* wip
* use initScenesTranslations
* comment
* use just plain resource loaded from scenes lib
* update to the published scenes version
* rename loadPluginResources to loadNamespacedResources
// This is a placeholder so we can put a 'comment' in the message json files.
// Starts with an underscore so it's sorted to the top of the file. Even though it is in a comment the following line is still extracted
// t('_comment', 'The code is the source of truth for English phrases. They should be updated in the components directly, and additional plurals specified in this file.');