CloudWatch: Add missing GameLift metrics (#76102)

Add missing GameLift metrics
pull/75306/head^2
Shirley 2 years ago committed by GitHub
parent 5096806eab
commit 9452a6fcf7
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GPG Key ID: 4AEE18F83AFDEB23
  1. 4
      pkg/tsdb/cloudwatch/constants/metrics.go

@ -338,7 +338,7 @@ var NamespaceMetricsMap = map[string][]string{
"AWS/Firehose": {"ActivePartitionsLimit", "BackupToS3.Bytes", "BackupToS3.DataFreshness", "BackupToS3.Records", "BackupToS3.Success", "DataReadFromKinesisStream.Bytes", "DataReadFromKinesisStream.Records", "DeliveryToElasticsearch.Bytes", "DeliveryToElasticsearch.Records", "DeliveryToElasticsearch.Success", "DeliveryToRedshift.Bytes", "DeliveryToRedshift.Records", "DeliveryToRedshift.Success", "DeliveryToS3.Bytes", "DeliveryToS3.DataFreshness", "DeliveryToS3.ObjectCount", "DeliveryToS3.Records", "DeliveryToS3.Success", "DeliveryToSplunk.Bytes", "DeliveryToSplunk.DataFreshness", "DeliveryToSplunk.Records", "DeliveryToSplunk.Success", "DescribeDeliveryStream.Latency", "DescribeDeliveryStream.Requests", "ExecuteProcessing.Duration", "ExecuteProcessing.Success", "FailedConversion.Bytes", "FailedConversion.Records", "IncomingBytes", "IncomingRecords", "JQProcessing.Duration", "KinesisMillisBehindLatest", "ListDeliveryStreams.Latency", "ListDeliveryStreams.Requests", "PartitionCount", "PartitionCountExceeded", "PerPartitionThroughput", "PutRecord.Bytes", "PutRecord.Latency", "PutRecord.Requests", "PutRecordBatch.Bytes", "PutRecordBatch.Latency", "PutRecordBatch.Records", "PutRecordBatch.Requests", "SucceedConversion.Bytes", "SucceedConversion.Records", "SucceedProcessing.Bytes", "SucceedProcessing.Records", "ThrottledDescribeStream", "ThrottledGetRecords", "ThrottledGetShardIterator", "UpdateDeliveryStream.Latency", "UpdateDeliveryStream.Requests"},
"AWS/FSx": {"ClientConnections", "CPUUtilization", "DataReadBytes", "DataReadOperations", "DataWriteBytes", "DataWriteOperations", "DeduplicationSavedStorage", "DiskIopsUtilization", "DiskReadBytes", "DiskReadOperations", "DiskThroughputBalance", "DiskThroughputUtilization", "DiskWriteBytes", "DiskWriteOperations", "FileServerDiskIopsBalance", "FileServerDiskIopsUtilization", "FileServerDiskThroughputBalance", "FileServerDiskThroughputUtilization", "FreeDataStorageCapacity", "FreeStorageCapacity", "MemoryUtilization", "MetadataOperations", "NetworkThroughputUtilization", "StorageCapacityUtilization"},
"AWS/FraudDetector": {"GetEventPrediction", "GetEventPrediction4xxError", "GetEventPrediction5xxError", "GetEventPredictionLatency", "ModelInvocation", "ModelInvocationError", "ModelInvocationLatency", "OutcomeReturned", "Prediction", "PredictionError", "PredictionLatency", "RuleEvaluateError", "RuleEvaluateFalse", "RuleEvaluateTrue", "RuleNotEvaluated", "VariableDefaultReturned", "VariableUsed"},
"AWS/GameLift": {"ActivatingGameSessions", "ActiveGameSessions", "ActiveInstances", "ActiveServerProcesses", "AvailableGameSessions", "AverageWaitTime", "CurrentPlayerSessions", "CurrentTickets", "DesiredInstances", "FirstChoiceNotViable", "FirstChoiceOutOfCapacity", "GameSessionInterruptions", "HealthyServerProcesses", "IdleInstances", "InstanceInterruptions", "LowestLatencyPlacement", "LowestPricePlacement", "MatchAcceptancesTimedOut", "MatchesAccepted", "MatchesCreated", "MatchesPlaced", "MatchesRejected", "MaxInstances", "MinInstances", "PercentAvailableGameSessions", "PercentHealthyServerProcesses", "PercentIdleInstances", "Placement", "PlacementsCanceled", "PlacementsFailed", "PlacementsStarted", "PlacementsSucceeded", "PlacementsTimedOut", "PlayerSessionActivations", "PlayersStarted", "QueueDepth", "RuleEvaluationsFailed", "RuleEvaluationsPassed", "ServerProcessAbnormalTerminations", "ServerProcessActivations", "ServerProcessTerminations", "TicketsFailed", "TicketsStarted", "TicketsTimedOut", "TimeToMatch", "TimeToTicketSuccess"},
"AWS/GameLift": {"ActivatingGameSessions", "ActiveGameSessions", "ActiveInstances", "ActiveServerProcesses", "AvailableGameServers", "AvailableGameSessions", "AverageWaitTime", "CurrentPlayerSessions", "CurrentTickets", "DesiredInstances", "DrainingAvailableGameServers", "DrainingUtilizedGameServers", "FirstChoiceNotViable", "FirstChoiceOutOfCapacity", "GameSessionInterruptions", "HealthyServerProcesses", "IdleInstances", "InstanceInterruptions", "LowestLatencyPlacement", "LowestPricePlacement", "MatchAcceptancesTimedOut", "MatchesAccepted", "MatchesCreated", "MatchesPlaced", "MatchesRejected", "MaxInstances", "MinInstances", "PercentAvailableGameSessions", "PercentHealthyServerProcesses", "PercentIdleInstances", "Placement", "PlacementsCanceled", "PlacementsFailed", "PlacementsStarted", "PlacementsSucceeded", "PlacementsTimedOut", "PlayerSessionActivations", "PlayersStarted", "QueueDepth", "RuleEvaluationsFailed", "RuleEvaluationsPassed", "ServerProcessAbnormalTerminations", "ServerProcessActivations", "ServerProcessTerminations", "TicketsFailed", "TicketsStarted", "TicketsTimedOut", "TimeToMatch", "TimeToTicketSuccess", "UtilizedGameServers"},
"AWS/GlobalAccelerator": {"NewFlowCount", "ProcessedBytesIn", "ProcessedBytesOut", "HealthyEndpointCount", "UnhealthyEndpointCount"},
"AWS/Glue": {"glue.driver.BlockManager.disk.diskSpaceUsed_MB", "glue.driver.ExecutorAllocationManager.executors.numberAllExecutors", "glue.driver.ExecutorAllocationManager.executors.numberMaxNeededExecutors", "glue.driver.aggregate.bytesRead", "glue.driver.aggregate.elapsedTime", "glue.driver.aggregate.numCompletedStages", "glue.driver.aggregate.numCompletedTasks", "glue.driver.aggregate.numFailedTasks", "glue.driver.aggregate.numKilledTasks", "glue.driver.aggregate.recordsRead", "glue.driver.aggregate.shuffleBytesWritten", "glue.driver.aggregate.shuffleLocalBytesRead", "glue.driver.jvm.heap.usage glue.executorId.jvm.heap.usage glue.ALL.jvm.heap.usage", "glue.driver.jvm.heap.used glue.executorId.jvm.heap.used glue.ALL.jvm.heap.used", "glue.driver.s3.filesystem.read_bytes glue.executorId.s3.filesystem.read_bytes glue.ALL.s3.filesystem.read_bytes", "glue.driver.s3.filesystem.write_bytes glue.executorId.s3.filesystem.write_bytes glue.ALL.s3.filesystem.write_bytes", "glue.driver.system.cpuSystemLoad glue.executorId.system.cpuSystemLoad glue.ALL.system.cpuSystemLoad"},
"AWS/GroundStation": {"BitErrorRate", "BlockErrorRate", "ReceivedPower", "Es/N0"},
@ -459,7 +459,7 @@ var NamespaceDimensionKeysMap = map[string][]string{
"AWS/FSx": {"FileSystemId"},
"AWS/Firehose": {"DeliveryStreamName"},
"AWS/FraudDetector": {"DetectorID", "DetectorVersionID", "ModelEndpoint", "ModelID", "ModelType", "OutcomeName", "RuleID", "VariableName"},
"AWS/GameLift": {"FleetId", "InstanceType", "MatchmakingConfigurationName", "MatchmakingConfigurationName-RuleName", "MetricGroups", "OperatingSystem", "QueueName"},
"AWS/GameLift": {"GameServerGroup", "FleetId", "InstanceType", "Location", "MatchmakingConfigurationName", "MatchmakingConfigurationName-RuleName", "MetricGroup", "OperatingSystem", "QueueName"},
"AWS/GlobalAccelerator": {"Accelerator", "Listener", "EndpointGroup", "SourceRegion", "DestinationEdge", "TransportProtocol", "AcceleratorIPAddress"},
"AWS/Glue": {"JobName", "JobRunId", "Type"},
"AWS/GroundStation": {"Channel", "Polarization", "SatelliteId"},

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