It seems sometimes you can get error like:
Error: Not equal:
expected: []byte(nil)
actual : []byte{}
Diff:
--- Expected
+++ Actual
@@ -1,2 +1,3 @@
-([]uint8) <nil>
+([]uint8) {
+}
This commit does what bytes.Equal does to silence those differences. I'm
not sure if this is a correct solution or just covering up the actual bug.
Closes#9574
Signed-off-by: Mateusz Gozdek <mgozdekof@gmail.com>
pull/9591/head
Mateusz Gozdek4 years agocommitted byJulien Pivotto