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That avoids having to care about the lifetime of the HeapTupleHeaderData passed to ExecStore[Buffer]HeapTuple(). That doesn't make a huge difference for a plain HeapTupleTableSlot, but for BufferHeapTupleTableSlot it can be a significant advantage, avoiding the need to materialize slots where it's inconvenient to provide a HeapTupleData with appropriate lifetime to point to the on-disk tuple. It's quite possible that we'll want to add support functions for constructing HeapTuples using that embedded HeapTupleData, but for now callers do so themselves. Author: Andres Freund Discussion: https://postgr.es/m/20180703070645.wchpu5muyto5n647@alap3.anarazel.depull/39/head
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