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add-body-size-limit-global
add-chunkiterator-interface
alexg-content-negotiation
alexg-content-negotiation-2
alexg-content-negotiation-dont-advertise
alexg-remove-HEAD-1
alexg/fix-fallback-scrape
alexg/settable-user-agent
allow-swappable-engine
arct2
arthurctmeta
arthursens/ct-in-wal
beorn7/lookback
beorn7/polymorphism
beorn7/promql
beorn7/testing
bp/append-docs
bwplotka-patch-1
bwplotka-patch-2
bwplotka-patch-3
bwplotka-patch-4
bwplotka-patch-5
bwplotka/2_0_cmp
bwplotka/2_18_cmp
bwplotka/config-watch
bwplotka/nhcb-wal-wbl
bwplotka/prw-initial
callum-filter-benchmark
callum-live-segment-test
callum-opportunistic-labels-cleanup
callum-remote-proto-2
callum-rw-e2e-dashboard-1
callum-rw-intern-unique
callum-rw-intern-v3
callum-rw-min-format
callum-rw-split-intern
callum-simplify-ts-filtering
callum-track-series-segment
callum-vt20
callum-watcher-poll-backoff
catch-sighup-early
cedwards/ooo-native-histograms-promql-tests
csmarchbanks/arrow-native-histograms
csmarchbanks/arrow-responses
csmarchbanks/native-histogram-compact-format
csmarchbanks/native-histogram-json-format
csmarchbanks/native-histogram-verbose-format
csmarchbanks/optmize-arrow-responses
ctwal
cut-2.54.2
debug832
dependabot/github_actions/actions/setup-go-5.5.0
dependabot/github_actions/dependabot/fetch-metadata-2.4.0
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dependabot/github_actions/golangci/golangci-lint-action-8.0.0
dependabot/github_actions/ossf/scorecard-action-2.4.2
dependabot/github_actions/scripts/actions/setup-go-5.5.0
dependabot/github_actions/scripts/golangci/golangci-lint-action-8.0.0
dependabot/go_modules/documentation/examples/remote_storage/go-opentelemetry-io-11396e46cc
dependabot/go_modules/github.com/digitalocean/godo-1.150.0
dependabot/go_modules/github.com/hashicorp/consul/api-1.32.1
dependabot/go_modules/internal/tools/github.com/bufbuild/buf-1.53.0
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expand
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feature/shutdownscrape
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fix-2.21-iter-latency
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fix-sym-7373-3
fix/binop-output-labels
fix15538
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for-cortex-1-4-1
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integrate-react
join
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jvp/refactor-append-to-have-hints-and-single-appendcall
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prom-common-update-0.43
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${ noResults }
7 Commits (9126bbbed0f136d5a2a48ba59cb9799456ceca40)
Author | SHA1 | Message | Date |
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9126bbbed0 |
makefile: Add support for skipping UI build when prebuilt assets are provided
This commit introduces the ability to skip the UI build in the Makefile by providing prebuilt UI assets, addressing the needs of users who may not have npm installed or who do not want to go through the front-end build process. To achieve this, we added the `PREBUILT_ASSETS_STATIC_DIR` environment variable. If this variable is set, the Makefile will skip the UI build and related tasks, such as bundling npm licenses. Instead, it will use the prebuilt assets from the specified directory. We already publish prebuilt UI assets as part of our release artifacts (e.g., `prometheus-web-ui-3.0.0-beta.0.tar.gz`). Users can download this tarball, extract it, and point the `PREBUILT_ASSETS_STATIC_DIR` to the extracted folder. This reduces build complexity, especially for users who don't have a development environment for front-end builds. For example, you can use the command: `make PREBUILT_ASSETS_STATIC_DIR=static build` where `static` refers to the directory containing the prebuilt UI files. This change simplifies the build process while still allowing users to use a prebuilt UI if desired. This solution is particularly useful for users who don't need to modify the UI and prefer to use the prebuilt version that we provide with each release. Signed-off-by: Julien <roidelapluie@o11y.eu> |
10 months ago |
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f29e0adb96 |
scripts: sort file list in embed directive
Otherwise the resulting string depends on find, which afaict depends on the underlying filesystem. A stable file list make it easier to detect UI changes in downstreams that need to track UI assets. Signed-off-by: Jan Fajerski <jfajersk@redhat.com> |
2 years ago |
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7541baff87
|
Make build script compatible with older gzip (#11256)
* Add RHEL7 compatibility for gzip options Signed-off-by: Matthew Themis <matthew.themis@anatwine.com> Signed-off-by: Matt <33697686+mttradebyte@users.noreply.github.com> Co-authored-by: Julien Pivotto <roidelapluie@o11y.eu> |
3 years ago |
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c901ebaf8d
|
ui/compress: Do not change git worktree (#10467)
This change makes sure that the git worktree is not changed while compressing assets, making it better for local development. To achieve this, the compression script keeps the un-compressed assets and generates the go:embed directory when compressing the files. A .gitignore file has been added to ignore generated files. Signed-off-by: Julien Pivotto <roidelapluie@inuits.eu> |
3 years ago |
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2c3d45c88a
|
Replace vfsgen with embed for static web assets (#10220)
* remove vfsgen usages Signed-off-by: Jan Fajerski <jfajersk@redhat.com> * web: use embed package for static assets This requires go 1.16. Signed-off-by: Jan Fajerski <jfajersk@redhat.com> * circleci: drop go generate in web/ui Signed-off-by: Jan Fajerski <jfajersk@redhat.com> * Makefile: compress web assets before build This commit add compression before (and decompression after) prometheus is build. This ensures that gzipped assets are embeded in the prometheus binary, if the builtinassets build tag is passed. If the build tag is not passed this step is still executed but has no effect. All this is executed in a subshell so that we can run the decompress step even if the build step fails, but retain the exit code of promu. This cleanup could also cover interrupts, but I left that out for now. Signed-off-by: Jan Fajerski <jfajersk@redhat.com> |
3 years ago |
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b48a1e9e9b
|
Revert "Replace vfsgen with embed for static web assets (#9719)" (#9870)
This reverts commit
|
4 years ago |
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ddaddc2a7a
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Replace vfsgen with embed for static web assets (#9719)
* remove vfsgen usages Signed-off-by: Jan Fajerski <jfajersk@redhat.com> * web: use embed package for static assets This requires go 1.16. Signed-off-by: Jan Fajerski <jfajersk@redhat.com> * circleci: drop go generate in web/ui Signed-off-by: Jan Fajerski <jfajersk@redhat.com> * Makefile: compress web assets before build This commit add compression before (and decompression after) prometheus is build. This ensures that gzipped assets are embeded in the prometheus binary, if the builtinassets build tag is passed. If the build tag is not passed this step is still executed but has no effect. All this is executed in a subshell so that we can run the decompress step even if the build step fails, but retain the exit code of promu. This cleanup could also cover interrupts, but I left that out for now. Signed-off-by: Jan Fajerski <jfajersk@redhat.com> * [FIXME]: add new module dependency on common/assets and temp replace Signed-off-by: Jan Fajerski <jfajersk@redhat.com> |
4 years ago |