids(),
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redact_behaviour=EventRedactBehaviour.as_is,
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allow_rejected=True,
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)
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if batched_auth_events:
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auth_events.update(batched_auth_events)
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|
Split `event_auth.check` into two parts (#10940)
Broadly, the existing `event_auth.check` function has two parts:
* a validation section: checks that the event isn't too big, that it has the rught signatures, etc.
This bit is independent of the rest of the state in the room, and so need only be done once
for each event.
* an auth section: ensures that the event is allowed, given the rest of the state in the room.
This gets done multiple times, against various sets of room state, because it forms part of
the state res algorithm.
Currently, this is implemented with `do_sig_check` and `do_size_check` parameters, but I think
that makes everything hard to follow. Instead, we split the function in two and call each part
separately where it is needed.
3 years ago
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room_id = event.room_id
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auth_dict: MutableStateMap[str] = {}
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expected_auth_types = auth_types_for_event(event.room_version, event)
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for auth_event_id in event.auth_event_ids():
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auth_event = auth_events.get(auth_event_id)
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# we should have all the auth events by now, so if we do not, that suggests
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# a synapse programming error
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if auth_event is None:
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raise RuntimeError(
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f"Event {event.event_id} has unknown auth event {auth_event_id}"
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)
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# We need to ensure that the auth events are actually for the same room, to
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# stop people from using powers they've been granted in other rooms for
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# example.
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if auth_event.room_id != room_id:
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raise AuthError(
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403,
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"During auth for event %s in room %s, found event %s in the state "
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"which is in room %s"
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% (event.event_id, room_id, auth_event_id, auth_event.room_id),
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)
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k = (auth_event.type, auth_event.state_key)
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# 2.1 ... have duplicate entries for a given type and state_key pair
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if k in auth_dict:
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raise AuthError(
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403,
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f"Event {event.event_id} has duplicate auth_events for {k}: {auth_dict[k]} and {auth_event_id}",
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)
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# 2.2 ... have entries whose type and state_key don’t match those specified by
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# the auth events selection algorithm described in the server
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# specification.
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if k not in expected_auth_types:
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raise AuthError(
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403,
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f"Event {event.event_id} has unexpected auth_event for {k}: {auth_event_id}",
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)
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# We also need to check that the auth event itself is not rejected.
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if auth_event.rejected_reason:
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raise AuthError(
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403,
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"During auth for event %s: found rejected event %s in the state"
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% (event.event_id, auth_event.event_id),
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)
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auth_dict[k] = auth_event_id
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|
|
# 3. If event does not have a m.room.create in its auth_events, reject.
|
|
|
|
creation_event = auth_dict.get((EventTypes.Create, ""), None)
|
|
|
|
if not creation_event:
|
|
|
|
raise AuthError(403, "No create event in auth events")
|
|
|
|
|
|
|
|
|
|
|
|
def check_state_dependent_auth_rules(
|
|
|
|
event: "EventBase",
|
|
|
|
auth_events: Iterable["EventBase"],
|
|
|
|
) -> None:
|
|
|
|
"""Check that an event complies with auth rules that depend on room state
|
|
|
|
|
|
|
|
Runs through the parts of the auth rules that check an event against bits of room
|
|
|
|
state.
|
|
|
|
|
|
|
|
Note:
|
|
|
|
|
|
|
|
- it's fine for use in state resolution, when we have already decided whether to
|
|
|
|
accept the event or not, and are now trying to decide whether it should make it
|
|
|
|
into the room state
|
|
|
|
|
|
|
|
- when we're doing the initial event auth, it is only suitable in combination with
|
|
|
|
a bunch of other tests (including, but not limited to, check_state_independent_auth_rules).
|
|
|
|
|
|
|
|
Args:
|
|
|
|
event: the event being checked.
|
|
|
|
auth_events: the room state to check the events against.
|
|
|
|
|
|
|
|
Raises:
|
|
|
|
AuthError if the checks fail
|
|
|
|
"""
|
|
|
|
# there are no state-dependent auth rules for create events.
|
|
|
|
if event.type == EventTypes.Create:
|
|
|
|
logger.debug("Allowing! %s", event)
|
|
|
|
return
|
|
|
|
|
|
|
|
auth_dict = {(e.type, e.state_key): e for e in auth_events}
|
|
|
|
|
|
|
|
# additional check for m.federate
|
|
|
|
creating_domain = get_domain_from_id(event.room_id)
|
|
|
|
originating_domain = get_domain_from_id(event.sender)
|
|
|
|
if creating_domain != originating_domain:
|
|
|
|
if not _can_federate(event, auth_dict):
|
|
|
|
raise AuthError(403, "This room has been marked as unfederatable.")
|
|
|
|
|
|
|
|
# 4. If type is m.room.aliases
|
|
|
|
if (
|
|
|
|
event.type == EventTypes.Aliases
|
|
|
|
and event.room_version.special_case_aliases_auth
|
|
|
|
):
|
|
|
|
# 4a. If event has no state_key, reject
|
|
|
|
if not event.is_state():
|
|
|
|
raise AuthError(403, "Alias event must be a state event")
|
|
|
|
if not event.state_key:
|
|
|
|
raise AuthError(403, "Alias event must have non-empty state_key")
|
|
|
|
|
|
|
|
# 4b. If sender's domain doesn't matches [sic] state_key, reject
|
|
|
|
sender_domain = get_domain_from_id(event.sender)
|
|
|
|
if event.state_key != sender_domain:
|
|
|
|
raise AuthError(
|
|
|
|
403, "Alias event's state_key does not match sender's domain"
|
|
|
|
)
|
|
|
|
|
|
|
|
# 4c. Otherwise, allow.
|
|
|
|
logger.debug("Allowing! %s", event)
|
|
|
|
return
|
|
|
|
|
|
|
|
# 5. If type is m.room.membership
|
|
|
|
if event.type == EventTypes.Member:
|
|
|
|
_is_membership_change_allowed(event.room_version, event, auth_dict)
|
|
|
|
logger.debug("Allowing! %s", event)
|
|
|
|
return
|
|
|
|
|
|
|
|
_check_event_sender_in_room(event, auth_dict)
|
|
|
|
|
|
|
|
# Special case to allow m.room.third_party_invite events wherever
|
|
|
|
# a user is allowed to issue invites. Fixes
|
|
|
|
# https://github.com/vector-im/vector-web/issues/1208 hopefully
|
|
|
|
if event.type == EventTypes.ThirdPartyInvite:
|
|
|
|
user_level = get_user_power_level(event.user_id, auth_dict)
|
|
|
|
invite_level = get_named_level(auth_dict, "invite", 0)
|
|
|
|
|
|
|
|
if user_level < invite_level:
|
|
|
|
raise UnstableSpecAuthError(
|
|
|
|
403,
|
|
|
|
"You don't have permission to invite users",
|
|
|
|
errcode=Codes.INSUFFICIENT_POWER,
|
|
|
|
)
|
|
|
|
else:
|
|
|
|
logger.debug("Allowing! %s", event)
|
|
|
|
return
|
|
|
|
|
|
|
|
_can_send_event(event, auth_dict)
|
|
|
|
|
|
|
|
if event.type == EventTypes.PowerLevels:
|
|
|
|
_check_power_levels(event.room_version, event, auth_dict)
|
|
|
|
|
|
|
|
if event.type == EventTypes.Redaction:
|
|
|
|
check_redaction(event.room_version, event, auth_dict)
|
|
|
|
|
|
|
|
if (
|
|
|
|
event.type == EventTypes.MSC2716_INSERTION
|
|
|
|
or event.type == EventTypes.MSC2716_BATCH
|
|
|
|
or event.type == EventTypes.MSC2716_MARKER
|
|
|
|
):
|
|
|
|
check_historical(event.room_version, event, auth_dict)
|
|
|
|
|
|
|
|
logger.debug("Allowing! %s", event)
|
|
|
|
|
|
|
|
|
|
|
|
# Set of room versions where Synapse did not apply event key size limits
|
|
|
|
# in bytes, but rather in codepoints.
|
|
|
|
# In these room versions, we are more lenient with event size validation.
|
|
|
|
LENIENT_EVENT_BYTE_LIMITS_ROOM_VERSIONS = {
|
|
|
|
RoomVersions.V1,
|
|
|
|
RoomVersions.V2,
|
|
|
|
RoomVersions.V3,
|
|
|
|
RoomVersions.V4,
|
|
|
|
RoomVersions.V5,
|
|
|
|
RoomVersions.V6,
|
|
|
|
RoomVersions.MSC2176,
|
|
|
|
RoomVersions.V7,
|
|
|
|
RoomVersions.V8,
|
|
|
|
RoomVersions.V9,
|
|
|
|
RoomVersions.MSC3787,
|
|
|
|
RoomVersions.V10,
|
|
|
|
RoomVersions.MSC2716v4,
|
|
|
|
RoomVersions.MSC1767v10,
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
def _check_size_limits(event: "EventBase") -> None:
|
|
|
|
"""
|
|
|
|
Checks the size limits in a PDU.
|
|
|
|
|
|
|
|
The entire size limit of the PDU is checked first.
|
|
|
|
Then the size of fields is checked, first in codepoints and then in bytes.
|
|
|
|
|
|
|
|
The codepoint size limits are only for Synapse compatibility.
|
|
|
|
|
|
|
|
Raises:
|
|
|
|
EventSizeError:
|
|
|
|
when a size limit has been violated.
|
|
|
|
|
|
|
|
unpersistable=True if Synapse never would have accepted the event and
|
|
|
|
the PDU must NOT be persisted.
|
|
|
|
|
|
|
|
unpersistable=False if a prior version of Synapse would have accepted the
|
|
|
|
event and so the PDU must be persisted as rejected to avoid
|
|
|
|
breaking the room.
|
|
|
|
"""
|
|
|
|
|
|
|
|
# Whole PDU check
|
|
|
|
if len(encode_canonical_json(event.get_pdu_json())) > MAX_PDU_SIZE:
|
|
|
|
raise EventSizeError("event too large", unpersistable=True)
|
|
|
|
|
|
|
|
# Codepoint size check: Synapse always enforced these limits, so apply
|
|
|
|
# them strictly.
|
|
|
|
if len(event.user_id) > 255:
|
|
|
|
raise EventSizeError("'user_id' too large", unpersistable=True)
|
|
|
|
if len(event.room_id) > 255:
|
|
|
|
raise EventSizeError("'room_id' too large", unpersistable=True)
|
|
|
|
if event.is_state() and len(event.state_key) > 255:
|
|
|
|
raise EventSizeError("'state_key' too large", unpersistable=True)
|
|
|
|
if len(event.type) > 255:
|
|
|
|
raise EventSizeError("'type' too large", unpersistable=True)
|
|
|
|
if len(event.event_id) > 255:
|
|
|
|
raise EventSizeError("'event_id' too large", unpersistable=True)
|
|
|
|
|
|
|
|
strict_byte_limits = (
|
|
|
|
event.room_version not in LENIENT_EVENT_BYTE_LIMITS_ROOM_VERSIONS
|
|
|
|
)
|
|
|
|
|
|
|
|
# Byte size check: if these fail, then be lenient to avoid breaking rooms.
|
|
|
|
if len(event.user_id.encode("utf-8")) > 255:
|
|
|
|
raise EventSizeError("'user_id' too large", unpersistable=strict_byte_limits)
|
|
|
|
if len(event.room_id.encode("utf-8")) > 255:
|
|
|
|
raise EventSizeError("'room_id' too large", unpersistable=strict_byte_limits)
|
|
|
|
if event.is_state() and len(event.state_key.encode("utf-8")) > 255:
|
|
|
|
raise EventSizeError("'state_key' too large", unpersistable=strict_byte_limits)
|
|
|
|
if len(event.type.encode("utf-8")) > 255:
|
|
|
|
raise EventSizeError("'type' too large", unpersistable=strict_byte_limits)
|
|
|
|
if len(event.event_id.encode("utf-8")) > 255:
|
|
|
|
raise EventSizeError("'event_id' too large", unpersistable=strict_byte_limits)
|
|
|
|
|
|
|
|
|
|
|
|
def _check_create(event: "EventBase") -> None:
|
|
|
|
"""Implementation of the auth rules for m.room.create events
|
|
|
|
|
|
|
|
Args:
|
|
|
|
event: The `m.room.create` event to be checked
|
|
|
|
|
|
|
|
Raises:
|
|
|
|
AuthError if the event does not pass the auth rules
|
|
|
|
"""
|
|
|
|
assert event.type == EventTypes.Create
|
|
|
|
|
|
|
|
# 1.1 If it has any previous events, reject.
|
|
|
|
if event.prev_event_ids():
|
|
|
|
raise AuthError(403, "Create event has prev events")
|
|
|
|
|
|
|
|
# 1.2 If the domain of the room_id does not match the domain of the sender,
|
|
|
|
# reject.
|
|
|
|
sender_domain = get_domain_from_id(event.sender)
|
|
|
|
room_id_domain = get_domain_from_id(event.room_id)
|
|
|
|
if room_id_domain != sender_domain:
|
|
|
|
raise AuthError(403, "Creation event's room_id domain does not match sender's")
|
|
|
|
|
|
|
|
# 1.3 If content.room_version is present and is not a recognised version, reject
|
|
|
|
room_version_prop = event.content.get("room_version", "1")
|
|
|
|
if room_version_prop not in KNOWN_ROOM_VERSIONS:
|
|
|
|
raise AuthError(
|
|
|
|
403,
|
|
|
|
"room appears to have unsupported version %s" % (room_version_prop,),
|
|
|
|
)
|
|
|
|
|
|
|
|
# 1.4 If content has no creator field, reject.
|
|
|
|
if EventContentFields.ROOM_CREATOR not in event.content:
|
|
|
|
raise AuthError(403, "Create event lacks a 'creator' property")
|
|
|
|
|
|
|
|
|
|
|
|
def _can_federate(event: "EventBase", auth_events: StateMap["EventBase"]) -> bool:
|
|
|
|
creation_event = auth_events.get((EventTypes.Create, ""))
|
|
|
|
# There should always be a creation event, but if not don't federate.
|
|
|
|
if not creation_event:
|
|
|
|
return False
|
|
|
|
|
|
|
|
return creation_event.content.get(EventContentFields.FEDERATE, True) is True
|
|
|
|
|
|
|
|
|
|
|
|
def _is_membership_change_allowed(
|
|
|
|
room_version: RoomVersion, event: "EventBase", auth_events: StateMap["EventBase"]
|
|
|
|
) -> None:
|
|
|
|
"""
|
|
|
|
Confirms that the event which changes membership is an allowed change.
|
|
|
|
|
|
|
|
Args:
|
|
|
|
room_version: The version of the room.
|
|
|
|
event: The event to check.
|
|
|
|
auth_events: The current auth events of the room.
|
|
|
|
|
|
|
|
Raises:
|
|
|
|
AuthError if the event is not allowed.
|
|
|
|
"""
|
|
|
|
membership = event.content["membership"]
|
|
|
|
|
|
|
|
# Check if this is the room creator joining:
|
|
|
|
if len(event.prev_event_ids()) == 1 and Membership.JOIN == membership:
|
|
|
|
# Get room creation event:
|
|
|
|
key = (EventTypes.Create, "")
|
|
|
|
create = auth_events.get(key)
|
|
|
|
if create and event.prev_event_ids()[0] == create.event_id:
|
|
|
|
if create.content["creator"] == event.state_key:
|
|
|
|
return
|
|
|
|
|
|
|
|
target_user_id = event.state_key
|
|
|
|
|
|
|
|
creating_domain = get_domain_from_id(event.room_id)
|
|
|
|
target_domain = get_domain_from_id(target_user_id)
|
|
|
|
if creating_domain != target_domain:
|
|
|
|
if not _can_federate(event, auth_events):
|
|
|
|
raise AuthError(403, "This room has been marked as unfederatable.")
|
|
|
|
|
|
|
|
# get info about the caller
|
|
|
|
key = (EventTypes.Member, event.user_id)
|
|
|
|
caller = auth_events.get(key)
|
|
|
|
|
|
|
|
caller_in_room = caller and caller.membership == Membership.JOIN
|
|
|
|
caller_invited = caller and caller.membership == Membership.INVITE
|
|
|
|
caller_knocked = (
|
|
|
|
caller
|
|
|
|
and room_version.msc2403_knocking
|
|
|
|
and caller.membership == Membership.KNOCK
|
|
|
|
)
|
|
|
|
|
|
|
|
# get info about the target
|
|
|
|
key = (EventTypes.Member, target_user_id)
|
|
|
|
target = auth_events.get(key)
|
|
|
|
|
|
|
|
target_in_room = target and target.membership == Membership.JOIN
|
|
|
|
target_banned = target and target.membership == Membership.BAN
|
|
|
|
|
|
|
|
key = (EventTypes.JoinRules, "")
|
|
|
|
join_rule_event = auth_events.get(key)
|
|
|
|
if join_rule_event:
|
|
|
|
join_rule = join_rule_event.content.get("join_rule", JoinRules.INVITE)
|
|
|
|
else:
|
|
|
|
join_rule = JoinRules.INVITE
|
|
|
|
|
|
|
|
user_level = get_user_power_level(event.user_id, auth_events)
|
|
|
|
target_level = get_user_power_level(target_user_id, auth_events)
|
|
|
|
|
|
|
|
invite_level = get_named_level(auth_events, "invite", 0)
|
|
|
|
ban_level = get_named_level(auth_events, "ban", 50)
|
|
|
|
|
|
|
|
logger.debug(
|
|
|
|
"_is_membership_change_allowed: %s",
|
|
|
|
{
|
|
|
|
"caller_in_room": caller_in_room,
|
|
|
|
"caller_invited": caller_invited,
|
|
|
|
"caller_knocked": caller_knocked,
|
|
|
|
"target_banned": target_banned,
|
|
|
|
"target_in_room": target_in_room,
|
|
|
|
"membership": membership,
|
|
|
|
"join_rule": join_rule,
|
|
|
|
"target_user_id": target_user_id,
|
|
|
|
"event.user_id": event.user_id,
|
|
|
|
},
|
|
|
|
)
|
|
|
|
|
|
|
|
if Membership.INVITE == membership and "third_party_invite" in event.content:
|
|
|
|
if not _verify_third_party_invite(event, auth_events):
|
|
|
|
raise AuthError(403, "You are not invited to this room.")
|
|
|
|
if target_banned:
|
|
|
|
raise AuthError(403, "%s is banned from the room" % (target_user_id,))
|
|
|
|
return
|
|
|
|
|
|
|
|
# Require the user to be in the room for membership changes other than join/knock.
|
|
|
|
# Note that the room version check for knocking is done implicitly by `caller_knocked`
|
|
|
|
# and the ability to set a membership of `knock` in the first place.
|
|
|
|
if Membership.JOIN != membership and Membership.KNOCK != membership:
|
|
|
|
# If the user has been invited or has knocked, they are allowed to change their
|
|
|
|
# membership event to leave
|
|
|
|
if (
|
|
|
|
(caller_invited or caller_knocked)
|
|
|
|
and Membership.LEAVE == membership
|
|
|
|
and target_user_id == event.user_id
|
|
|
|
):
|
|
|
|
return
|
|
|
|
|
|
|
|
if not caller_in_room: # caller isn't joined
|
|
|
|
raise UnstableSpecAuthError(
|
|
|
|
403,
|
|
|
|
"%s not in room %s." % (event.user_id, event.room_id),
|
|
|
|
errcode=Codes.NOT_JOINED,
|
|
|
|
)
|
|
|
|
|
|
|
|
if Membership.INVITE == membership:
|
|
|
|
# TODO (erikj): We should probably handle this more intelligently
|
|
|
|
# PRIVATE join rules.
|
|
|
|
|
|
|
|
# Invites are valid iff caller is in the room and target isn't.
|
|
|
|
if target_banned:
|
|
|
|
raise AuthError(403, "%s is banned from the room" % (target_user_id,))
|
|
|
|
elif target_in_room: # the target is already in the room.
|
|
|
|
raise UnstableSpecAuthError(
|
|
|
|
403,
|
|
|
|
"%s is already in the room." % target_user_id,
|
|
|
|
errcode=Codes.ALREADY_JOINED,
|
|
|
|
)
|
|
|
|
else:
|
|
|
|
if user_level < invite_level:
|
|
|
|
raise UnstableSpecAuthError(
|
|
|
|
403,
|
|
|
|
"You don't have permission to invite users",
|
|
|
|
errcode=Codes.INSUFFICIENT_POWER,
|
|
|
|
)
|
|
|
|
elif Membership.JOIN == membership:
|
|
|
|
# Joins are valid iff caller == target and:
|
|
|
|
# * They are not banned.
|
|
|
|
# * They are accepting a previously sent invitation.
|
|
|
|
# * They are already joined (it's a NOOP).
|
|
|
|
# * The room is public.
|
|
|
|
# * The room is restricted and the user meets the allows rules.
|
|
|
|
if event.user_id != target_user_id:
|
|
|
|
raise AuthError(403, "Cannot force another user to join.")
|
|
|
|
elif target_banned:
|
|
|
|
raise AuthError(403, "You are banned from this room")
|
|
|
|
elif join_rule == JoinRules.PUBLIC:
|
|
|
|
pass
|
|
|
|
elif (
|
|
|
|
room_version.msc3083_join_rules and join_rule == JoinRules.RESTRICTED
|
|
|
|
) or (
|
|
|
|
room_version.msc3787_knock_restricted_join_rule
|
|
|
|
and join_rule == JoinRules.KNOCK_RESTRICTED
|
|
|
|
):
|
|
|
|
# This is the same as public, but the event must contain a reference
|
|
|
|
# to the server who authorised the join. If the event does not contain
|
|
|
|
# the proper content it is rejected.
|
|
|
|
#
|
|
|
|
# Note that if the caller is in the room or invited, then they do
|
|
|
|
# not need to meet the allow rules.
|
|
|
|
if not caller_in_room and not caller_invited:
|
|
|
|
authorising_user = event.content.get(
|
|
|
|
EventContentFields.AUTHORISING_USER
|
|
|
|
)
|
|
|
|
|
|
|
|
if authorising_user is None:
|
|
|
|
raise AuthError(403, "Join event is missing authorising user.")
|
|
|
|
|
|
|
|
# The authorising user must be in the room.
|
|
|
|
key = (EventTypes.Member, authorising_user)
|
|
|
|
member_event = auth_events.get(key)
|
|
|
|
_check_joined_room(member_event, authorising_user, event.room_id)
|
|
|
|
|
|
|
|
authorising_user_level = get_user_power_level(
|
|
|
|
authorising_user, auth_events
|
|
|
|
)
|
|
|
|
if authorising_user_level < invite_level:
|
|
|
|
raise AuthError(403, "Join event authorised by invalid server.")
|
|
|
|
|
|
|
|
elif (
|
|
|
|
join_rule == JoinRules.INVITE
|
|
|
|
or (room_version.msc2403_knocking and join_rule == JoinRules.KNOCK)
|
|
|
|
or (
|
|
|
|
room_version.msc3787_knock_restricted_join_rule
|
|
|
|
and join_rule == JoinRules.KNOCK_RESTRICTED
|
|
|
|
)
|
|
|
|
):
|
|
|
|
if not caller_in_room and not caller_invited:
|
|
|
|
raise AuthError(403, "You are not invited to this room.")
|
|
|
|
else:
|
|
|
|
# TODO (erikj): may_join list
|
|
|
|
# TODO (erikj): private rooms
|
|
|
|
raise AuthError(403, "You are not allowed to join this room")
|
|
|
|
elif Membership.LEAVE == membership:
|
|
|
|
# TODO (erikj): Implement kicks.
|
|
|
|
if target_banned and user_level < ban_level:
|
|
|
|
raise UnstableSpecAuthError(
|
|
|
|
403,
|
|
|
|
"You cannot unban user %s." % (target_user_id,),
|
|
|
|
errcode=Codes.INSUFFICIENT_POWER,
|
|
|
|
)
|
|
|
|
elif target_user_id != event.user_id:
|
|
|
|
kick_level = get_named_level(auth_events, "kick", 50)
|
|
|
|
|
|
|
|
if user_level < kick_level or user_level <= target_level:
|
|
|
|
raise UnstableSpecAuthError(
|
|
|
|
403,
|
|
|
|
"You cannot kick user %s." % target_user_id,
|
|
|
|
errcode=Codes.INSUFFICIENT_POWER,
|
|
|
|
)
|
|
|
|
elif Membership.BAN == membership:
|
|
|
|
if user_level < ban_level or user_level <= target_level:
|
|
|
|
raise UnstableSpecAuthError(
|
|
|
|
403,
|
|
|
|
"You don't have permission to ban",
|
|
|
|
errcode=Codes.INSUFFICIENT_POWER,
|
|
|
|
)
|
|
|
|
elif room_version.msc2403_knocking and Membership.KNOCK == membership:
|
|
|
|
if join_rule != JoinRules.KNOCK and (
|
|
|
|
not room_version.msc3787_knock_restricted_join_rule
|
|
|
|
or join_rule != JoinRules.KNOCK_RESTRICTED
|
|
|
|
):
|
|
|
|
raise AuthError(403, "You don't have permission to knock")
|
|
|
|
elif target_user_id != event.user_id:
|
|
|
|
raise AuthError(403, "You cannot knock for other users")
|
|
|
|
elif target_in_room:
|
|
|
|
raise UnstableSpecAuthError(
|
|
|
|
403,
|
|
|
|
"You cannot knock on a room you are already in",
|
|
|
|
errcode=Codes.ALREADY_JOINED,
|
|
|
|
)
|
|
|
|
elif caller_invited:
|
|
|
|
raise AuthError(403, "You are already invited to this room")
|
|
|
|
elif target_banned:
|
|
|
|
raise AuthError(403, "You are banned from this room")
|
|
|
|
else:
|
|
|
|
raise AuthError(500, "Unknown membership %s" % membership)
|
|
|
|
|
|
|
|
|
|
|
|
def _check_event_sender_in_room(
|
|
|
|
event: "EventBase", auth_events: StateMap["EventBase"]
|
|
|
|
) -> None:
|
|
|
|
key = (EventTypes.Member, event.user_id)
|
|
|
|
member_event = auth_events.get(key)
|
|
|
|
|
|
|
|
_check_joined_room(member_event, event.user_id, event.room_id)
|
|
|
|
|
|
|
|
|
|
|
|
def _check_joined_room(
|
|
|
|
member: Optional["EventBase"], user_id: str, room_id: str
|
|
|
|
) -> None:
|
|
|
|
if not member or member.membership != Membership.JOIN:
|
|
|
|
raise AuthError(
|
|
|
|
403, "User %s not in room %s (%s)" % (user_id, room_id, repr(member))
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
|
|
def get_send_level(
|
|
|
|
etype: str, state_key: Optional[str], power_levels_event: Optional["EventBase"]
|
|
|
|
) -> int:
|
|
|
|
"""Get the power level required to send an event of a given type
|
|
|
|
|
|
|
|
The federation spec [1] refers to this as "Required Power Level".
|
|
|
|
|
|
|
|
https://matrix.org/docs/spec/server_server/unstable.html#definitions
|
|
|
|
|
|
|
|
Args:
|
|
|
|
etype: type of event
|
|
|
|
state_key: state_key of state event, or None if it is not
|
|
|
|
a state event.
|
|
|
|
power_levels_event: power levels event
|
|
|
|
in force at this point in the room
|
|
|
|
Returns:
|
|
|
|
power level required to send this event.
|
|
|
|
"""
|
|
|
|
|
|
|
|
if power_levels_event:
|
|
|
|
power_levels_content = power_levels_event.content
|
|
|
|
else:
|
|
|
|
power_levels_content = {}
|
|
|
|
|
|
|
|
# see if we have a custom level for this event type
|
|
|
|
send_level = power_levels_content.get("events", {}).get(etype)
|
|
|
|
|
|
|
|
# otherwise, fall back to the state_default/events_default.
|
|
|
|
if send_level is None:
|
|
|
|
if state_key is not None:
|
|
|
|
send_level = power_levels_content.get("state_default", 50)
|
|
|
|
else:
|
|
|
|
send_level = power_levels_content.get("events_default", 0)
|
|
|
|
|
|
|
|
return int(send_level)
|
|
|
|
|
|
|
|
|
|
|
|
def _can_send_event(event: "EventBase", auth_events: StateMap["EventBase"]) -> bool:
|
|
|
|
power_levels_event = get_power_level_event(auth_events)
|
|
|
|
|
|
|
|
send_level = get_send_level(event.type, event.get("state_key"), power_levels_event)
|
|
|
|
user_level = get_user_power_level(event.user_id, auth_events)
|
|
|
|
|
|
|
|
if user_level < send_level:
|
|
|
|
raise UnstableSpecAuthError(
|
|
|
|
403,
|
|
|
|
"You don't have permission to post that to the room. "
|
|
|
|
+ "user_level (%d) < send_level (%d)" % (user_level, send_level),
|
|
|
|
errcode=Codes.INSUFFICIENT_POWER,
|
|
|
|
)
|
|
|
|
|
|
|
|
# Check state_key
|
|
|
|
if hasattr(event, "state_key"):
|
|
|
|
if event.state_key.startswith("@"):
|
|
|
|
if event.state_key != event.user_id:
|
|
|
|
raise AuthError(403, "You are not allowed to set others state")
|
|
|
|
|
|
|
|
return True
|
|
|
|
|
|
|
|
|
|
|
|
def check_redaction(
|
|
|
|
room_version_obj: RoomVersion,
|
|
|
|
event: "EventBase",
|
|
|
|
auth_events: StateMap["EventBase"],
|
|
|
|
) -> bool:
|
|
|
|
"""Check whether the event sender is allowed to redact the target event.
|
|
|
|
|
|
|
|
Returns:
|
|
|
|
True if the the sender is allowed to redact the target event if the
|
|
|
|
target event was created by them.
|
|
|
|
False if the sender is allowed to redact the target event with no
|
|
|
|
further checks.
|
|
|
|
|
|
|
|
Raises:
|
|
|
|
AuthError if the event sender is definitely not allowed to redact
|
|
|
|
the target event.
|
|
|
|
"""
|
|
|
|
user_level = get_user_power_level(event.user_id, auth_events)
|
|
|
|
|
|
|
|
redact_level = get_named_level(auth_events, "redact", 50)
|
|
|
|
|
|
|
|
if user_level >= redact_level:
|
|
|
|
return False
|
|
|
|
|
|
|
|
if room_version_obj.event_format == EventFormatVersions.ROOM_V1_V2:
|
|
|
|
redacter_domain = get_domain_from_id(event.event_id)
|
|
|
|
if not isinstance(event.redacts, str):
|
|
|
|
return False
|
|
|
|
redactee_domain = get_domain_from_id(event.redacts)
|
|
|
|
if redacter_domain == redactee_domain:
|
|
|
|
return True
|
|
|
|
else:
|
|
|
|
event.internal_metadata.recheck_redaction = True
|
|
|
|
return True
|
|
|
|
|
|
|
|
raise AuthError(403, "You don't have permission to redact events")
|
|
|
|
|
|
|
|
|
|
|
|
def check_historical(
|
|
|
|
room_version_obj: RoomVersion,
|
|
|
|
event: "EventBase",
|
|
|
|
auth_events: StateMap["EventBase"],
|
|
|
|
) -> None:
|
|
|
|
"""Check whether the event sender is allowed to send historical related
|
|
|
|
events like "insertion", "batch", and "marker".
|
|
|
|
|
|
|
|
Returns:
|
|
|
|
None
|
|
|
|
|
|
|
|
Raises:
|
|
|
|
AuthError if the event sender is not allowed to send historical related events
|
|
|
|
("insertion", "batch", and "marker").
|
|
|
|
"""
|
|
|
|
# Ignore the auth checks in room versions that do not support historical
|
|
|
|
# events
|
|
|
|
if not room_version_obj.msc2716_historical:
|
|
|
|
return
|
|
|
|
|
|
|
|
user_level = get_user_power_level(event.user_id, auth_events)
|
|
|
|
|
|
|
|
historical_level = get_named_level(auth_events, "historical", 100)
|
|
|
|
|
|
|
|
if user_level < historical_level:
|
|
|
|
raise UnstableSpecAuthError(
|
|
|
|
403,
|
|
|
|
'You don\'t have permission to send send historical related events ("insertion", "batch", and "marker")',
|
|
|
|
errcode=Codes.INSUFFICIENT_POWER,
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
|
|
def _check_power_levels(
|
|
|
|
room_version_obj: RoomVersion,
|
|
|
|
event: "EventBase",
|
|
|
|
auth_events: StateMap["EventBase"],
|
|
|
|
) -> None:
|
|
|
|
user_list = event.content.get("users", {})
|
|
|
|
# Validate users
|
|
|
|
for k, v in user_list.items():
|
|
|
|
try:
|
|
|
|
UserID.from_string(k)
|
|
|
|
except Exception:
|
|
|
|
raise SynapseError(400, "Not a valid user_id: %s" % (k,))
|
|
|
|
|
|
|
|
try:
|
|
|
|
int(v)
|
|
|
|
except Exception:
|
|
|
|
raise SynapseError(400, "Not a valid power level: %s" % (v,))
|
|
|
|
|
|
|
|
# Reject events with stringy power levels if required by room version
|
|
|
|
if (
|
|
|
|
event.type == EventTypes.PowerLevels
|
|
|
|
and room_version_obj.msc3667_int_only_power_levels
|
|
|
|
):
|
|
|
|
for k, v in event.content.items():
|
|
|
|
if k in {
|
|
|
|
"users_default",
|
|
|
|
"events_default",
|
|
|
|
"state_default",
|
|
|
|
"ban",
|
|
|
|
"redact",
|
|
|
|
"kick",
|
|
|
|
"invite",
|
|
|
|
}:
|
|
|
|
if not isinstance(v, int):
|
|
|
|
raise SynapseError(400, f"{v!r} must be an integer.")
|
|
|
|
if k in {"events", "notifications", "users"}:
|
|
|
|
if not isinstance(v, collections.abc.Mapping) or not all(
|
|
|
|
isinstance(v, int) for v in v.values()
|
|
|
|
):
|
|
|
|
raise SynapseError(
|
|
|
|
400,
|
|
|
|
f"{v!r} must be a dict wherein all the values are integers.",
|
|
|
|
)
|
|
|
|
|
|
|
|
key = (event.type, event.state_key)
|
|
|
|
current_state = auth_events.get(key)
|
|
|
|
|
|
|
|
if not current_state:
|
|
|
|
return
|
|
|
|
|
|
|
|
user_level = get_user_power_level(event.user_id, auth_events)
|
|
|
|
|
|
|
|
# Check other levels:
|
|
|
|
levels_to_check: List[Tuple[str, Optional[str]]] = [
|
|
|
|
("users_default", None),
|
|
|
|
("events_default", None),
|
|
|
|
("state_default", None),
|
|
|
|
("ban", None),
|
|
|
|
("redact", None),
|
|
|
|
("kick", None),
|
|
|
|
("invite", None),
|
|
|
|
]
|
|
|
|
|
|
|
|
old_list = current_state.content.get("users", {})
|
|
|
|
for user in set(list(old_list) + list(user_list)):
|
|
|
|
levels_to_check.append((user, "users"))
|
|
|
|
|
|
|
|
old_list = current_state.content.get("events", {})
|
|
|
|
new_list = event.content.get("events", {})
|
|
|
|
for ev_id in set(list(old_list) + list(new_list)):
|
|
|
|
levels_to_check.append((ev_id, "events"))
|
|
|
|
|
|
|
|
# MSC2209 specifies these checks should also be done for the "notifications"
|
|
|
|
# key.
|
|
|
|
if room_version_obj.limit_notifications_power_levels:
|
|
|
|
old_list = current_state.content.get("notifications", {})
|
|
|
|
new_list = event.content.get("notifications", {})
|
|
|
|
for ev_id in set(list(old_list) + list(new_list)):
|
|
|
|
levels_to_check.append((ev_id, "notifications"))
|
|
|
|
|
|
|
|
old_state = current_state.content
|
|
|
|
new_state = event.content
|
|
|
|
|
|
|
|
for level_to_check, dir in levels_to_check:
|
|
|
|
old_loc = old_state
|
|
|
|
new_loc = new_state
|
|
|
|
if dir:
|
|
|
|
old_loc = old_loc.get(dir, {})
|
|
|
|
new_loc = new_loc.get(dir, {})
|
|
|
|
|
|
|
|
if level_to_check in old_loc:
|
|
|
|
old_level: Optional[int] = int(old_loc[level_to_check])
|
|
|
|
else:
|
|
|
|
old_level = None
|
|
|
|
|
|
|
|
if level_to_check in new_loc:
|
|
|
|
new_level: Optional[int] = int(new_loc[level_to_check])
|
|
|
|
else:
|
|
|
|
new_level = None
|
|
|
|
|
|
|
|
if new_level is not None and old_level is not None:
|
|
|
|
if new_level == old_level:
|
|
|
|
continue
|
|
|
|
|
|
|
|
if dir == "users" and level_to_check != event.user_id:
|
|
|
|
if old_level == user_level:
|
|
|
|
raise AuthError(
|
|
|
|
403,
|
|
|
|
"You don't have permission to remove ops level equal "
|
|
|
|
"to your own",
|
|
|
|
)
|
|
|
|
|
|
|
|
# Check if the old and new levels are greater than the user level
|
|
|
|
# (if defined)
|
|
|
|
old_level_too_big = old_level is not None and old_level > user_level
|
|
|
|
new_level_too_big = new_level is not None and new_level > user_level
|
|
|
|
if old_level_too_big or new_level_too_big:
|
|
|
|
raise AuthError(
|
|
|
|
403, "You don't have permission to add ops level greater than your own"
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
|
|
def get_power_level_event(auth_events: StateMap["EventBase"]) -> Optional["EventBase"]:
|
|
|
|
return auth_events.get((EventTypes.PowerLevels, ""))
|
|
|
|
|
|
|
|
|
|
|
|
def get_user_power_level(user_id: str, auth_events: StateMap["EventBase"]) -> int:
|
|
|
|
"""Get a user's power level
|
|
|
|
|
|
|
|
Args:
|
|
|
|
user_id: user's id to look up in power_levels
|
|
|
|
auth_events:
|
|
|
|
state in force at this point in the room (or rather, a subset of
|
|
|
|
it including at least the create event and power levels event.
|
|
|
|
|
|
|
|
Returns:
|
|
|
|
the user's power level in this room.
|
|
|
|
"""
|
|
|
|
power_level_event = get_power_level_event(auth_events)
|
|
|
|
if power_level_event:
|
|
|
|
level = power_level_event.content.get("users", {}).get(user_id)
|
|
|
|
if level is None:
|
|
|
|
level = power_level_event.content.get("users_default", 0)
|
|
|
|
|
|
|
|
if level is None:
|
|
|
|
return 0
|
|
|
|
else:
|
|
|
|
return int(level)
|
|
|
|
else:
|
|
|
|
# if there is no power levels event, the creator gets 100 and everyone
|
|
|
|
# else gets 0.
|
|
|
|
|
|
|
|
# some things which call this don't pass the create event: hack around
|
|
|
|
# that.
|
|
|
|
key = (EventTypes.Create, "")
|
|
|
|
create_event = auth_events.get(key)
|
|
|
|
if create_event is not None and create_event.content["creator"] == user_id:
|
|
|
|
return 100
|
|
|
|
else:
|
|
|
|
return 0
|
|
|
|
|
|
|
|
|
|
|
|
def get_named_level(auth_events: StateMap["EventBase"], name: str, default: int) -> int:
|
|
|
|
power_level_event = get_power_level_event(auth_events)
|
|
|
|
|
|
|
|
if not power_level_event:
|
|
|
|
return default
|
|
|
|
|
|
|
|
level = power_level_event.content.get(name, None)
|
|
|
|
if level is not None:
|
|
|
|
return int(level)
|
|
|
|
else:
|
|
|
|
return default
|
|
|
|
|
|
|
|
|
|
|
|
def _verify_third_party_invite(
|
|
|
|
event: "EventBase", auth_events: StateMap["EventBase"]
|
|
|
|
) -> bool:
|
|
|
|
"""
|
|
|
|
Validates that the invite event is authorized by a previous third-party invite.
|
|
|
|
|
|
|
|
Checks that the public key, and keyserver, match those in the third party invite,
|
|
|
|
and that the invite event has a signature issued using that public key.
|
|
|
|
|
|
|
|
Args:
|
|
|
|
event: The m.room.member join event being validated.
|
|
|
|
auth_events: All relevant previous context events which may be used
|
|
|
|
for authorization decisions.
|
|
|
|
|
|
|
|
Return:
|
|
|
|
True if the event fulfills the expectations of a previous third party
|
|
|
|
invite event.
|
|
|
|
"""
|
|
|
|
if "third_party_invite" not in event.content:
|
|
|
|
return False
|
|
|
|
if "signed" not in event.content["third_party_invite"]:
|
|
|
|
return False
|
|
|
|
signed = event.content["third_party_invite"]["signed"]
|
|
|
|
for key in {"mxid", "token"}:
|
|
|
|
if key not in signed:
|
|
|
|
return False
|
|
|
|
|
|
|
|
token = signed["token"]
|
|
|
|
|
|
|
|
invite_event = auth_events.get((EventTypes.ThirdPartyInvite, token))
|
|
|
|
if not invite_event:
|
|
|
|
return False
|
|
|
|
|
|
|
|
if invite_event.sender != event.sender:
|
|
|
|
return False
|
|
|
|
|
|
|
|
if event.user_id != invite_event.user_id:
|
|
|
|
return False
|
|
|
|
|
|
|
|
if signed["mxid"] != event.state_key:
|
|
|
|
return False
|
|
|
|
if signed["token"] != token:
|
|
|
|
return False
|
|
|
|
|
|
|
|
for public_key_object in get_public_keys(invite_event):
|
|
|
|
public_key = public_key_object["public_key"]
|
|
|
|
try:
|
|
|
|
for server, signature_block in signed["signatures"].items():
|
|
|
|
for key_name in signature_block.keys():
|
|
|
|
if not key_name.startswith("ed25519:"):
|
|
|
|
continue
|
|
|
|
verify_key = decode_verify_key_bytes(
|
|
|
|
key_name, decode_base64(public_key)
|
|
|
|
)
|
|
|
|
verify_signed_json(signed, server, verify_key)
|
|
|
|
|
|
|
|
# We got the public key from the invite, so we know that the
|
|
|
|
# correct server signed the signed bundle.
|
|
|
|
# The caller is responsible for checking that the signing
|
|
|
|
# server has not revoked that public key.
|
|
|
|
return True
|
|
|
|
except (KeyError, SignatureVerifyException):
|
|
|
|
continue
|
|
|
|
return False
|
|
|
|
|
|
|
|
|
|
|
|
def get_public_keys(invite_event: "EventBase") -> List[Dict[str, Any]]:
|
|
|
|
public_keys = []
|
|
|
|
if "public_key" in invite_event.content:
|
|
|
|
o = {"public_key": invite_event.content["public_key"]}
|
|
|
|
if "key_validity_url" in invite_event.content:
|
|
|
|
o["key_validity_url"] = invite_event.content["key_validity_url"]
|
|
|
|
public_keys.append(o)
|
|
|
|
public_keys.extend(invite_event.content.get("public_keys", []))
|
|
|
|
return public_keys
|
|
|
|
|
|
|
|
|
|
|
|
def auth_types_for_event(
|
|
|
|
room_version: RoomVersion, event: Union["EventBase", "EventBuilder"]
|
|
|
|
) -> Set[Tuple[str, str]]:
|
|
|
|
"""Given an event, return a list of (EventType, StateKey) that may be
|
|
|
|
needed to auth the event. The returned list may be a superset of what
|
|
|
|
would actually be required depending on the full state of the room.
|
|
|
|
|
|
|
|
Used to limit the number of events to fetch from the database to
|
|
|
|
actually auth the event.
|
|
|
|
"""
|
|
|
|
if event.type == EventTypes.Create:
|
|
|
|
return set()
|
|
|
|
|
|
|
|
auth_types = {
|
|
|
|
(EventTypes.PowerLevels, ""),
|
|
|
|
(EventTypes.Member, event.sender),
|
|
|
|
(EventTypes.Create, ""),
|
|
|
|
}
|
|
|
|
|
|
|
|
if event.type == EventTypes.Member:
|
|
|
|
membership = event.content["membership"]
|
|
|
|
if membership in [Membership.JOIN, Membership.INVITE, Membership.KNOCK]:
|
|
|
|
auth_types.add((EventTypes.JoinRules, ""))
|
|
|
|
|
|
|
|
auth_types.add((EventTypes.Member, event.state_key))
|
|
|
|
|
|
|
|
if membership == Membership.INVITE:
|
|
|
|
if "third_party_invite" in event.content:
|
|
|
|
key = (
|
|
|
|
EventTypes.ThirdPartyInvite,
|
|
|
|
event.content["third_party_invite"]["signed"]["token"],
|
|
|
|
)
|
|
|
|
auth_types.add(key)
|
|
|
|
|
|
|
|
if room_version.msc3083_join_rules and membership == Membership.JOIN:
|
|
|
|
if EventContentFields.AUTHORISING_USER in event.content:
|
|
|
|
key = (
|
|
|
|
EventTypes.Member,
|
|
|
|
event.content[EventContentFields.AUTHORISING_USER],
|
|
|
|
)
|
|
|
|
auth_types.add(key)
|
|
|
|
|
|
|
|
return auth_types
|