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@ -198,16 +198,13 @@ for (i= 0; i < color_loops; i++) { |
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console.log('real parent_id: '+d.real_parent_id + ' parent_id: ' +d.parent_id); |
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console.log('depth ' + d.depth); |
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console.log('main_depth ' + main_depth); |
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console.log('main_parent_id: ' + main_parent_id); |
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} |
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console.log('main_parent_id: ' + main_parent_id); |
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if (d.depth >= main_depth) { |
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//main_depth += main_depth; |
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if (main_parent_id) { |
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load_nodes(main_parent_id, main_depth); |
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} else { |
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load_nodes(d.id, main_depth); |
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@ -419,11 +416,12 @@ for (i= 0; i < color_loops; i++) { |
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*/ |
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function load_nodes(load_skill_id, main_depth, extra_parent_id) { |
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if (debug) { |
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console.log('Load nodes'); |
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console.log('Load nodes ----->'); |
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console.log('Loading skill id: '+load_skill_id+' with depth ' + main_depth); |
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console.log('main_parent_id ' + main_parent_id); |
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console.log('main_parent_id before: ' + main_parent_id); |
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} |
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//"Root partition" on click switch |
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if (main_parent_id && load_skill_id) { |
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skill_info = get_skill_info(load_skill_id); |
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if (skill_info && skill_info.extra) { |
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@ -431,9 +429,12 @@ function load_nodes(load_skill_id, main_depth, extra_parent_id) { |
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} else { |
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main_parent_id = 0; |
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} |
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console.log('main_parent_id 2' + main_parent_id); |
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console.log('main_parent_id after: ' + main_parent_id); |
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} |
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if (load_skill_id && load_skill_id == 1) { |
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main_parent_id = 0; |
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} |
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/** Define constants and size of the wheel */ |
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@ -659,6 +660,10 @@ function load_nodes(load_skill_id, main_depth, extra_parent_id) { |
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//return "Click"; |
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});*/ |
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}); |
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if (debug) { |
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console.log('<------ End load nodes ----->'); |
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} |
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} |
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